 Making a game is easier when you have a recipe. This video is sponsored by the Platformer Essential Recipes ebook. Help on the boss battle recipe pre-ordering the ebook before December 1st, link in the description. In this video, we are going to make an avatar for players to explore the game world. It will move, including on slopes and jump. The Platformer Essential Recipes also comes with a zip file that packs all the recipes. It's made using Godot 4 by the way. We can use the Godot asset library import feature to import files from the recipes pack. I will cherry pick just the basic moving player recipe. For this game, I'll use the Kings and Pigs asset pack from Pigs of Frog. But instead of the human king as the protagonist, I'll use the king pig for obvious reasons. The asset pack is on public domain, so you can use it as well. Links will be in the description. Now, I will create a new scene for these frights and set up all the animations. Then, I will create a new scene using the basic moving player 2D as the root and instance the king pig's price as its child. To create the animation triggers, I will extend this script so I can set up all the conditions and then I will override the basic moving character 2D methods to add the animation triggers. In Godot 4, we can use the super keyword to call the parents methods. This is a core aspect of polymorphism in object oriented programming. Then, I'll finally add a collision polygon to my player character and let's test it out in the testing level. Well, it seems like it's working nicely, I will make the actual levels later. They won't have slopes like this one though. This was made using the first recipe from the platform essential recipes ebook. The ebook is currently on sale to help found the boss battle chapter. So, click the link below and let's do it. With the basic player movement and animations in place, in the next video we are going to upgrade it to create interesting mechanics to allow the player to better explore the game world. That's it, thank you so much for watching, keep developing and onto the next one.