 Hello hello hello, welcome I'm Philippe Magnus and this is my High Mountain Impressions video, warning spoilers. So High Mountain is a Torrent-centric zone, the first one I remember playing through since, well, Thunderbluff is it? Or was it Buff? Anyway. And that was when I made a Torrent Shaman, like 10 years ago at the least. World of Warcraft has gone a long way since then, and our shows. High Mountain is similar to Valfera in so far as it does we have to go to three different places on the map and we have to get things done in order to get help. Well, in this case we're interested not in individuals, we were interested in Druids in Valshara, but in entire Torrent tribes. The quests here, to get a few tribes to unite under High Chieftain, Merle High Mountain, an inexperienced leader who needs to find a way to lead her people, to understand what it means to be a true leader, like her great ancestor, the Legendary Torrent-Hilo-Holm High Mountain. And here comes my personal favourite moment, a flashback to the War of the Ancients from 10,000 years ago, during the original Legion Invasion. During said Invasion, flashback, I took control over the Legendary Torrent himself, slapped around hundreds of demons and kicked the dreadlord Varimatris' ass, as well as spoke with Malfurion, and also I do believe I even got blessed, or rather he got blessed, by a denigot, none other than Cenarius. In retrospect, Holm is an absolute badass, plain and simple, and if we had to have like ten of him, the Legion's ass would be kicked out of Valshara as quickly as you can say, supercar. Taking temporary control over such a great hero was quite a lot of fun, killing harpies, on the other hand, really wasn't. I felt for a big part of the quest line, through the zone, that there was quite a lot of disconnect with what World of Warcraft Legion should be about. I just didn't feel any urgency. I didn't feel that the zone would soon be invaded by demonic hordes and foul creatures of all kinds. Not at all, and that I think is my biggest disappointment with it. That disconnect was not what I was hoping to get from High Mountain, I was hoping for a more natural, more interesting view of the battle against the Legion. I just wasn't expecting to fight Torrens who were, yeah, sure. They were corrupted by the Legion Torrens, but they really weren't all that impressive, were they? No, not at all. And that was kind of not great fun. But hey, everyone gets disappointed once in a while. What else did I like, Tor? Don't get me wrong, I absolutely adore certain moments in the zone. Spirit Walker Ebonhorn is one of my new favourite things about World of Warcraft. You see, he is this ancient advisor who seemingly in Mahler High Mountain's own words, never ages. The reason for that, spoilers, is because he is actually a black dragon. Yeah, he was saved by Hone High Mountain with the help of the hammer that is one of the pillars of creation that we're after. So he was saved by Hone and he became a loyal servant. And that's where the name Ebonhorn comes from. Black horn, literally. And yeah, I just, I absolutely love that bit. I completely love the fact that we have shifted back a lot of the focus of these games towards dragon lore. There are a lot of dragons. Again, they play, if not a main point, at least a very important supportive role in the narrative of the game. And as a complete dragonfile, this is something I adore with no reservations whatsoever. But I wasn't too interested in the story of Corruptorin, as I said, or in the British Drop Bar, which are creatures native to High Mountain. They look very barbaric, very strong but not too intelligent, which doesn't mean that they are not intelligent, because one of the quest lines in the zone progresses. We in fact gain an ally among the Drop Bar and we even get to visit an entire village of those creatures. And we kill a lot of Murlocs. Yeah, something about Murlocs, this expansion, they are fame favorites, so I'll let that one slide. The environment was great, of course. From forests filled with Ettin, those are giant, cyclop-like creatures. They do have two eyes though. I mean, just picture a cyclop with two eyes, that's what the Ettin are. There were also cobbled caves, and Neltharion's lair. That wing's lair, in case you don't know who Neltharion is. He was the dragon aspect of the earth. He became corrupt by the ancient gods, the old gods, pardon, and he became Deathwing, the destroyer, whom you are probably familiar with as being a big bad black dragon who was the primary antagonist of about five books, and at least one expansion. Yes, which I'm talking about, Cataclysm, that's the one. Anyway, Deathwing's lair was filled with visions of the past and a lot of dragon-ass-kicking. There was some more of Helmhainmarten's story revised, and indeed, Spiritwalker Ebonhorn's own story was discovered in this exact place. The music, once again, completely beautiful. As is the zone, it's all just aesthetically pleasing, but it looked, no, it lacked some of the threats that the other zones made freely available. I just don't feel that burning desire to discuss the zone's events away, and again and again, as I feel it with Ozuna especially, and also with Stormheim, even with Valshara. What else do I have to say about this? Well, nothing much. The characters, obviously, Spiritwalker Ebonhorn is memorable, Hone's story, which I have followed back in the War of the Engines trilogy. Ozu, absolutely fascinating. Love seeing Malfurion's younger version. He looked very much a night elf back then, didn't get all these aspects of different animals he now has, like, yeah, you know, the words elude me. Yeah, the antlers and the bird things, wings. Yes, feathers. Feathers, that's the word, the bird feathers that Malfurion has. He didn't have any of that. And he was much younger, and it was generally a great vision to see him like that. But I don't really have any memorable villain. There was one, the Under King, which I think was the most memorable villain ever. But that wasn't his name, not really. He had another name, and I don't remember that name. It's because I don't think he was all that compelling and threatening. What I said about the God King from Stormheim, it applies in the same way here as well. Just not compelling enough, Blizzard. Try again, try again. No matter. I did get to 110 in this set, and I have since started doing world quests, which are absolutely amazing, and there are literally hundreds of them, which means I will be preoccupied for quite some time. In general, I like some of High Mountain, I love some of High Mountain and I disliked some of it as well. I just thought there was too much in it that was bland and uninteresting. And at the very beginning of the questline, you spend around an hour just not doing anything much, kicking bear arses, or whatever, like worm arses, and throwing fishes into a pond, which is not my idea of having fun. It didn't have any compelling storytelling, but things just picked up later, and that's when it got better, for me anyway. Anyway, thank you guys for watching. I hope you enjoyed this little rant I had, and if you did, please click that like button, if you didn't, click that dislike button, right next to the like button. 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