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Published on Jul 19, 2016
Game director Jeff Kaplan talks about Overwatch's newest hero, Ana, and shares the team's thought process behind recent changes to hero limits and hero balance in the latest patch.
0:04 - Welcome from Jeff Kaplan 0:10 - Introducing Ana 0:55 - The philosophy behind Ana's design 5:09 - Balance adjustments on Zenyatta 5:55 - Balance adjustments on D.Va 7:05 - Balance adjustments on Mercy 7:54 - Potential future adjustments for McCree 8:22 - A brief explanation of the development team's decision-making process 8:55 - Hero limits on Competitive Play 11:30 - Your feedback is affecting Overwatch