 Hi everyone and welcome back to another episode of our Pokemon vgc 2019 battle series I hope you're all well. Thank you so much for tuning in and just a big Thank you to each and every one of you for all the comments on yesterday's video all the kind words about our new Little arrival thea into mine in tashes lives has been like just lovely to read through them And thank you so much you guys are literally the best and life is good and again. She's just napping now So I will get her on at some point. So Do keep an eye out as well today Later on on my Twitter if I've got time to stream this evening I definitely will but it will depend on what's going on So hopefully you guys understand if not this week we will get back into it next week But as I said yesterday, we're kicking off with this team on the channel this week So we did play a couple of weeks ago a little bit of a break because of things going on But we're gonna finish it up this week And I am super ready to get into a new team next week So if there are cause and things that you would like to see played that we haven't really featured too much of yet on The channel and you really got a burning desire to see them played then let me know down below in the comments section I will make sure to feature them next week We had some great comments and suggestions yesterday, but do keep them coming guys just to recap the team We've got the tap of finney the medic grass the Veltel we've got the hit on top now over the incineroar the ground on and the thunderous Which has got the Z move as always the team is down in the description below You can try it out take it away have a look at it and tweak it even if you'd like to change a few things for your own taste And if you do just let me know how you get on with it because it's a core I really do have a lot of love for and if you have a lot of success with it I would love to hear about it, but Getting on to today's episode. I guess we better just jump straight into it and music is on everything looks fine So looking forward to it, but yeah, as I say, I'm ready to kind of move into a new team Better get the right screen on so we can see area and it's dropped a little bit Hasn't it so we need to climb back up I'm a little bit sad because I felt like we had a nice bit of momentum going into The first week when we played this team and I really feel like this could push on to 1800s, but we'll see how we get on for the rest of the week We've got route as our first opponent, so I'll jump straight over into Right route is running a team of it looks great actually it's got the mega more while there Which is gonna be the mega of the team or you presume it would be then there the Kyle got the Tapulele the bronze on the jump love and the ground on now jump love is something I actually tested myself with this team before I came up with this this version that we're running now It does get chlorophyll it is base 110 speed So it's pretty fast and especially under the Sun. It's gonna be out speeding most things It's got access to sleep powder as well. So you have to be very aware of that Till it doesn't get till when actually it gets on core it gets rage powder It gets lots of different moves and one of the moves I was testing out on jump love And if you guys would like to see that variant of the team at the end of the week I am happy to play that but that was sad to strength and it was incredibly good Especially with the focus that's a lot fun to play around with and okay What are we gonna do? We've got trick room here on my opponent's side of the field We need to try and and utilize the Veltal to stop that bronze on for sure Let's see I think I might Change things up a little bit here because we could bring thunderous It's good for the taunt the fast horn especially because the things that we want to taunt are gonna be on the Flying or levitating the bronze on the jump love. So I think I'll bring that I do want to bring Do we want to bring him on top? I'm not too sure. I'm gonna bring type of finny Evelton and groudon and then we should be and we'll get into this first one today So as always guys if you do enjoy this sort of content Please remember to drop a like on the video do subscribe to the channel and keep those comments coming one of the things I forgot to ask about yesterday We had the IC over the weekend and I didn't ask I would love to hear how you all got on if you played in the IC over The weekend how you finished or teams you use then how much fun you had in general and of course you all That you have competed in this all gonna get a nice tasty tapu finny for your troubles as well and a big shout out as well I need to someone messaged me on Twitter and said there was a shiny tapu finny event in Japan So the guy we played yesterday. I was a bit skeptical on the shiny tapu finny But he obviously there has been an event over there. So that's how they got it. There's no hacking there So I'm just a little bit too skeptical and that's just my knowledge of the shiny events over there Not being a thing But we are gonna see the groudon the jump love come out as a lead for my opponent So and now we can't taunt the jump love here for sure Maybe one of the things we want to do though is just go for a protect with thunderous Because then imagine the jump love out of everything here probably Wants to protect will probably see the groudon go for an attack try to remove that thunderous from the field to get rid of that Priority taunt and I'm just gonna icy wind at this point just to try and slot everything down a little bit and Being a grass and flying type jump love is four times a week to the ice type attack So it's gonna take a lot of damage there We're gonna just say sleep powder fire out and a fire punch and it is into that thunderous So we do get a free icy wind off here into my opponent to have a finny on form hitting with both attacks here So that's good. Do some nice damage to both targets. Now, you know, we have to worry about a potential Fire punch coming out from the ground on here. So that's something we have to be a little bit aware of So we could bring in our own ground on It's not a bad shout and we could just go for another icy wind here I would expect we'll probably see another fire punch come out from the ground on into our thunderous to try and Remove it maybe a sleep powder as well Whether or not my opponent's really that worried about the taunt because they just went straight for that sleep powder Maybe there's a mental herb on there. So that's something you've got to think about and consider as well because most of the time If you haven't got the mental herb, you're kind of going to be worried about the prankster taunt Especially to shut the jump left down not allowed to really do very much So we'll get our own ground on in give ourselves a little bit more room for our type of thing to operate and just disrupt There's either feel we're just slowing things down a little bit with these icy winds And you know after Jump love's gonna be in a really tight spot if it takes another one because it will go down to a following one after that I'm gonna see the ground on my opponent's side switch out bronze on hit the field now Which is an interesting one and but as long as we've got our terrain on the field. We're not too worried I see when not on point there And The thing that we have to worry about this next turn of course is the tapulele switching in And then the jump left putting a ground on to sleep, but does my opponent have The Kyogre on the back that's what I would I would imagine you've got Kyogre you've got ground on so I don't imagine Tapulele coming to this this matchup the problem is if we go for an eruption and The Kyogre comes in not really doing very much And we've got a tap of finny out on the field Which is not something that we really want to have out on the field at this point I am gonna click into our option because we do want to try and get rid of this bronze on but because It's likely the Kyogre comes in I need a switch in for the ground on out so tap of finny's like the best thing in that situation and I'm gonna bring you Velto on to the field because If I was just gonna be able to pressure the bonds on let's get snarl to pressure the The Kyogre as well if it does come on to the field, which I'd imagine is likely what's gonna happen now So we'll see anyway We do get our misty seed activated. So that's good for us Rage powder. Okay. Well, we don't mind that at all because eruptions gonna be I don't care about rage powder Here we go Hopefully it's enough to take both targets down and that kind of indicates and maybe Well, the Kyogre has to be in the back you have to bring Kyogre against the ground on team Maybe you rely just on your ground on get your get your trick room up get gravity up and just stop p-blade and everything Who knows but we do remove both targets from the field. So that's that's nice for us The misty terrain coming in Really big for us. Yeah, we do see that Kyogre now hit the field There's no trick room up on the field now and you've got to imagine both these primals are probably gonna be a little bit slower and Then are your beltel so we are gonna see the car that actually activated the rain First is that because that sounds already up or is the ground on actually gonna be slower. Let's see Let's see. Let's see. There's a primordial C. Yeah, so that's good So we're not threatened by a fire punch from the ground on so we don't really care about that and We'll bring in type of finny and we will start snarling Without a beltel and I think we're gonna have Pretty a pretty easy route now to kind of close this game up We just need to get rid Kyogre and then the ground on being slower potentially than I brought on But if I'll still should be able to close this one up itself. I feel at this point We do get the snarl off into the Kyle there Stomping tantrum into a type of finny And There's actually really respectful damage doesn't it there and the origin pulse coming out hits both targets I'm not gonna really worry our beltel too much And I think Do we what do we do we just heal pulse? Oh No, nature's madness into the Kyogre here. We'll just go for another snarl as well And this one should be quite quick one. I look back at yesterday's episode. It was crazy It was like I couldn't believe it's like over 40 minute episode. It was mad. I was like when did that happen? I think it was because the excitement of actually being back recording again after such a little break and such Disruption in our lives that I was like just a little bit getting carried away and thinking I'm just loving this Let's just keep this carrying on forever So we do see a thunder come out from the Kyogre the ground on does protect We do survive that because of the the minus two drop with the snarls there We are gonna be able to get this nature's madness up into the Kyogre and put it in a nice place to get picked up and Couple of turns from maybe two more snarls and the ground on Now in a prime position to get nature madness as well. I'm just gonna spam snarl There's no reason not to here We're not in any danger of getting taken out at this point unless we see critical hit origin pulse onto our beltel But maybe even then we take that I think at this point with the missy seed boost that we've got there The missy terrain has Subsided for now But I don't feel like we need it for the rest of this match and the thing what we need to just consider at the minute is keeping This rain up because the ground on it's only way to really hit the beltel is Is with that fire punch and that's the only threatening thing that my opponent's got from that side of the field the Kyogre's muted minus three now Rest of his blades gonna come out To be finished should take this Yeah Origin pulse will this take finny down. I would say probably does No, wow Finney finny doing doing all the work. Okay, now evil talk and probably clean swan up itself. Um What we'll do we'll just switch into ground on and we will file play the opposing ground on That should be enough to pick up the knockout there and then the Kyogre's kind of locked into ice beam if anything and Veltel should be able to close this one up and we might be able to squeak a four-nil to kick us off today Which is gonna be very good very entertaining game though And they're nice to see something like jump love being utilized by a player and you know Ruby's got a really high rating as well. So he's been doing obviously very well with this team and So It's kind of nice to see I think the more I would have maybe caused us a few more problems But we haven't seen the inclusion of that in this game. So Um Be nice. It's one of those teams where you think I'd love a best of three against this team just to see How my opponent kind of react they bring them all out Which they're likely to and see how we can get on against that So thunder and the Sun does avoid and we're gonna be able to wrap this one up now with an earth part from our ground On and we will just follow this up with a foul play as well for my Veltel But this should be a nice way for us to kick off today and I keep thinking I've got like I go saying yesterday my brain feels a bit mush at the minute And I feel like I've probably said this a million times, but suggestions for next week guys I'm gonna put a poll up on the channel today So keep an eye out for that for ideas calls and things that you'd like to see played next week because like I said in yesterday's episode I'm really open now to just have a little bit of fun with the ultra series and Even though we can have a lot of fun with it There's still a lot of serious calls that we haven't really touched upon yet that we could have We could feature in things like that But I think it's a nice time to kind of start delving into a few more fun and maybe me me quirky Ideas that I've probably been sitting on to play a little bit more serious stuff on the channel with recently I'll jump over to our scores screen So you can see what our rating is and I better choose some music Maxi and Archie we never have this one do we so we'll pick this one and we'll see how we get on But yes, do let me know in the comments about your IC run how you got on in that I'd love to hear especially because I didn't play in it So it feels nice to just have some feedback from you guys if you did play it and see how you got on But we've got an X upon at the episode so I'll hop straight over into And then there's gonna be an x-ray team for our next one today We've got the Zernius got the Rayquaza. We've got type of finny in Cynarol, Lander's and stack attacker So pretty standard looking x-ray team Maybe the stack attack is the one thing that we don't see in there too commonly But still something that can do a lot of work. This is a great a great matchup format across We still got to be careful around the Zernius for sure I'm just gonna double-check because I'm not like oh fair with this type of finny We do have hairs on it. No, we don't have hairs on it. We don't have haze so I need to be a little bit careful around that. I mean thunderous is decent here really threatens Landerous for sure Metagross is just incredible in this matchup I think I'm gonna go on Metagross hit my top and I'll lead from VGC. Oh, where we going VGC 12 2012 I think it's popular back then it might have even been before that maybe 2009. Who knows? I'm sure my age now. Okay. We do probably want Grow out on and maybe tap of finny as well for the light screen support. I Do really like thunderous here Thunderous is probably Maybe a better one to bring. I'm gonna bring thunderous here actually and just leave tap of finny on the sidelines I want I Say I want I want a way for us to hit tap of finny super hard And we can do that with thunderous with busy move especially they you know We can do a lot of damage to it. So I think just having that there It's a nice switching as well if the landers is out in the field. Um Because they're not bringing the belt up for this match You've helped us gonna struggle a lot in this matchup. We've got the white screen. What's going on? Here we go. We'll get into the battle and get a little bit of head up and it all kicks in And yeah, you've helped us gonna find it hard here stack attack I'm not gonna really enjoy requires. I'm gonna be doing big damage to it over and over again Zernius is Zernius so, you know, we're gonna see requires that and stack attack come out from my opponent here Isn't too bad at all. We have to worry about the requires that if it's got a power off course It will will threaten our a good old metacross But you know, I hit my top putting a lot of pressure on to the stack attack here We could we could surely go for a close combat into that But then we got to worry about the requires are throwing out one of these dragon ascents as well Which could be a little bit problematic for us Kind of just want to stomp and tantrum into the stack attack here. I'm really honest The only thing that really like we could see lander is coming Definitely could I'm gonna switch out Him on top and I think take this opportunity to get to get thunderous onto the field Yeah, it requires the minus one at the minute Dragon ascents not gonna do too much to us. So we'll be able to take that with thunderous. I Think the worst case scenario is gonna be the requires are having maybe overheat or They're definitely options that it could it could go for and threaten our metacross We're gonna see the the requires a mega evolve here. So it's gonna burst out into mega requires a Probably one of the strongest strict default Pokemon. We've gotten this format. There's a Delta stream We all love to see and see what Here after we mega evolve course with a lovely metacross I'm still a bit undecided on metacross. I love it so much, but there's a part of me That's like just not not massively convinced by it. I'm gonna see it stomping will be double powered next turn So we've got that going for us in the dragon descent Which is gonna be fired out from this ray into a thunderous like I say minus one. We should take this a little bit Still does ridiculous damage doesn't it really does it does so much damage This is such a crazy move. Like I say the stomping tantrum is gonna do a bit more damages next turn So I don't really want thunderous to go down here. And I don't really want to switch I'm on top into dragon descent either I'm just gonna protect thunderous. I'm gonna try and get a stomping tantrum into this stack attack Oh, if it's got the shook a berry, it's not really gonna I'll be close. I think we probably get the kill. Maybe maybe who knows who knows Rick was gonna withdraw So we could have got a turn off with a thunderous here. I'm just gonna switch in. It is gonna try and get the intimidate Onto our make a metacross. I wonder if we see trick. Be very interesting thunderous just protecting here We don't want to take a rock slide either. That's the other thing We do get this there's the sugar double power stomping. I'll be interested to see what the damage is like minus one Man weak stone edge into thunderous. Okay, so that's yeah, that's fine I Do want to what I do want ice punch into the lander is here for sure And we don't want to stick around for a stone edge But I don't want to take a z move either. That's the that's the other thing. I'm just gonna protect metacross I'm gonna switch into him on top here And just preserve thunderous for later on so at least we know three of my opponents for Pokemon I would imagine the zernius is the last one for sure But getting topping and intimidated we're not threatened by dragging us in either we've got a pretty nice Option to go for a cross combat into the second second next turn But I imagine we probably force the stack attack out if it does stick around which it is gonna He owes we just protect with metacross this turn gonna see the lander is now fire off that z move It's gonna be into the metacross trying to remove that from the field, but minus one behind the protect It's not gonna be doing too much. So we're gonna be in decent shape We've also got wide guard kind of helping us out going into this next turn and protect us from an earthquake And it you know the one thing that I would say that we're gonna probably see this next turn Is gonna be earthquake Stack switch out into the requiser for sure So yeah, there we go. There's the z move There's a star on edge. Yep into top, but we're able to take that because we resist it like a champ Yeah, the thing is though The request that comes in Delta stream gets activated. We wide guard for sure. Yeah, that's nice But we're not in the best of position going into the next turn because we really want to intimidate that Requires a note one of the things we could potentially do is Go for the hmm. I Just don't metacross taking too much damage. That's the thing like I'm gonna ice punch Delinerous, I think probably go for Could I just go for the thunderous switching and then go close combat and just get some damage onto the stack It's like if it stays in but it's gonna be the requiser will break a potential sastra if it does switch out I'd imagine that's what we're gonna see So there's a metacross going out. It's just to kind of cover the earthquake here And we reset that intimidate drop as well. There's a stack of going out for the ray. The worst thing is kind of really want to have Intimidate onto the requiser There's the earthquake hit my top will be able to take it. Yeah, and this is all about just breaking that I think that the problem is now that thunderous is definitely in dragon ascent range from the poison ray quasi Which is a little bit awkward. Okay, we'll bring We'll take We'll protect thunderous. We'll bring do I want to bring metacross in that's the problem It's just taking an earthquake, which is not really ideal Are we better off sacking him on top as well? Is that the other thing? I don't really think so because I think we need the Intimidate support I'll switch him on top out. I think I think metacross can take an earthquake minus one earthquake It's not gonna be ideal, but we'll be able to take it for sure We might see the land rest which out you never know Michael for rock slide, maybe We'll just protect the under a star six stream speeds and It's quick Not ideal not ideal at all That's gonna be Okay, we I mean we take that a little bit better than what I thought we would and we can definitely get Groudon in now An ice punch the land rest or we let ice punch the requiser I like to punch the lander us Bring ground on in and hope we see the requiser either protect or go for an extreme speed into the thunderous If you see a dragon ascent into metacross might this might be a little bit too much I just want to remove the Delta stream get rid of the land rest It's putting a lot of pressure on everything on our side of the field right now And it kind of makes me think the belt old Finney would have been really useful here Yeah, but we haven't got them so we can't think about that right now We're gonna think about keep our mind on that on the game. So we are gonna see stream speed into the metacross Thankfully, we are able to take that we should be able to remove the land rest from the field now Problem is here if the zernius comes in because it is gonna be able to get boosted up It's not gonna be ideal and we don't have any speed control on our side of the field. Yeah The problem I think There's an And if it gets boosted up metacross is in no position I love you have a lot thunderous out in the field to stop that to stop the okay Got a precipice blades I think and Do we get him on top back in? It's not really gonna do too much though That's the thing like the zernius gets boosted up here We can't really deal with the requiser because it's just gonna Yeah, it's just gonna extreme speed the metacross because it has to cover that slot and really has to I'm just gonna iron head I think we're protecting we run out of time and faffing around too much. It's not good. Oh I hear this. Yeah. Okay the requiser. This is why the iron head would have been the better call here You just I if we just a fraction quicker Okay This is fine But the problem is we probably take the stack it down unless precipice blades misses Which is the one time you wanted to miss is now? Any other option there was switching ground on out to him on top and then we got the fake out iron head this time Maybe there's a way maybe there's a way for us to do this I don't know kind of mine can metacross take minus one extreme speed Don't know from this range an iron head surely not gonna take down the zernius though But we'll try and get we'll get ground on out of here we'll get him on top in we'll try and get Intimidate on to that and we'll try and go for an iron head into the zernius and hope my opponent goes for an extreme speed Into the metacross and not a dragon ascent like at this point I would just banking I would bank on Dragona sending into that metacross just to make sure I get rid of it None of the protect the last turn I wouldn't be faffing around with extreme speed I would just do it and geomancy. So that's what I totally expect to see my opponent go for here. Oh It's gonna go for it It is actually enough to get it so I mean And there's a geo which we can't do anything about And I think that's one of the things about having the finny with light screen You know we've got if you got his on there like we kind of played all season It makes it a lot easier of a choice to bring in this matchup because you think the Rayquaza's probably got sword stands If it's not bandage, which I kind of think this one is and It's gonna be able to do anything here. I really don't think it is I mean the only thing we could potentially do is Bring thunderous in say that the zernius is gonna protect this turn around the fake out Bring ground on in snipe the Rayquaza with hidden power ice and Then try it and then try and work down. It's all banking on that zernius protecting here. It really is And if I was my opponent, I probably wouldn't protect here. I'd probably just attack Because I'm not really too threatened right now, but we'll see we'll see Now no protect. Oh Even minus one extreme sweet takes us down. That's just crazy Okay Maybe we've got wide guard. We've got wide guard. This is not really gonna help us too much Is it gonna need some big precipice blades damage done and we can't deal with the Rayquaza at the same time? Well, that's a little bit sad, but I think this is the thing with Metagross is it's like in hindsight on paper It looks amazing, but like when you're actually in a game versus something like Rayquaza, which just hits you so hard It makes it so difficult And We'll not reveal we'll not reveal it yet. We'll try and get a fake out into the zernius and a precipice blades This is why you protect though a hundred percent But we've not really got a way to deal with the Rayquaza either I mean it's locked into extreme speed. Yeah, that's the protect Yeah and Yeah, and I think just the constant damage I mean like banded Rayquaza, which this is it just does so much damage and this like it's so difficult to get around and Maybe we have to go precipice blades and we have to go wide guard because we're definitely gonna see I mean they might read through this and I think like it's just it's not able to take the hits like you needed to and To be honest as well to get the guarantee one hit kill and just your standard 4 HP zernius You need meteor mash and you need a lot of investment as well, which takes away any sort of room for and Defensive investment there, so I think it really does limit you. There's a dozen games if you didn't get a precipice blades off Does it need like crit crit crit? I mean, yeah, it's it's easy to take three so Now we protect now we go close combat Because the moonblasts are coming out My opponent can be really cheeky and go for a moonblast into the him on top now and just extreme speed the ground on Going into the top Moonblast yeah, we're gonna get a hit the close combat off. Just yeah, I mean Moonblast there's no way we get around the moonblast now. That's the thing Get it over protect for sure, but then extreme speed just takes us down Let's just forfeit gracefully and let's go help in hand come on top Let's do it, but this is what I mean about met across. It's just I Feel like it's so close to being there and being the the Pokemon that we wanted to against this call But I think just requires I've been so powerful and then you got variants with the earth power and things like that Which could really even better just makes it so difficult to get around and you're not really able to go toe-to-toe With the boosted zernius, which you kind of want your steel type to be able to do and I think that's a big drawback For a way like stack attack it does that Reasonably well, you've still got a player around zernius carefully with stack attacker But stack attack has built to do that a lot better than metagross and you've got speed control there Which does help that out which metagross doesn't Substitute metagross is an interesting one. Maybe you could try that by the end of the week for sure But very good game to my opponent. I hope you've enjoyed today's episode of the old guys It's been really a lot of fun playing just over the 30 minute mark So keeping it back to time and we'll be back with more more eval don action tomorrow, so do stay tuned for that Thank you once again. I look forward to reading your comments about I see about teams You'd like to see next week and make sure you do check out that poll But have a great day and I will catch you all for the next one. So until then take care and bye bye