 What up boys? So in this video, I'm gonna be talking about the impact of some of the priest changes or rather more specifically the disc changes That we're gonna be seeing in Shadowlands. I'm gonna talk about how that's gonna impact us in Arena And a little bit about how it's gonna impact Zimific plus and the raid as well As this was too long for the previous video so we're gonna go into a little bit more detail and Get into the nitty gritty of you know, what it all means and whether or not it's actually good for us How good it is for us and how strong we're gonna be so Without further ado, we're gonna start with the spells and I guess we should start with obviously my personal favorite Shadow of Death And why this is such a good change is specifically in Arena and this is Gonna make discs so much more fun to play in Arena and the reason for that is because it's baseline We've been asking for baseline death for so long And the reason is because you couldn't take premonition against the majority of classes It wasn't worth a PvP talent against the majority of classes. You ended up just taking a Talent that was just generally more reliable So now you can take different talents still the more reliable talents because this is baseline So against for example a monk who has obviously paralysis you can death that It's gonna allow for so much more Potential outplays and just fun stuff that you can do to feel like you're You know getting that edge over the or your enemies in arena So not not only is it gonna be more more fun. It's gonna be you know a slight buff to us in arena for sure Is this So this is this is fantastic for us. This is just gonna make us Definitely One of the more interesting classes to play or specs to play if not the most interesting specter play this this alone The second Second new spell we got was obviously mind-blast and this is is not as impactful. I would say I think it's a little bit under tuned In terms of the damage number if you take a look at holy fire on holy It's doing like 2.4k or something on the initial damage and then another 1k damage on the dot I would argue that that's a lot more impactful than mind-blasts Even with the shield that mind-blast is providing as well. I think that having that on demand damage a Significant value is really really really really strong And I think the mind-blast doesn't have that currently even though obviously it's doing atonement healing and it's it's providing that shield Which is a decent shield the shield definitely doesn't need any love shields in a good spot is stronger than a power word shield but Yeah, the fact that the damage component is so low is a little concerning to me considering that it's a 13 second So hopefully that gets a little bit of love In coming weeks. That's definitely something I would like to see overall. It's not terrible It's not not a bad thing to be picking up, but definitely could get a little bit more Next one being mine sooth. I mean again, we talked a little bit about this in the previous video, but this is gonna be Really really I guess I think it's a cool Avenue to go down in terms of different ways of dealing with content So this is this is definitely something that We didn't really have that much off before but mine sooth and coupled with the the fade aggro radius reduction It's gonna allow for some really really cool skips in both torgast and mythic class and just potentially out in the world If you want to avoid certain mobs You now have that that you know the tool to be able to do that and I think that's really cool And I think that's something that Not even just discs not even just priests, but like the game has been lacking a little bit in Recent times and and this is goes beyond just mine sooth, but It's been very much a like a one-size kind of fits all Game it's like you're picking the least bad spell for a situation rather than having you know that vast Range of spells that we used to have where we could pick the best spell for a situation So I think that this is kind of bringing that back a little bit and that's really exciting to me because I Think that really signifies a change in Blizzard's mindset in general So really really hyped about that. That's good news. Good news I Yes power infusion I think that power infusion coming back is fantastic like To put it bluntly I think that having This as a utility and having utility in general was what priests was about and Was what made priests really fun back in the day? You know when people talk about how fun Desquad's and Rathen Lichkin and stuff it was because you had so many different tools and avenues and decision-making that you could do on every global that ranged from Damage to dispelling to healing to mana burning to utility like there were so many different options so PI coming back is one of those options coming back and The fact that it's off-global is gonna make it feel really fluid and enjoyable to use the fact that you can use it on anyone you want Rather than just yourself means that there's definitely decision-making involved in it and when you use it Well, it's gonna feel great So yeah, no no no downsides to this coming back in my opinion obviously as long as it's balanced correctly This is fantastic for disc and fantastic for the game No, no complaints from me on that one The last one being mine sir now mine syrup is a curious one for me because we have Holy Nova and Holy Nova got buffed So beyond the obvious of you can get people out of stealth at range and you can air we Packs without having to stand on top of them Which is obviously a requirement of Holy Nova. It's curious to me that they bothered bringing it back at all when They were buffing Holy Nova as well I Feel like there was a whole host of other things they could have brought back And out of everything they chose mine sin Despite Holy Nova getting buffed as well. So having two a oes is gonna be weird I think maybe one of them is probably gonna be better DPS one of them is gonna be better In terms of mana efficiency, but yeah We'll have to wait and see With regards to you know what the numbers and the tuning kind of say to us when the game goes live I'm not against it, but I think that there's definitely better things that could have come back So this is probably I'd say the weakest or least interesting of the five spells that they brought back in my opinion In terms of spell changes, I guess the obvious big one has got to be focus Well, so focus will getting a second stack Once again is really important for disc actually Because we lost a lot of single target healing going from BFA to shadowlands, right? We lost our essences We lost the as a right trait for shadow man stacking from the dot And obviously we lost as I said essence we lost vitality major we lost voodoo totem so generally we lost a lot of single target healing potential and Assuming that the scaling and the tuning is Good on like shadow mend and penance. This is gonna allow us to deal with cleaves that go on us In a more manner efficient and just better way Than in shadow in BFA, sorry I Dislike this talent in general because it's a passive and I would much rather see actual abilities That provide utility for us to mitigate Melee damage but Since we lack that I think that having this Stacking twice is important and I'm really glad it's back. I Don't think it's gonna be that impactful in PvE at all. I mean This is definitely a PvE tool. I'm sorry a PvP Getting late Next change is fortitude not a big deal in my opinion It's gone from 10% to 5% not that much to say about it really like potentially you won't rebuff it as much in PvP but other than that I Don't think it's gonna change anything It's not like you're gonna Look for a healer and be like I would have brought priests But you know fork on nerf from 10 to 5% and so I guess I'll just you know So I'm guessing they nerfed buffs across the board But it's yeah, they could have they could have left it. I don't think it changes anything I think it's Suda as we talked about before fade is reducing aggro radius in the same vein as mine So I think we talked enough about that already No no extra detail needed there I don't think Again we talked about holy nova as well holy nova is is Doing 50% extra damage if it hits three or more enemies Whether that's gonna mean that our AOE is actually strong. I don't think so. Holy Nova was so weak Last expansion anyway that I don't know how much extra this is gonna give us Potentially it's still just a tool for clearing all content I don't think it's gonna be our most valuable global in terms of DPS for healing And I don't think it's gonna be the most valuable filler either so I'm sure where they where they're looking to Take this in terms of the change, but Again, we'll have to see how the numbers pan out same thing with mindset And the last change this one's actually a really banger one. This is rapture And this is something that we've been asking for for the whole of BFA pretty much Since they put it on global is rapture off global Well, this is the next best thing and basically an equivalent thing When you press rapture it will give a rapture shield to your target, which is is equal to taking it off global and This is fantastic. This is gonna make the spell so much more reactive It's gonna feel so much better to press rapture now And discus just get generally gonna feel less clunky to play under times of high pressure Because we essentially get one global extra So I'm really really happy about this. This is a really fantastic change both for PvP and for PvE Big thumbs up for me awesome You know, this is what we've been but we've been asking for on this is you know, we've gotten it so Can't complain As for talent changes not many obviously we've got the shadow covenant change and I Don't think it's gonna change that much for PvP. I think you're probably still gonna go sins of the many Depending on how well contrition is How well it's scaled and tuned because I feel like at the end of BFA it was tuned relatively poorly the numbers were relatively low And it wasn't worth any more whereas in the first season actually felt pretty good. So Well, we'll have to wait and see how that looks but shadow covenant. I think probably still won't get used most of the time in PvP The 25% extra shadow damage is nice, but I feel like This bottlenecks you a little bit in terms of not being able to cast holy spells I'm definitely gonna give it a try. I think there's definitely certain situations and comps where it could be good But yeah needs more testing on that one. I don't know. I don't want to rule out as for PvE I think this is gonna be really strong now in nothing plus I think this is gonna provide with a couple of schism really a lot of on-demand a we healing Burst healing even which is something that we kind of lacked Quite a lot actually in in BFA like you have good a we healing but not good good burst a we healing Right, so this kind of will allow us to deal with a lot of different mythic plus mechanics that before were annoying So really happy to see this change actually and after like four four different kind of Versions of Shadow Coven. I think it was they've changed it like every expansion a few expansion there It's nice to see them trying something different all the time when it's not working And and you know realizing. Yeah, this is not getting taken. It's not working. We need to do something with it So hopefully now they've landed on something that will be usable rather than you know completely giving up so Pretty pretty interesting to get interested to give us a try The last talent tree change is spirit shell and The fact that this replaces Rapture is really sad for PvP because I think it's not gonna see much use at all I think it's gonna be a BFA final tier Pick all over again where we took lenience just because the middle talent made us weaker and evangelism is basically like a really weak global When you're playing twos or threes when there's a lot more players evangelism get stronger, right? Because it works on everyone with a tome, but when you've only got a few people with a tome You're essentially extending those atomas by less time So then lenience became the strongest talent and lenience is like the most boring talent in the game Let's be real. So it's really a shame that spirit shell replaces rapture because I think right now in PvP Especially since the buff rapture is insanely strong But it's nice that they're trying to change something and Mess with the talent tree. I just wish they would have done it a little bit more I think there's a few dead talents on the disc team tree right now and a few uninteresting talents that could really if They put a bit of work into the tree, I think this tree would be insanely fun to use In terms of different tools for different situations. So, you know, they're nearly there but Yeah, it could use some love for sure, but nice to see they're adding new stuff and trying new stuff. Hopefully they just don't You know stop it'd be nice to see a couple more things before Shadowlands launches if we're not too late in the day As for PvP talents main one coming is thought steel As we said and thought steel is Probably one of the interest most interesting things I've seen them add in Few expansions I Has it to say since like the introduction of shadow and death like this spell looks insane like insane Being on the receiving end of this is not gonna be fun I'll tell you that much 20 seconds of being locked out. So I should explain a bit more about how it works So basically it steals a Predetermined spell from each class and it only works on mana users So from major steel polymorph from warlocks you still fear From druids you still reduce from monks you steal renewable mist renewing mist I think rather actually from holy priests you still renew from disc you still penance and From shadow you steal BT I missed any paladins from paladins you still freedom, which actually it could be really cool I think the main two you're gonna use it against his warlocks and majors because you can essentially Not only do you get this spell they can't use it for 20 seconds, right? So you basically steal an entire dr from them where they can't You know sheep or fear anyone And using this you know when you guys are looking to do an offensive push or something It's gonna literally allow you to cross the bat Try to push for your own CC. It's gonna completely change the dynamic of the match With one button push right and it's a minute and a half cool And I think it's gonna be insane. I can't wait to To test out the limits of this spell and I hope it doesn't get hard enough I really do because it looks absolutely insane So so hyped about this actually Like most hyped I've been about any any new spell for this skin like Yeah, since since death And speaking of death since we have death now premonition is gone People are concerned about the death cool and death is actually an 18 second cool down as opposed to premonition which is a 12 second line and I don't think that that is That big of a deal Like yes, the six six seconds extra cool down Looks scary, but if you get faked on premonition right now You're getting sheeped or feared or whatever before it's back up anyway So that's not gonna change And if you get sheeped or feared or whatever you're most likely getting a re CC at that point death most likely back up So I don't think that the cool down is gonna be that detrimental in that regard the place that I do see it potentially being harsh is If you're using it a as a damage spell or you're using it as an execute I think you're most likely against most stuff You can potentially use it as a damage spell but against things like majors and warlocks You probably need to be a little bit more conservative with it and I don't think that's a bad thing I think that that creates a Another avenue of decision-making where you have to decide is it worth it? You know to use death for damage at this point. What's the DR of his CC? Can he CC me before it's back up again? Can I get away with using it here for damage? that sort of thing Is it worth trying to get away with it for damage So I think that's fine. I think that's cool I think if the cool down was too low then that sort of decision-making would be nullified a little bit So I think that's fine. I think that's something that we're gonna have to learn to play with and I'm not against that Obviously the last Main change I would guess is the PvP trinkets not actually being a talent anymore that actually on gear now And all three types are still there adaptations another one. I just haven't got the trinket right now But what this means is that you will only get one other slot for a trinket As opposed to the current two two trinkets that everyone's running around with and I don't think that's a bad thing. I think that it means it nullifies how Valuable PvE trinkets are I'm not gonna go into gear as such in this video I'll do that in another video, but there's definitely some really good PvE trinkets And they've done they've done a lot of changes with PvP gear and adding a set bonus the trinkets stuff like that to try and Dis suede people from using the PvE trinkets as I said, I'm gonna go into that in a completely separate video And we'll talk all about that But for now, I think that's that's everything I wanted to say with regards to the disc changes Overall, I think we are feeling strong. I think that it definitely comes down to the tuning I think if tuning is good for us if it's kind to us then disc will be in a healthy spot with the new Tools at our disposable disposable our disposal going into Shadowlands. So I'm I'm actually happy with the change I'm really happy. I think that we could use some more like as I said in the talent department, but overall We could done a lot worse So I will definitely be playing disc come End of October in Shadowlands. I can't wait. I think it's going to be really fun And I think I think disc and well both disc and holy have the potential to be really fun in PvP in Shadowlands So definitely something to look to pick up if you've enjoyed it in the past If there's anything that you think I forgot with regards to the you know analytics the mechanics of these spells opportunities Ways that they're gonna buff on Earth us, please let me know I'm Really interested to hear kind of different people's opinions because I definitely haven't thought of everything. Let's be real If there are any other videos you'd like me to make or any other things you'd like me to talk about in more detail. I Always please let me know in the comments But yeah for now. Thanks for watching. Have a good one