 All right, let's go back here and play this That's pretty cool. There's some really cool changes in terms of stuff like this where you got your What's it called staring contest going on there? Yeah, it's cool. I think overall it's sometimes just a bit fast And a bit flat-footed and every now and then just it just a bit too stiff look at the left one first Like even on something like this, there's something where it feels like the rotation in Y It's pretty exaggerated With his arms Where I would probably reduce that just a bit it feels like it's such a big move and at the same time Especially through here There are a couple of things that happen I don't feel like there's enough in the chest up and down and I know they're moving sideways and it's pretty fast But there's something that starts to feel very isolated in terms of it's just going to be a rotation in Y There's a lot of shoulder stuff, which is cool But then you have moments like this here where the head turning in Y here feels Overall very dislocated where I I see the head turning But I don't see an influence on the chest. It just feels very separate The rotation is also very flat And it's it's a bit strange how vertical that head is You know, if you have something where this is your There's all the weight in here. So you imagine maybe that shoulder would be higher here You have more of a lean. I'm exaggerating here But because of that you might have a head that compensates this way with maybe like a slight look over To the aggressor So there's something that when you have a change in your chest orientation that it does Excuse me. It does affect the head And right now I see just a lot of flat Y rotations in the head They feel a bit separate from the chest and if you look at the chest area here I see a lot of wiggling back and forth, which again, it's probably from all the The big wire rotation the chest. So I'll probably reduce that bring a bit more up and down in the chest Rotations but also a bit of translations there And then you can see on something like this here on the back leg side I don't feel a change in like a weight shift adjustment and up and down in rotation there So there's some I think overall it's getting better. It just has a slight feel of The body mechanics need to be stronger in terms of if I move something it's going to affect something else Or something like this where you have Arms that kind of come back in a twin fashion and kind of come up at the same time And then the body goes back Stops and up a very straight and it feels like two very separate moves Here's move one or a Going back and then there's move B going up And then once you're up, then you got chest rotation This way with arms going up at the same time moving So just you know offsets and stuff like this and then you got mechanics things where if the body's up like this And then you start lifting the leg So all the way it's gonna be on here and it's kind of shifting with the forward tilt there this Makes no sense For the route to go this way would only work if This guy is holding on to him pulling this way But then it would be really a lead on the chest area if you want your route to move this way That leg needs to be planted this way so that this leg can push In these directions for the route to go over there So there's some stuff like that that feel a bit weird or if you look at the timing and spacing of it How slow it starts and then suddenly accelerates again that acceleration comes out of nowhere Just it's mechanics wise and body mechanics wise and physics wise not quite There like doesn't make quite sense. You're almost at a point where if this is up in the air It's almost in a sitting Off balance position So stuff like that and then as you continue on you have to be careful with Feets just kind of lifting up almost in a horizontal fashion. It's a little bit of a rotation there But you want to look at What kind of step back is this is it gonna Do a foot roll of an adjustment back or is it kind of it? because of off balance body going back is the Is the foot going up this way so toe up first because of a weight shift reaction to it Here you probably want to do a foot roll so that your killis is not popping you get a bit of an Adjustment so that the the tibia what's it called the shin the shin is not connecting so much with that foot there So it's stuff like that that I'm reacting to but I do like Stuff like this where when this one's done careful They are kind of close there and I think at this point you'd almost have a Bit of a yell or bite almost, but I like that once This guy goes down and again. You're it's such a big drop here You would have bigger impact and overlap on the head an impact on the chest there boom and Probably was this the only one carrying all the weight a bit more offset in the Chest this way like this side pushes up, but anyway going back to what I said before I like that it comes down and Then the head looks up because it wants to Keep looking at this guy. That's the type of character stuff that I really like it's a small detail But it feels like they're more connected. I like that will stand off there This little step hop feels very light for creature like this and almost becomes Human I'm not sure I'm sure a creature one day has that some done that somewhere, but there's just something about Like watch out how quickly this body moves back and then we're getting into offs off balance territory But he's off balance for too long you would have to bring that leg back a bit sooner to give you that balance there That is really fast there this big move where Suddenly it goes down, but you might argue. Well, that's him pushing him down here. That's fine But then once you're here, this is a really fast rotation and Translation back What the main problem with that is that it's pretend it might even do this Then you go and stop right so you got your spacing here and bring me back some onion Whoa, not this one Some onions getting there and you can see What the back is doing then you get to this and look at that We're kind of the same spot and actually your reverse if you look at your spine It starts to straighten out So what the problem here is that you have such a big move back and then it stops here That on this frame it would still be back and it would be falling over needs to take a couple steps back to Rebalance itself. So if I watch this in real time Yeah, it's was like it's a too fast of a move given all this weight and Too fast of a stop where this would work. If there was a piece of rock And it would hit that But overall, I think the moves are cool. I think the the quote-unquote acting is great. Oh That stuff is really cool big fan of that and you probably want to go Either extend this by a couple frames Or come up with the head a bit sooner Do like that. He comes back up to look at it, but it's almost like we're starting that move I want to look at this guy But we don't quite get there. It's like introducing a new idea But we don't really finish it and then the shot is done here or that cuts off That's a bit slow As well that you might go a bit faster on your on your up and careful because because the Push-off is this way and this is moving. It takes away from the weight So either you move this with a little bit of a lift and that means that all the way is on here Which you will compress then into flattening the probably the the knuckles there Flattening and have a bit of a compression there, which then if all the way it's here It's gonna rotate the chest over this way. This will dip and this goes up or you don't move this one Yeah, so either you do you lift this up for a side step You got to have a weight adjustment and all the weights on here and the change in the chest Or you don't move this and that means that both of them are pushing up the body So you have to look at stuff like this again. This is a bit flat there probably a foot wall would be in order so Keep going. I think these are great changes Just a big pass on mechanics weight adjustments, you know weight shifts and the timing and all that good stuff But I'm gonna leave this right there because I think this is super cool. All right. Thank you All right, there's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you