 Yeah, the hands are pretty good. That face, that's the same thing, just different rendering. I was also trying to put like Sam Altman's face on the avatar, but that didn't work. Okay, so we have this application, it's not actually running to run at first. Okay, so it's actually showing something on loading the page, which is good, because before it wasn't, I have a scroller through the file. Yeah, the scroller is not great, but we will sort it out later. First, we want to display, turn it into sound in any possible way. We are currently using this, what are we using? Web MIDI, and it's seem to work fine, except GPT-4 doesn't have much information about it. I don't think there's many examples or anything. So that's the JS was just recently updated, just tempting. We want to use something recent, a channel numbers, and how long is this thing? Pretty long, and I don't think GPT has access to any of it. Can you browse it? Yes, if we are using Web MIDI, we need you to be able to manage all this code. Lastly, to interact with MIDI devices through your Web browser, assuming the browser supports the MIDI API. Okay, it does Chrome, it's browser supports Web MIDI API. Yes, that's good. Okay, I don't need the rest, the ability security version, how to use the project. We have the music, the music confession thing. It might need to rewrite the whole thing, like the logic seem to be correct, but it's actually not generating, it wasn't generating any files. I have to go over this again, see what's what, JS, and let's see what it says. Simplify the code inside the click event to test basic functionality. For example, try playing a single note and then stopping it. JavaScript copy code.com output equals Web MIDI. Outputs zero. Outputs, play note. Okay, this could start. So where does it go? Just testing out the job. Play note didn't work. And where should it go in the code in the provided script? It should be the play MIDI button. Play MIDI. Okay, this is the same output. Already have it and shift up to remove indentation as in there. It should be right. So we're testing if the Web MIDI works at all. So already have that code. Output zero, I'm not sure about that output. Let's test. Leave a comment in it. We have a timeout, which is important. That would not work with it. It's actually working except I can't hear anything. It must be the port zero. It's not the correct port, is it? Like everything set up correctly, browser console, yet to this. How to check how many media, Web MIDI outputs do I have? Be able to do it in the terminal? No, in JavaScript. Already have that on a label somewhere. They should just do one. Oh, because not getting this out. Probably am getting, it's probably being sent to another audio device. So the zero, selecting the first one can select by name, but we don't know the names can log all of the devices. This will go into here console log like that. There's an error. Why? So we need to finish that function. Check it again. This one doesn't return mini throughput zero. That's the one being used, but I can't hear anything. I'm getting this. I can't hear the tone. You'll tell me the problem is with my hearing somewhere. So the MIDI output device listed, no same as you can see the MIDI power is being sent. Verified output device might not be some generating device. It's a virtual interface and show you have me synthesizer. What is using digital audio workstation? It's not muted. I can hear this. So I thought that would be done in the browser. Do you need permissions? It's a separate feature where MIDI will ask a permission to use even if the SysX is not specified in the MIDI options. But it didn't ask for permission. Control F5 should have played a C tone for that many seconds. It didn't. Can I test it with another tool? Is there another tool online where I can check the MIDI output? Yep. Let's see what this is. MIDI output. These tools can be particularly useful for verifying if your MIDI devices are properly connected and communicating with your computer. Here are a few options. Web MIDI API tools. There are various online tools that utilize the Web MIDI API to test MIDI devices. Ensure you have a software synthesizer installed that can receive MIDI messages and produce sound. Pop-in options include Fluid Synth, Dmitri T++, or virtual instruments within a door, digital audio workstation, like LMS or other. Dumbbell command to run Fluid Synth with a soundphone. Fluid Synth.pods.audio.slashpath.slashsound.sf2. Check if your MIDI output is correctly rooted to synthesizer. You can use command line tools like a connect to list and connect MIDI ports. The only warning I get is this one. It didn't actually ask for permission, so maybe that's the problem. It's still exclusive messages. Deprecation notice. Previously, Chrome only prompted users for permission if SysX access was requested. The warning suggests that Chrome will start asking for permission to use MIDI, regardless of whether SysX access is requested or not. This changes to enhance security and user privacy. Okay. Review your code. Check if you're using SysX messages. If your application doesn't need them, make sure to explicitly set the SysX flag to false for enabling Web MIDI. N-W-E-B-M-I-D-I. JS, you can specify this in the enable method. Enable method. SysX false. Control F5. Still get it. User consent UI. Be prepared to implement a user consent interface if your application requires MIDI access. This is good practice for user privacy and aligns with web security standards. You're playing them in two places. Yeah, I already did it a couple of times, but first of all we have to play a going on happening twice. Maybe that's the issue we only needed once. Given that playing EEG music button successfully logs noton, C, in the console, but does not produce any sound, it suggests that the MIDI messages are being sent correctly, but the sound generation bar is not functioning as expected. This scenario typically occurs when the MIDI output is not properly configured or the browser is not routing MIDI messages to sound producing entity. Here's a step-by-step approach to troubleshoot and fix this issue. Ensure that Web MIDI, outputs zero, refers to a MIDI device that can produce sound. This could be a software synthesizer or a physical MIDI instrument connected to your computer. Check if this output device is properly configured to receive MIDI messages and produce sound. First, you want a list of available MIDI devices to confirm that your system recognizes your MIDI output device. Install ASEQ dump, a tool for viewing MIDI events, if you haven't already. If you're using a web application that sends MIDI messages, like through WebMIDI API, open Google Chrome or another browser that supports WebMIDI API, navigate to your web application and test if MIDI messages are successfully sent to your MIDI output device. Client 14, MIDI through, this is a virtual MIDI port that can be used to route MIDI messages between different clients on your system. MIDI through BORT-0 is showing connections to and from Client 128, which could be a software synthesizer or another MIDI application. Since there's no mention of a specific hardware MIDI device or a recognizable software synthesizer, like FluidSynth or Commidity++, it's possible that your actual MIDI output device is not listed. This could be due to several reasons. The device is not recognized by the system. If it's a USB MIDI device, try reconnecting it or using a different USB port. For hardware synthesizers or MIDI interfaces, ensure they're powered on and correctly connected. Yes, you can generate turns and play music directly within the Chrome browser on Ubuntu without any additional hardware or software installations. However, instead of using a WebMIDI API, which primarily sends MIDI messages to external synthesizers or software instruments, you would use the WebAudio API, a powerful browser-based system for audio processing and synthesis. Here's a basic outline of how you can generate turns using the WebAudio API in JavaScript. The audio context is the primary object of the WebAudio API, and it manages and plays all sounds. Oscillators generate turns of specific frequencies, while gain nodes control the volume. Set the type of waveform and frequency for the oscillator. For example, a sine wave of 440 hertz, a 4 note. Connect the oscillator to the gain node and the gain node to the audio context destination speakers. Start the oscillator to play the sound and stop it after a duration. Here is a complete example that plays a tone for one second while the button is clicked.