YouTube home #ProudToBe


ChaosEngineWIP 01





Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Jan 16, 2009

This is a Work In Progress video of my 3D Game Engine, Chaos Engine. It shows Ocean and Sky rendering, thanks to the Hydrax and Caelum libarys.

It uses Ogre for rendering, and OIS for input. Soon will use OpenAl for sound, and PhysX for physics, Which fully supports hardware solving(Cuda).

The code needed to achive what you see in this video is infact only a few lines, Thanks to the layout of Chaos Engine. You can still edit individual components tho.

I will be uploading more video's as the engines development progresses.

Thanks for watching,

  • Category

  • License

    • Standard YouTube License


When autoplay is enabled, a suggested video will automatically play next.

Up next

to add this to Watch Later

Add to

Loading playlists...