 Okay, all that is left for us to do with this solar system now is to select it and position it over the projector to make it look like it is being projected out in a holographic beautiful way. So, I'm going to close the Outliner for the time being. I'm then going to bring back my layers thingy. Now at this stage make sure your solar system is already selected because when we bring back the room the solar system is just going to be kind of right in the middle of everything and it will be difficult to select. So make sure it's already selected. Click here which is where the view will go to bring back the room in the projector. I'm going to switch to my move tool and I'm just going to pull that solar system up out of the floor and what I also need to do is just scale it down because I want it to be kind of believable that from the cone of light that's going to be projected by this projector that they're kind of creating these planets. So they need to be small enough to kind of believably fit within that. So in my case I've just sort of gone for that kind of size. So they are very small but if you're getting nice close-ups of this when you render it it'll look beautiful. Okay so that for the time being is the modelling done. What we're going to do next is move on to creating textures and shaders and really starting to make this room look like a badass sexy mofo. Oh yeah. Now would also be a very good time to save your work. If you've been following what I've been doing properly you will have incremental saves turned on and you can check in your save folder of your project to check that but it's still always a good idea to save the project yourself just in case so you should do that.