 Hello friends and welcome back to another episode of our VGC 2020 battle series My name is Leigh also known as Osiris and in today's episode We're gonna be jumping straight in with another hidden ability starter Pokemon this time We're gonna be playing a grassy surge Rillaboom team So as you can see the team is on your screen in front of you Got the Rillaboom, the Clefable, Incineroar, Dracuzold, Primarina and the Froslass So it's a kind of combination between a Very high damage output team and a gravity based team that can abuse sleep Obviously with a grassy terrain they're helping out to overwrite things like misty terrain And that's our only opponent's way of getting around sleep abuse We'll get into the team details in a minute There will be a rental team at the end of the episode and there's a poker paste down in the description Drop a like if you do enjoy this sort of content and make sure you do subscribe to the channel If you're new here and you would like to catch more of this competitive content As well as Pokemon guides, Pokemon news updates and everything to do with Pokemon So our first opponent today is playing a team of Hadirin, Ndidi, Taranitar, Dustclops, Ferathon and Melotic So hmmm, okay, well I think what we'll do is we can utilize our grassy terrain for sure in this matchup If we would like to I think what we'll do will lead in Cynaroll Cynaroll is always gonna be good Good drag results We will bring Primarina and we will bring Rilla Boom We're gonna go full goal because one of the things that we've got going on this team is that we've got the Rilla Boom there With the weakness policy We've got Ice Shard on Frozlas Obviously we can max Frozlas being immune to fake out I can then Ice Shard the Rilla Boom, activate the weakness policy And then in the grassy terrain boosted Max Overgrowth It's gonna be doing some stupid damage even plus one So after an intimidate with the weakness policy boost You still pick up the knockout on G-Max Lappers So it's a really solid way of There's a lot of G-Max Lappers here in this team So it's a really good way to get around it So that sort of thing We see Ndidi and the Dustclops come out for my opponent Now do I actually Do I switch in Rilla Boom here or do I just Because I could potentially Holding shot I don't know if it's even worth it I mean getting some snarl damage off And I'm gonna go for the Bald Beak Not gonna Dynamax here Gonna go for that into the Dustclops Probably say follow me But we hopefully will be able to get rid of the Ndidi this turn We can't stop the trick room Unfortunately we need an Imprison user Which we just don't have right now But we do take Ndidi down to its sash The snarl here not doing us Massive amount of favours Because it does mean when the trick room does get set up My opponent's gonna be able to bring in Whatever Pokemon they kind of would like to And that puts us a little bit on the back foot Because it's given my opponent the opportunity to To switch in there Maybe it would have been better if we Parting shot into the Ndidi Not that it was on its sash But it's not really the thing that you want to be doing Even though we are low on my opponent's Numbers, they are in an ideal position now Where they can Gmax the Hadarine And start going for some big damage there So I'm gonna parting shot into Hadarine The only thing that I would worry about here is Maybe we see an ally switch What can I switch in? Primarina, do I want to keep for later? Maybe Or I'm gonna bring in Prim Because I'd like We're there, what am I doing? I need to parting shot the Hadarine And then switch in the Primarina What am I doing? I could have all went very wrong Yeah, I'd like to preserve Rillaboom As best as possible for the end of this match Okay, so there's no ally switch I don't think on my opponent's end Oh, okay This has come back to bite us Unless we do see ally switch would be ideal right now But they predicted the parting shot And now Milotic gonna get Souped up with its competitive ability From this parting shot Which is not ideal But it does mean that we can bring in Rillaboom, right? A little bit of an issue A little bit of an issue Because you would imagine the Milotic To have an ice type attack And with the Willow Whisper on the dust globs It does make things a little bit more difficult To get Rillaboom going here One of the things we could potentially do Is just protect Rillaboom Max Primarina and get a Misty Terrain up Although I don't think it's Really gonna be That worthwhile When we could potentially Dynamax Dodge a Willow Whisper And get a Max Overgrowth off If we could only proc our weakness policy ourselves We could blind sing the Milotic as well With our Primarina That's always an option Should we just go for it? I think we go for it I think we go for it And go for the sing as well Let's do it I'm gonna be one of those players I'm sorry The sing is gonna hit I feel it The RNG gods Listen to my call Primarina's got the best singing voice of all Pokemon Is the singing Pokemon of course So I've heard We've gotta get Rillaboom through this turn though That's the thing Like if the Milotic's slower than us Which I'm expecting it is We've gotta take a plus one Max Hailstorm Attack Whatever it's called The Max Ice Attack I can never remember All the Max moves They all slip my mind Whether this was a good idea Like I can't switch Incineroar in I can't switch Dracuzzole in We've not got very many options here For switching in There's a Willow Earth but it does hit Unfortunate But inevitable That sing misses come on Okay we see a Max Geyser Okay they've not got a way to hit Wow it's into Primarina I don't know if they've got a way to hit Rillaboom Or they're not concerned about Rillaboom right now Because it's burned But we're still going to be doing Very good damage Even though we're burned We've got the grassy turret Very good damage I mean It could be better right The burn really hurting us here The burn really really hurting Right We don't want to go max darkness Because we don't want to proc the competitive ability anymore We do see the leftovers there The burn really not helping us out Until we need to just get through these trick room turns That's our main goal here Let's see how many turns we've got Two Okay that's not so bad Ideally I want Dracuzzole on the field When this trick room ends So I can double into the dust globs Gonna go for another sing I'm gonna go for another sing Because there's no way they can Damage Okay well there's a max guard That's fine You're wasting your own max turns There's a nightshade Yep And then the next nightshade will take us down And it takes away the threat of Primerina But it means as well that If Primerina goes down this next turn It does mean when the trick room ends We get Dracuzzole onto the field Which is exactly what we want So I think in this instance We're gonna go max darkness Into the dust globs Just to get some damage onto it Because I think after that The melodic's got to feel threatened By Dracuzzole's presence And you've got to go for trick room With dust globs It's exactly what you've got to do I'm presuming So we'll go max darkness Into the dust globs And we'll go for another sing Sing sing sing Into the dust globs Into the melodic In case they don't nightshade us Which they do Worst case scenario again is The hail Max ice move into Rillaboom Which wouldn't be good No, they've not got an ice type attack Otherwise they would have went for it I mean in the rain With the competitive boost It's still doing a good amount of damage Now we just need to get some Damage here Or a bald beak To pick up the knockout And then we've got knockoff as well So we can potentially double into it This next turn There's a competitive boost again Okay Grassy terrain, healing everything Not great And the left of us Right And the melodic got protect That's the other thing So it's blatantly got muddy water Coil, hypnosis, recover Might not have protect But I don't really want to risk a trick room Getting set up And I think Dracozalt should be able to Ooh, it's going to be It's going to be touch and go We should be able to take An attack from melodic It could miss a muddy water as well And it might switch Might switch to hat to preserve the melodic Although you've got all the competitive boost So you've got to be thinking Do you want to switch those out? Do you want to mess around with that? I think we've got to double the disclops here And hope that our bald beak hits Come on Pokemon Please don't let me down here We need to just connect Connect Dracozalt just needs to survive as well That would be ideal If we can just get through this turn We will be fine We will be fine Knock off So... Yeah, that's enough damage I think now We do hit Perfect Perfect Okay Melotic's not going to protect It definitely hasn't got to protect If it had protected, it would have protected There, muddy water Really boom Oh, we get the double dodge The RRNG gods are coming back To save our bacon How's the bacon, did you say? After that sing-miss earlier Thank you so much I feel bad for my opponent Do I? Do I? Do I? No I do feel bad for them Of course I feel bad for them I'm a nice guy I feel bad for them But I will take it all day long And just admit That we are lucky sons of guns right now Hat gonna come in I think I think I think Yeah, we go for the Melotic We prioritise getting this Melotic right now We'll go for a knockoff into the Hat We'll go for the Melotic With a Boldbeak And if we remove the Melotic We just win this game Because Incineroar can beat Hat It's a life up gone Boldbeak hits Dracazalt is the best And it should be a Dracazalt episode Although RR is pulling it's way It did do enough to stall out these trick room turns You've got to give it credit there Doesn't mean I'm going to come out Ooh, trick room Ooh, nasty And now we will lose We will lose our Pokemon Both of our Pokemon I would imagine Dracazalt goes down to a dozen gleam Maybe not Maybe not But I still feel fine with Incineroar on the back Now we could just stall a turn of the trick room out Which is probably not a bad thing to do here Just double protecting We want to try and get through these trick room turns And we don't want to just give the game to my opponent So it's good to just stall these turns out if we can And then the next turn We will see if we can take a dazzling gleam with Dracazalt If we can This makes things so much easier for us Because if we can get a Boldbeak off Are we better just going for an acrobatics? Probably not Not on acrobatics I mean I'm going to go Wood Hammer with Rillaboom And an Aerial Ace That's what I mean Are we better off just going Aerial Ace Than Boldbeak missing Just to get damage onto the hat I think if we survive it's better Not risking the low accuracy move I don't think we're going to take the dazzling gleam now I'd be surprised if we do It's done But we do have Incineroar to come in We do have access to Faker This is why I'm not so worried Incineroar not a bad Pokemon to have Especially with that I have Papa Berry It would be better if we had something like Flair Blitz of a Flamethrower But I've opted for that Because of the amount of Verathones And Corvik Knights Kicking around at the minute with Iron Defense I feel like the special variant Gets a little bit more out of Incineroar's ability to deal with those Pokemon than Flair Blitz at the minute Where you can get yourself into A really bad situation We'll just go for a snot The trick room will be ending very soon Let's see what the damage is like It's not brilliant But it's not the worst And we'll be reducing that damage As we go forward Dimensions to back to normal So that's perfect for us I think we just got for another snot I think we got to We might see a trick room set up again If they do it means It's a turn where they're not attacking Which is also very good There's a trick room I think a snot on the flamethrower Will get that And I don't think they've got too many options Other than Dazzling Gleam to attack us So they've got to go for it Okay, there's one There's one And the snot Coming out Come on Is it in flamethrower range? It's got to be in flamethrower range I think we're safe to go for it now Because we've got a berry which should proc On this next Dazzling Gleam And then allow us to take another one While we get another flamethrower If we do need it But I'm hoping Wow Wow It doesn't even proc that berry Is this enough? It is enough Incineroar doesn't Locks up our first game for us And we get the win So That was close That was super close Closer than I would have liked And against a team that I Team archetype Not Super, super comfortable with Considering that I've not really played Any games with this team So this is the first time I'm playing with this team Since putting it together I really want to get The weakness policy Will it really boom? Really boom If I can say it Working In this one Okay so we've got our next opponent And they are playing a team Of Whimsicott Cinderace So potentially one of the new Hidden Ability Star Pokemon We've got Conqueror Melotic Wheezing And Durant So wheezing is an interesting one Obviously because it has that What's its name It's neutralising gas It's either got that I would say it's probably More likely levitate on this team To kind of Give the impression that it's Neutralising gas Because a lot of the Pokemon On my opponent's team Really do rely heavily on their abilities So we'll go with that To start with Obviously the speed control there With the Whimsicott Instant Tailwind And there is no trick room To support things like Conqueror Which you would normally see Obviously the Durant And the Whimsicott Is a little bit scary For us to Come up against Straight away So How are we going to Manage this I think we're probably going to Incineroar is something We definitely need in this match But it's whether or not We want to lead it I mean we could lead Incineroar Gracuzzo And that kind of covers The issue If we do see Melotic And then I think We probably want Rillaboom here Rillaboom's Rillaboom's not really that great But we will bring it In Clefable Let's do that Not going to get this Weakness policy Going this game But we've got to get a win To end this episode on And hopefully we can Like have our Weakness policy Propped for us By our opponent And they're going to Hit into us with some Super effective attack If we can get An Intimidate onto Cinderace potentially That's not a bad Pokemon To hit us if we're Dynamax Because it's not going to be Hitting us For super big damage It's obviously going to be doing It's going to be threatening Of course But it's not going to be doing Masses It's whether or not We want a Max With Gracuzzo or not But we do get the Intimidate I mean Parting shot into Cinderace Now is not A bad option And going for a Bald Beak there as well Could be quite nice We could also go For the fake out Into Whimsicott And Good Yeah I mean That's a decent option Fake out Whimsicott, Max And go Max Airstream Because we're almost Forcing The Cinderace To Max and go Max Airstream Just to keep pace with us Because we're able to Get rid of the Whimsicott It might be worth going For that And it's a nice I guess An alternative Side of the team Where we can show off Different mode of it With the Dracuzzo To the Rillaboom And going down that route All the time Okay Let's see If we can get this going Whimsicott going to withdraw Predicting that play I think And the Durand coming in Which I honestly Don't mind too much We're probably going to see The Cinderace go Max Airstream as well So that's what you've got To kind of expect That's the other thing We could have predicted there Was maybe going And then we were Initially saying that And the initial Thoughts for myself Was parting shot Onto the Cinderace And Bald Beak Because if it goes Into the stream Then we do get A big advantage By potentially Picking up a knockout there But We haven't went for that We went for the big out We're going to allow them To get a Max Airstream off But we'll keep pace At least And we know the Durant's Not going to be maxing So that makes A massive difference It's going to rely On that hustle ability It's going to be hitting This hard as well And it's not going to Enjoy taking A Max Airstream here Especially if we Break a potential Sash Thing So Oh, Cinderace got Max Strike Interesting It is minus one You've got to remember So it is going to Reduce our speed There's some decent Respectable damage To Incinero Drops our speed By one stat But we'll be able To reset that With our Max Airstream here So I think Cinderace If it does have Access to Max Airstream Probably a little bit Hesitant About going for it Right now I think this Next time We'll be out Of the picture If we can Bring something else Maybe clip fable in Just to take an attack Could bring Rillaboom in I guess Probably better off Well, we could bring Rillaboom in It's just If we see a Max Airstream It's not going to be great Clip fable is probably A better option there And I think Go Max Airstream Again into the Durant Because it's Kind of forcing My opponent To go Max Strike Once again Because if they don't Then we do get The speed advantage Going into the final Turn of Dynamax Which could be Kind of what tips The game for us So It's almost forcing Both of our hands To keep Sticking with the move That we've been doing Hopefully Okay Well, there's a Max Strike Clip fable Takes us down Clean Wow I'd be interested To know What attack it's going off With the Cinderace As well of course So we'll be doing More damage There's a Stomping Tantrum From the Durant Take that pretty well Considering And then We reset the speed Once again Okay But we are going to Get Incineroar back In now We've got access to that Intimidate And fake out So we'll put that Incineroar Down at minus two Just make a big difference The problem is We've lost our gravity So once We're not Max Drakazot anymore Makes it a little bit more Difficult To guarantee Us hitting those moves We're relying on That whole solubility Okay So there's the Intimidate Onto the Conk And the Cinderace Now Do we Do we Do we Conkledoar is going to Protect Has to protect Has to protect I think we're bringing Rillaboom here And Could go Max Wormwind Of course We could just go Max Airstream Into the Conk as well Which should get The Conkledoar And again It's like the same situation As before It's kind of forcing My opponent's hand Into going for that Max Strike And now Minus two Rillaboom should take this Get the grassy terrain up Conk Is it going to protect Ooh Okay we're going to see Whimsacup come onto the field Which makes sense We'll try and get A tail wind up And we're probably Going to see that Max Strike Yeah This is alright Because we are going To be able to get Incineroar Back onto the field Once again And hopefully Take this Whimsacup Down to its sash Now Which you would Imagine it's Probably got No No sash Huh That's interesting Wow Okay I didn't expect that Okay Rillaboom's not really that I mean It is useful If we can If we can get rid of Cinderace Like Rillaboom's not A bad option against Conkler It's better against Conkler Than it is against And then Incineroar Is against Conkler If that makes sense We can put Cinderace Down to minus three This next turn Which is Which is good So whether or not Cinderace Cinderace is definitely Going to be able to Pick up the knockout On Rillaboom So whether or not The fear Fake out or not I'm going to bring Incineroar in And I'm going to go for A Have to go Baldbeak don't I Into Or do I Protect Protect I mean We could get The Cinderace now We could probably Get Cinderace With a Baldbeak Yeah Let's go for Let's Baldbeak it Because that should pick up The knockout on Cinderace And then Conk We should be able to Deal with between Incineroar and Rillaboom Sucker punch Turn into that Dark type Okay It is going to be Into Draka's ult Okay And Mac punch maybe No We do hit the Baldbeak That's the big thing For us here Taking down the Cinderace Okay So it's not over Just yet But it's getting there We're getting there What are we going to see The Conk go For drain punch Into Draka's ult No Into Incineroar Okay That's fine That's fine Because it leaves us with Two heavy hitters Coming in now Whether or not We see The Conk go Mac punch I don't know if a Mac punch would be Enough to get Draka's ult though We didn't see a life Or Because that was On the The Cinderace So maybe an Aerial Ace And a Wood Hammer Will be enough For the Baddix And Yeah Well there's no point Let's Wood Hammer And let's go It's not even Mess around And just got Aerial Ace As well With Dragonclaw Probably does More With a Mac punch Yeah Not enough Not enough Wood Hammer And Hopefully This is enough Come on We can't miss Yay Pick up a win There we go This way for us to End the episode And very good game to my opponent But Got to see a different Dimension of the team There with the Draka's ult And obviously Rillaboom played its part Towards the end there But you just got to play it Quite carefully Okay so we'll End there And we'll hop over to Getting you guys The rental code for this team There is the The code my friends I'll just Dip out for a minute So you guys Can pick this one up And Yeah have fun With the team It's a lot of fun There is things there That you can take Builds And things like that As I said There is a poker paste Down in the description As well So you've got access to that And the spreads And all of that So We didn't get to quite See The gravity Aspect of the team Working But that Element of the team Is quite fun as well Just be careful If you are Bringing the Draka's ult And setting up Your max lightning Terrain Which is not so good For Anyone Especially if the Does it Wraps it up for us Today my friends Thanks as always For tuning in I hope you have A great rest of your day Take care of yourselves My name is Lee Also known as Osiris And I'm just Signing out So until next time Take care And bye-bye