Metal Slug 6 Score Reference Mission 2(Low Quality...)




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Published on Aug 7, 2008

Difficulty : 4
Mode : Hard
Character : Clark
Received Score : 10,833,790
Total : 36,789,470

Unexpectedly the quality is worse...but I'm not willing to play again because badly abused by boss......

---Main Concept 2 (Z weapon, Rush Blast)---

Although collecting coins is far less efficient than using SABs,(an SAB with maximal score is worth almost 50 coins picked up continually) it's not surprising that the staff expects you to receive large amount of score in this way since Rush Blast System has been added. In my opinion, Z weapon is therefore created for the reason and again focusing on knife skills. Z weapon, unlike others, can be used to wipe out enemies' attacks with exceptions such as smoke-like or beam-like attack range. As you hit enemies in normal ways, slashing enemies' "bullets" can also boost the gauge. After it's maximized, some kinds of "bullets" enable coins to flow out while some don't. Besides, the less amount of gauge remains, the more coins(4 at most)appear along with a hit. Because Z weapon is theoretically finite resource, it's crucial to use your Z weapon under the most efficient circumstance for better score.(hint: as already mentioned, smoke-like and beam-like......) According to my estimation, there is no way to surpass 80M pts without Z weapon.

  • Game

    • Metal Slug 6
    • 2006
  • Category


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