 Hello and welcome to our Armada playthrough. So in this video We're going to be showing you how to play Armada. This is our new game It's the game of epic naval warfare, and I'm joined by Matt He's the studio manager. So I'm Rob. I shouldn't use myself and I'm joined by Matt who's a studio manager And he was responsible for taking the Black Seas rules and giving them a fantasy makeover Yes, so basically adding wizards Okay So what we're going to do in the video is we're going to show you some of the main concepts So we're going to go through the turn structure. We're going to go through things like movement Shooting and boarding actions as well for some extra bits that we might need So just in case people haven't heard of Armada. I don't know who that might be Can you explain a little bit about what it is and what people will be doing in the game? Yeah So Armada is based on Warlord games Black Seas rule set But we've Ported those rules into our fantasy world of Panathor, which is where Kings of War set and Dungeon Saga and all those all those great games So putting out our spin on it. So we've introduced new obviously new fleet types You don't get orks traditionally in historical games So orks, Bacillians and some undead dwarfs the first ones are bringing out to start with and obviously we've got plans for plans for more So we've taken those rules introduced all those fantasy elements and obviously the things around that like magic and Crackens and all that sort of good stuff. So it's a it's a ship based war game So typically it would be one fleet versus the other in a variety of scenarios capturing Crackens plundering treasure all sorts of stuff. Okay, and we're so we're taking on I'm playing as the orks and you're the the Bacillians at the pious kind of religious Holier than now. So holy, they're bad. Is that kind of what it is? Okay, fine Normally how many ships would you have in a in a typical game? Would you say this will be quite a small game? Which is quite good for you three or four ships on this size size mats like bigger mat four by four Maybe six to nine if you've got lots of smaller ships in there as well as a typical fleet size Right, okay, and there's different sizes of ships. I guess which ones have we got here We've both got a single small ship each. Yeah, and then two medium ships and what size the ships go to there's a range of five range sizes So tiny which are the little squadrons represent just a small number of two or three boats Then you've got small ones Mediums then you've got a large and then you've got extra large as well Okay, five categories of ship. Cool. Okay. So now we know basically what the game is We'll go into what the turn structure is