 All right, let's play this in full first. There is no sound Cool weapon skills. She's got funny feet and she's got no belt or waistline Cool, all right Let me just minimize this or make this a tiny bit smaller so you can see actual framing Where I would technically zoom out a tiny bit so that we don't have a tangent with the tip of the ear right there So it would be more something that's generally like this like you have that much negative space Here and there and I want to change my fancy colors given the background Watch out. This is I'm not even looking at body mechanics first So it's silly what I'm doing here But watch out her eye once going this way once looking at this way So I would look at moving just that one eye a bit over for a nicer pose But let me just look at the overall body first The main thing there's some timing things where I think we can spruce up the time a little bit more I got a question about that whole there and the main thing would be watch out. There's a lot of Moving in the legs where you got the over extension of I kill eggs pop up pops there pops there overextended so Stuff like this here be careful I think this is interesting. I mean, there's something where this is fairly straight. You might want to Push that a moment a bit more or just that overall pose and maybe even Give this a bit of a slight bend in that leg But where you want to bring that chest the lower body than that chest over this way Where she then is in that look so you have an overall line of action more like this There's a slight blocky feel of that. So I feel like That is not quite helping and again Probably the surprise of the girl will be better without that hole. I don't see anything in the in the email No, I'm not sure no, so this is just a question for you. Let me know Also pose wise does this rake have controls where you can take this ankle and move it back to get a bit of a A nicer look into something like this where it doesn't feel Like that Just be careful So, yeah, I would just pushed out a bit more and then even that leg being so straight You can even have a slight lean over with this and maybe even one foot up with a bit of a Thing like that and then with maybe a bend here and she can have that arm here Just pushing that pose a bit more So then you can get into this and I mean like you can have maybe a change from that what I just drew Crappily a horrible drawing into this To then get into that. I don't mind going down as anticipation Just watch out. There seems to be a lot of I will do that through a bend over the squash It seems like a massive scale change again. It's almost weird not having this. It's a bit Distracting not having that and having that holder, but it seems like a weird scale as opposed to a bend over Going down but since you are also moving this way, I will personally instead of going straight down I will bring that route over to a bit of an arc hole out this way instead of doing that But then when she brings out that weapon a couple things a you're getting very close forming tangents here Overlapping forming tangents there and again being very close and having a tangent in that rest post So for me, it would just be going down out this way and then That's cool. I would I like this idea It's just a bit like the pivot is weird because it's pivoting off of here So question for you is this a magical thing that she's doing or are we just accepting that she threw it and then let's go It's just a pivot off of there where it could be around here ish more I don't know if that's picky or Because it's so fast. I guess it works But maybe there is a trigger thing and she just has that finger in it and that's where it twirls So that you have something like that all lots of questions for you But once you're done with this to me, then it would seem like why not push this whole thing further Into something like that with my horrible drawing. So it's not This seems fairly all very straight and then kind of parallel You know, there's a lot of it could just be push in terms of a dynamic pose Like something like that feels a lot better Now what happens though is that even though I mean I would push those poses, but then you go from Pose to pose to pose to another pose and the timing is almost but even where it's kind of like one and Two and three and four. You mean so this is where the timing issue comes in where you would do kind of a wait And then haha, it's kind of like that. I have it and then And then you have three faster poses. So I would generally watch out for your timing again that ankle So broken there if you can do something with that rig I'm not sure otherwise you're gonna have to tilt that foot over and do some some posing to camera shenanigans Getting back into this again. It feels like it's very much like this where you would tweak that line of action Just a bit more Watch out. This seems a bit weird where That wait, I mean if this goes off the ground and sliding back She would start to fall back Or I would really make sure it is really pivots off this back section there and it doesn't translate over. It's a nice heavy pivots Into that This feels a bit better In terms of the posing but to me I would tweak the timing of all this which potentially might tweak some Will change some poses as well Then you can hold here again. This feels a bit too straight where you can Push that line of action a bit more and then it feels like she's just kind of done It's also very post-apose you're gonna work on offsetting some of the timing But the arm just kind of goes down and then goes up and that's it where to me feels like This is more like I am more relaxed So to me feels like Even then I would bring up that root over just kind of change the overall pose to be in the more All right, I'm done with this. I'm more relaxed versus. I'm just moving my arm down This careful you have this weird moving of Both arms so almost gets into that flossing dance thing Where again I would potentially do and then she would Change a whole pose to lean over this leg where you know, you might you might have something like ha ha So I pose like that and then and then this will make sense big more sense because your arc is this But you can see you're gun doing this. So that is a funky arc, but by moving over this way That arc will make more sense to fly this way and when it lands Where is it? Here so imagine Sheepy here with my horrible drawing ha ha and then it would land here. I think that will make a bit more sense And you have that and then she turns around And actually like that because after all the if you imagine all the more dynamic poses Then she gets all stiff and shoulders up and how and not dynamic anymore And I think that that's cool and Works but when you turn I would turn that foot and why a bit pivoting off of here So it doesn't feel like that I K leg that doesn't want to turn Feels very forced there But watch out this feels a bit too twins. It would be where's it hitting her? So I'm around the front. Oh So it could be something where maybe that and then she got some pain finger pose And then this is up here on her head Or maybe it's the head is on her chest and this is on her head So I'll just watch out for that pose there as well Timing on this is also a bit wonky, but this seems all early stages. So I'm gonna just Tell you we might go. Yeah, I know. I know I'm not done yet So just watch out proper timing and physics and mechanics for that And I'm gonna leave it at that. All right. Thank you All right There's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way like and subscribe would be awesome. All right. Thank you You