 This book has it all. Giant world-ending cataclysms, giant cragons, giant everything, and of course my boy Aquaman saving the world. What's not to love? Hey everybody, welcome to another exciting episode, another edition of A We Can Geek Them Here on YouTube. Today we're gonna be talking about the final key element to Dan Appnet's rebirth, DC rebirth run, or DC run overall with the character of Aquaman. It started way back in the Neo 52, then it continued on to rebirth with a series of videos that I've already covered on. And then we've come to this little piece right here. It is Justice League and Aquaman Drowned Earth. And yeah, this was pretty interesting. Here we have the dust jacket. Here's the book without the dust jacket. I'll open this image up for you guys right there. So what exactly is Drowned Earth? Basically it's a simple crossover between Scott Snyder's Justice League run and Appnet's Aquaman run. Now the story is very straightforward. The league is, you know, it starts with the Justice League book itself. They're investigating an occurrence within the North Pole, if I remember correctly, at the beginning with the story, and then it evolves into a full-blown, high-octane adventure in the seven seas with these characters that arrive on Earth through motives that you learn in the book, and the real nature of their appearance is the core essence of the book. They appear and they literally unleash all hell on Earth. The Earth is drowned and people are getting turned into like these giant sea monsters, and it's a race against time to find a cure and to defeat the bad guys. It's that sort of event. However, in my most sincere opinion, I really enjoyed the story, but I do think that this is like seven or eight issues, I think, but it felt so long and it could have been shortened down. There was so much fat that you could have trimmed from this simply because certain issues explain something. There are two one-shots, I think. The actual issues are called Justice League Aquaman Drowned Earth and Aquaman Justice League Drowned Earth. It's a little confusing, don't worry about it. Basically, all of these issues, they explain certain things that happen in the story, and then when you start reading the other one, in the case of transitioning from the one-shot to say Aquaman issue 40-something, the scene gets replayed from that perspective, the exact same thing. You're not adding anything different, and that really annoyed me. I think it was like four separate occasions where I read the same thing. I'm like, wait, what? It's not from a different perspective, although the art changes, but it's basically the exact same thing. Plus, there is an Abonance Titans issue thrown in there, which kind of shows you what other heroes are doing in this crisis. It really did not need to be there, in my honest opinion. As I kept reading the story, I kept wondering, how is the Titans stuff going to relate to the ending of this adventure? I don't really know, except some drama, because yeah, Garth is in it, and I get it. You're getting things from his perspective, but again, it serves no purpose, except that it gives you a couple more scenes with your favorite Titan characters. Yeah, also, there are a lot of people involved in this book. There are a lot of people drawing this thing, and just on the creative side alone, I'm going to name them off right here, you've got Scott Snyder, Dan Abnett, and James Tinney on the fourth writing this thing, and Pencilers, Francis Manipule, Land Medina, Clayton Henry, Howard Porter, Frazier Irving, Bruno Redondo, and Scott Goletsky. You've got one, two, three, four, five, six, seven. You've got eight other anchors, including Francis Manipule, Vicente Cifuentes, Howard Porter, all those guys. I'm not kidding, guys. All that to work on eight issues. I'm just saying, I really wanted it to be consistent all the way through, especially here's the dust jacket when you see that wonderful, beautiful Manipule artwork. I wanted that throughout the whole thing. No disrespect to anybody else, although I did really like what Frazier was doing in the issues. That was amazingly epic, in my opinion, but suddenly we're looking at Land Medina's artwork, and then it switches over to Frazier, which is totally different, and then it goes into Manipule, and then all of a sudden we get Howard Porter's distinct style, and to me at least, it didn't mesh as well as I would have liked it to. Artists all have different styles, and I get it, and there can be this cohesiveness to it all, but I don't know, I found it a little bit jarring. Still, each of them is wonderful in their own regard, but not exactly my cup of tea. The story itself is pretty standard. I sort of gave you the rundown of these bad guys coming in, but what does work really well to me, at least, is the world building that Appnet gets to do with Snyder and Tinion for one final go-about, and he's able to expand on a concept that I found super intriguing, and that is the character of Arianne. Long time DC readers know about him. He has been around for many years, and he is a character of DC lore, of course, being one of the founding fathers, if you will, of Atlantis. Arianne is at the center of the story, and he had a concept that is pretty beautiful, in my opinion. Basically, when Atlantis was at its peak, when it was still on land, he had this idea to reach out into the stars, into the vastness of space, because it is the next step to the oceans. It is an ocean out there in space, and to reach out in good terms and good faith with power, wisdom, and as an act of friendship. Of course, things go south, as they usually do with these stories, but that concept stuck with me, and Appnet was able to expand on that, and give us a little tease as to what his life was, and how Atlantis believed a certain version of the story, and then we are given a different truth with what happened, and certain other characters that get involved. Now, I don't want to spoil the outcome, I don't want to spoil the story for you guys, but in essence, it is sort of like this one big final swashbuckling adventure, it's a run that Appnet started in the new 52, pretty basic, pretty grounded, dealing, I remember, dealing with the sea monsters, and then with the embassy, and then Aquaman sort of dealing with the government again, of course, then having to deal with the civil war, and now with this, but I do feel like it was, the event itself was a little bit too long, and I think Appnet could have, I don't know who proposed the idea first, but I do think that Appnet could have tackled the story by himself on that book, because when you read it, it's obviously an Aquaman story, but the clashes with other characters, and the different writing styles from Tinian, Snyder, and Appnet sort of left me a little bit jaded, because some of the characters were very, I don't know, they were very cocky in the way that they were talking, and then when you switch over to Appnet's book, they present themselves a little bit differently, they sort of had like that cliched Justice League vibe, I don't really, I can't quite put my finger on it at the moment, I do want to reread this at a later time, and enjoy it for what it is, it's a story at heart about what makes Arthur such an important member of the Justice League, of what makes him such an important hero, and that he is able to bridge worlds, in this case, in this case, whether it's interstellar or not, he still is able to be that link between the sea, and land, and friends, and foes, and he is able to solve things pretty differently than other heroes, and the importance of communication, of talking with people, of course when things go south and you gotta fight, hey, you're gonna have to fight, and Aquaman is more than ready to kick some ass, in my honest opinion. The art varies from issue to issue, like I said earlier, and that, I didn't quite 100% liked it, but for the most part everything was pretty solid, yeah the story's a little bit cliched, yeah the characters do act in predictable ways, and you sort of see where everything is going, the ending is pretty special because the ending, even though Abnet was leaving, it just perfectly lays the path for Kelly Suteconnick's run to begin, which I will review eventually on this channel as well, so I'm really excited to talk about that as well, but it was just a perfect blend of a story finishing its course in a very action-pack and grandiose way, Aquaman doing what he needed to do, to ensure that the world survives, and certain sacrifices were made, I won't say what, but if you read the story then you know what I'm talking about, if you have not read, and I should have mentioned this at the beginning, if you have not read Scott Snyder's Justice League book, you do not have to worry at all, required reads, I would say you only need to check out, well you do need to read Abnet's run obviously, but from the main DC line you should be good with just knowing about DC Metal, it's a good way to end it I think, I would rank Abnet as mid-level to high on my Aquaman scale because throughout his run I was constantly entertained, he had great artists working on his book, on this book, and just overall a great sense of adventure and amazing world building, I cannot stress out that enough of how Abnet was able to take these concepts and expand them further and enrich the lore and history of Atlantis, I think it was very well done and I loved it and it's sad that we don't have cool deluxe hard covers for his run, but I'm happy with what we got, I'm happy that I was able to read it and enjoy it, love it, and all that fun stuff. Have you read Drowned Earth? Did you read Abnet's rebirth Aquaman run? Let me know in the comments down below, thank you so much as always for liking, commenting, subscribing, and just being an awesome person, thank you for subscribing to We Can Get Them, hit the notification bell just in case, so whenever I do post videos you know that they're ready to go. Guys as always, follow me on your favorite social media platform, I've got to go, I'll catch all of you on our next adventure.