 Hey everyone today. We're talking switch pro again because yesterday. Thanks to Takahashi machizuki who literally nailed Everything about the switch light before it was announced and then released We have what seems like some concrete details about the switch Pro and the fact that it's coming this year, but there's a lot of misinformation out there and a lot of weird Misconceptions I want to address about the system and no folks the switch pros not a next-gen switch So anyone expecting it to be that will be sorely disappointed But if you are looking at this to be a PlayStation 4 pro or you know The PlayStation 4 pro in terms of in comparison to a PlayStation 4 or if you're looking at this to be a new 3ds in comparison to the 3ds I actually have some really good news for you So let's actually dive into this by first addressing what was announced and then what the concerns are and then how those Concerns can be factually addressed with given information that we have on the internet alright But before we get into it I got to remind you we are giving away a copy of Monster Hunter Rise and to $20 Nintendo switch PlayStation or Xbox gift cards So three total winners this month enter head down to the description or the pinned comment alright Let's actually get right into the hard information So this is what we learned yesterday the switch pro uses a rigid OLED panel at 720p and is seven inches which essentially gets rid of the bezel on the current switch So if you look at the current switch and you see the bezel on it Imagine that that bezel is also screen real estate and that's the sizing we're talking about It does have 4k output to the TV while docked whatever that dock ends up being same dock new dock I have no idea there's gonna be 1 million units produced per month starting in June So that's a thing. It's also going to release this year Also other industry insiders and news reporters are noting that there are shitloads. Yes, folks That's the exact language shitloads of developers and dev studios that have dev units of the switch pro right now And you can expect a lot more leaks about these dev units in the coming months Just due to how many people are currently developing for it And yes, it is notable that they would not have dev units if there was not an actual difference under the hood So if you were just talking about a new a new seven inch 720p OLED panel There's no reason for developers to actually have dev units if what was under the hood was exactly the same So yes, folks There is clearly new chip technology under the hood for them to even need dev units of this platform All right, so I figured the best way to address What this all actually means is to discuss the misconstrued misconstrued presumptions made about this that is leading people to be somewhat disappointed So first concern, I see this is the biggest one always brought up 720p screen again Nintendo is so behind that's a 15 year old technology 1080p should have been at the bare minimum. What an embarrassment hell It's got a worse DPI than the original switch. All right. Well, let's talk about this So well 720p may actually be disappointing on the surface a lower resolution also means the internal parts can Be used for more actual gameplay, especially the GPU a resolution increase means more of Likely cut back GPU and handheld mode because it would need to be dedicated to simply outputting a 1080p image So that GPU can actually produce more Visually impressive stuff on screen instead of focusing on resolution You'll notice if you're on PC and you change the resolution suddenly your frame rates and Graphical settings can get cranked the lower your resolution is Also consider this a vast majority of the major games on switch don't even run at a consistent native 720p Including offerings from Nintendo bumping the resolution to 1080p isn't a magic wand fixed to this issue What's more important is getting games on switch currently and in the future to all run at a native 720p without needing to use adaptive resolution This will lead to a crisper image on the switch pro then the original switch Just by virtue that the current games will be able to consistently run at higher resolutions due to having beefier hardware To give you an example Ori and the Blind Forest and in the Ori games some people note that it always looks better on PC at 1080p or whatever well, of course 1080p It's going to look a little bit better But the switch version they say always looks significantly worse and that's because Major parts of that game especially in the background are not rendering at 720p some parts of it are rendering as low as 240p There are several games running at 540 and 480 Consistently on switch only hitting 720p Maybe in like a still image moment when you're staring at the ceiling or something So yeah, it's a big deal to get games running at native 720p That is far more important than trying to run at a native 1080 trying to take docked performance of Switch and make it handled is not the best way to go. Heck most games docked on switch don't even hit 1080 So let's just be honest here What's more important is hitting a native 720p resolution Then it is worrying about trying to suddenly go well beyond that and almost next gen this platform to hit 1080 All right Beyond that the screen will actually have more true-to-life blacks and richer colors due to the OLED technology Which is significantly better than LCD The OLED also typically has a much higher response rate than LCD meaning gameplay should feel a smidge tighter as well What's also lost in 1080p versus 720 isn't even about the GPU itself Which in theory could use DLSS to take any Resolution 540p or better and make it look great at 1080 It's at the screen itself would require more power draw at that resolution lower resolution less power draw better battery life DPI concerns so one concern I see repeated by some is that the switches screen is the same resolution But is 0.8 of an inch bigger it means the DPI will be worse Which essentially means the same resolution bigger screen means pixels are bigger and thus juggies are going to be worse Admittedly this is actually technically true But the technology has existed for a while that can smooth this out and that is easier to run than simply doing a resolution bump Anti-aliasing is a thing and there are multiple techniques to do it the switch system technically is already capable of running anti-aliasing The problem is often that it leads to a hit on the frame rate So the switches current CPU is simply not adequate to maintain solid frames while running any form of anti-aliasing So AA is not simply something that really anyone uses on switch However, it's which pro does have a newer CPU Which they don't even have to go to the top end of the arm structure to fit something in the current price budget It is possible that AA starts to become a thing on the system. However, until it is, you know Likely it's going to technically be true So it's gonna be up to each developer on whether they want to use that or not They may opt to use that performance again to push visuals of their game while maintaining a nice frame rate So in the end this is going to be a concern though likely not one most people are going to even notice is being worse than the original system You win some you lose some 1080p screen obviously is better But then you make sacrifices elsewhere and there's pretty much nothing that's gonna run at native 1080 anyways But Nate the cheapest smartphones on the market they use 1080p screens. What gives so the cheapest smartphones on the market Some that are cheaper than the switch itself also can't run Breath of the Wild Mario Odyssey or the winter 3 They can barely handle basic web tasks and the UI is super laggy If you want to argue the mid-range and few top-end also use 1080p I'll buy that but they also are much more expensive than the switch and again not targeted specifically for gaming the top end Aka some iPhones or whatever do use 1080p at times to save on battery life Even though many are switching to 4k just to say they have it these phones are also there are remind people really Expensive in comparison. Okay, so let's set aside handheld after all we need to address that 4k claim No way this thing compares a series X in PlayStation 5. Hell set that aside No way it does 4k docked even with DLSS The battery would not be able to handle such a chip or the device was simply just be too hot First off. No, it's not going to be a PlayStation 5 or series X duh Like the technology doesn't even exist to take those chips and put them in a mobile format. It's just not possible. So Let's set aside those comparisons. However, let's actually talk about the 4k. So first off Yes, the only conceivable way the switch has games display at 4k when docked is because of deep learning super sampling aka DLSS in layman's terms It's just a technology that can re-render a lower resolution image at a higher quality with minimal loss a K a the switch may output a similar 1080p native when docked But would look image quality wise really really close to native 4k. It also lets higher frame rates occur This is because the technology uses tensor cores, which are not the same cores The GPU uses to actually build out your game They are a separate core that are specifically dedicated at least in the switches case to doing just this So let's talk about the packages of the GPU that has tensor cores The ones that currently exist the first GPU to have it was NVIDIA's Volta line Which came out in 2017 essentially the successor to what is inside the switch if we ignore that it's sort of a Maxwell and Pascal that existed as well in between technically the ship already exists in the actual Tegra line And it's called the Xavier chip the Xavier actually came out in March of 2019 and a seven billion transistors eight custom AMR V8 cores of Volta GPU with 512 cooler cores in addition to open source tensor processing units Which helps the system encode and decode 8k ultra HD. That's right like 8k ultra HD is decoded with tensor cores It's pretty crazy. There are 10 watt 15 watt and 30 watt settings and it uses a 12 nanometer FinFET process And the die size is around 350 millimeter squared. However, they could have a die string sent then that's just what it wasn't launched We don't know a whole lot of information about this chip since I'm because it's just been thrown in smart cars and nobody gives a shit Here's numbers that you might understand the tflop performance of that card can hit about 1.6 The chip is mostly used in smart cars the lowest RAM used with the Xavier chip is 8 gigabytes with an upper limit of 16 The current Tegra X1 is built on 118 millimeters Squared is the size of the die. So yes, the other chip is bigger But again die strings could be in there and we aren't done yet that above chip Which would be pretty cool is technically built specifically for cars. They would need to redesign it a bit for switch Nvidia also has an Orion or Oren in the works for the Tegra line, which is a 8 nanometer I think 7 nanometer actually and is a much smaller die size as for heat None of these chips go above 65 watts, which is way too much for portable But that's for big boy chips in a car that has way better cooling on the mobile side as it noted There's 10 watt variance and that's exactly what the Tegra X1 runs at in handheld mode where it beefs up the wattage in docked This means that somewhere between a Xavier and Orion It's reasonable to think a custom chip that runs at 10 to 15 watts can easily be made for switch with some customized work Similar to how the PlayStation 5 and Xbox series X are using modern Ryzen 6,000 series chips that are cut way back to fit the requirements heat and price point of the given systems in other words Absolutely mobile chips exist from Nvidia to get tensor cores into the package and a pretty modest watt usage and price point for Nintendo Can't they just use an eGPU then in the dock screw that let's just go all out Well, absolutely though There are bus limits on Thunderbolt style line that would need to be used to hit a native 4k That would be stupidly expensive even running a 3090 in this form with a laptop has proven troublesome It's also duffel Nintendo is going to include an optional GPU package in a dock Some people won't even use though Nintendo does have a patent for a supplemental computing device So we can't ignore it's possible But it seems unlikely when they have Tegra packages that already have what they need to run DLSS on the chip itself So what can we actually expect? Seriously folks and what can we expect? Simply put an old led 720p screen at 7 inches is very specific and seems like a lock 4k is definitely doable if they want to use deep learning super sampling So what people really want to know is what's that power increase? Minimally we're probably going to see RAM doubling from 4 gigs to 8 though if Nintendo is being really skimpy about it Maybe it's 6 either way That's still a full 2 gigabytes more than the current switch Also, they're going to use a newer chip if they want to even dream of using deep learning super sampling to get 4k As such we are looking at our performance increase across the board Likely closer to 1.4 to 1.5 teraflops and certainly more cores or at least faster CPU cores or both a jump from four to six cores or even eight is not impossible Realistically this makes it very similar to the jump in performance from say a PlayStation 4 pro To from the PlayStation 4 or like the new 3ds to 3ds So essentially what we saw in the jumps in those platforms is pretty similar to what we're talking about here However on switch this may actually feel noticeably better in comparison to what the other platforms pulled off Simple because existing games can likely hit native resolutions, which is going to create an overall quality of life improvement Yeah, so gamers It's not quite a next-gen leap But it's going to feel very nice switch pro is likely going to be priced just based on current pricing of existing chips and parts Around two hundred ninety nine dollars again, maybe three hundred and forty nine tops This also likely means the og switch will see its first fifty dollar price cut Similar to what occurred with the new 3ds and launch and obviously the switch light would drop another fifty bucks as well So these are just my speculation at the end of the pricing, but I looked up the chip prices It looks like the pricing is going to fall somewhere in there. So that's it. That's what we can expect Hopefully this all made sense to you if it didn't let me know if you have further questions I want the switch pro down in the comments below I'm Nathan Robo jams from the center prime and I'll catch you in the next video