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Published on Jun 16, 2012
This is a simple demonstration of a physics engine I've been writing with C# with XNA. This past week I've been burnt out on reviews so I focused my energy on this instead. It's a simple rigid body physics engine but I'm happy with it. It fulfills my need for the video game, that I want to make.
I've done more than that, which I have shown in this video, but none of it's ready for showing yet. I will be putting a grapple, a pogostick, several weapons, like a sword and a gun, and much, much more in this game.
I adore the Megaman Zero games and I've been playing a lot of Dark Siders and I like the puzzles in that game. I plan to make a 2D action platformer with Megaman Zero style combat and Dark Siders style puzzles.
This is just the beginning. I will be doing periodic updates.