 Welcome back to the Rehab Review and today I'm going to take a look at the Vixen Rig. You can check it out here. I'll put the link in the description of course and you can see videos here as well in terms of really fun facial expressions and changes. You can see kind of the range of posing and animation controls that it has which is awesome. You flip over and you can see which I'll go through in the review as well. The different kinds of costumes that she has that you can toggle on and off which is awesome as well. You can follow the creator here on Twitter and of course it's also posted on my animation buffet site and if you have any rigs that you want me to look at feel free to send an email. I post a bunch of stuff here including my reviews but it's kind of a repository of all kinds of rigs that I can find online. So this is the rig. Comes in all gray as always go into files and general editors and then file path editor or however you prefer method is to bring in the textures but that's what the character looks like. Now let's go straight to here. You have options here. So top none you have the sporty one that's your option here. Then you have the foxy version like that and then you have the grunge version like that but you also have bottoms and then you got the sporty one here so I'm gonna go with sporty sporty that is that and then you have foxy and foxy that is this outfit and then you can go to grunge and grunge and there you go and of course you can totally mix and match. You can have it like that you can out whatever I mean you know you you get the idea something like that. I'm gonna turn it off for the review but I love this it's already sweet that you can select all of this. You got your main controller here. Channel is fairly easy nothing there. You have connections on the scales I'm not sure why where that is but it does work and you can key and I'm gonna key this here and it keys it all it's not really a problem at all so I'm gonna figure that one out as well if anybody knows let me know in the comments but that's fairly standard you have that. I of course would love if there is another one so you can bring the character down and then you have another secondary controller here so you can change the pivot in case that character wants to fly or whatever but that is the only thing on that main controller. There is no option here for any proxies but it comes with a proxy rig so you can just reference that in and switch it out if you want. Now let's go down to the pause I guess huh you'll see I have keys here but I'll show you why actually show you right now why not the keys are there so what's going on on that here you have the soft ik and you have that obviously on both and you can see that one is on and off so when you go and this is why I said some keys it's barely visible in my example here but when you do this you can see that this one this leg here this one has soft ik on so as it goes down you can see how there are a couple more frames where the leg will extend versus in the regular one it pops and then stays put and you can see this here I'm changing direction go back up and then as it comes in again you can see how there's a slight change in that leg a bit of a softer intro to that that's pretty cool I like it managing ik feet and pops there was a bit of a pain let me delete those keys here and continue so going back to the actual foot here you can of course move it around you can see that the knee follows and of course you can move it out and then you have a stretch option and also stretch volume that's also very cool now if you rotate this around and you select the pivot here you can say knee to let's say cog and you can see that nothing happens here so that go back to knee and you can see that this is what happens there and since we're there you also have the knee lock which is awesome I love this best thing ever up here you can rotate and you can see you got your foot roll both ways like that there's an auto roll pitch a couple options here as well you can also rotate this way let's go back down and rotate that way and you can also have the bankings all nicely done in one controller now if you don't like that and you want more options you can select your ik foot pivot visibility and you have all that stuff here so you got your separate controllers for a bunch of stuff here I like how this is laid out so if you don't all that on separate ones why not it's more organized and since we're here you also have the switch to ik fk bending controls on and off and like I said the soft ik that we have before and then the bendies in case you don't know it's your bend bows the bendies whatever you want to call them it does all of that for reshaping and silhouette and a bunch of stuff very cool obviously left and right it's the same thing and that's pretty much that now if you do take these you can scale which I'm always a fan that you can control the scale except here but sometimes it's neat let me see you know it's just on these well anything where you can change that kind of reshape and remodel for certain shapes I think that's always pretty cool going back up here you have this controller which is kind of the the hip shoulder I guess but it's all you can do there's no scale no rotation despite the channels here and let's switch over to the root nothing else in the root here moves it around you can see this here you can rotate and do a bunch of stuff you can't scale them let's go to the hips here you can move your hips like that that's a lot of influence there in the middle which of course you can then use this to move this around and counter if you want to no scale on this I was too soon in my scale praise but you can see here there's some fun squash and stretch enabled in there as well then you have your fk spine so you can select this and do that and at the same time you can also take that controller if I can there you go and do this and still adjust things at the same time which is cool or if you have something where you really bend this over need to change that line you can change that box here into this and you have auto move auto rotate auto twist all that good stuff here moving up you got your shoulders which are translates here you also have a shoulder stretch so if I do this nothing's happening shoulder stretch goes up there we have the bendies of course on the elbows then we have that with the elbow lock which is awesome I can't say this enough and of course the space follows just like before this is an i-kit arm so here you got the same thing we got your stretch and then you have your stretch on off or not stretch volume yes or no orient to wrist let me go back here this is one of my favorite things which really every rig needs to so as you move your i-kit arm you can see how the wrist stays oriented to the forearm which is fantastic and I love it if you don't want this you can just switch this around and then it behaves like the typical i-kit wrist that you can see which are a pain in the butt and such a sticky point for so many students that either forget or don't take the the amount of time it's needed to counter make sure that it doesn't look like an i-kit wrist just it's just not very appealing and I love that this rig has it that's just a 200 thumbs up here's your wrist control so if you select that you can translate and have all those options here but the rotations that don't do anything you can go here and you have your separate options for all of that then we get closer to this you can select that little bad boy here and you got fists so you need to quick blocking it gives you a spread relax and scrunch it's kind of neat both sides you can of course select this all separately you have controllers here and you have messily here controllers here and scale yes you can that reminds me of like a tom and everything when he gets hit with a hammer and then the thing was anyway you got all of this and of course back here this is your i-k fk switch and you have bending controls on off and soft i-k for the hand as well so here you have the hand tweak you can't do anything to translate because it's this here which is awesome if this is on the ground they're holding on to something you have that which is really cool you also have a scale to scale just the hand here which here you can okay so you got that's your tweaky options there that's that of course on both sides here you have your neck so this is the main neck control then you have your you shape change and switch you have your squash and stretch volume on and off so if you take this and i move this up you can see that when you select that you have your squash and stretch control like that when you select the head and do this see how the lids are changing i'll show you why later on but that is that again you have to follow for neck and a bunch of options here which is always cool there is no head squash and stretch i wish there was a bottom lower side squash and stretch and i thought that this is going to be the squash and stretch but it is not it is not not but you do have this one here so if you need to do any type of face line of action you can do it something like this here right you can do all kind of stuff she gets very annoyed here watch this uh don't do that and you can also bring it down and this happens and so on some other stuff happened you can scale the head though if you want and if you select this here you can also scale just that section but again it's just in the upper part i don't see anything in the lower section to deform the lower part of the head would be cool if that would be added now this is cool here now let me go to the mouth so you have your jaw control for all of this now if you go to the channels you have all of these options here these are the lip corners you can do a bunch of stuff here you have the influences yes or no secondary lip control visibility look at that like how this comes in and then of course you got a bunch of options if i'm able to select it there you go so there's a ton you can do here on top of that you got this that you can translate and rotate obviously on both sides up and down there you go but the reason i want to show you this here go here you open that right open the mouth and you can see here you have teeth controls but what they do is they move separately you can tweak things depending on the line of your mouth and everything is really cool i like this you got all your separate tongue controls as well but if you go over here then you can say side to side curl now love that it's on the side but sometimes it's really difficult to actually access the tongue so here you have easy ways to quickly animate this and same thing for the teeth this is not separately this is for the whole thing like that or if you want to globally move the whole thing like this i think this is a very cool option i love it can you scale the teeth just checking yes you can can you scale the tongue in this yes you can what about the teeth here yes you can do awesome now you have this main jaw controller here but you can take this and you can still rotate this around then you have this here which you can rotate as well so lots of options almost reminds me of like a the thing creature anyway you have that there let's go back and undo all of this once i get closer here you have the side controls for your for that and of course here you have a main controller for the corner see you watch out here for intersections but you can go pretty far and you also have that on the smaller scale so if you need to readjust same thing here lots of options here if you do here you're you have the options to still move this up as well which is great then you got your cheek controls like that you got your auto movie yes or no in the channel controls you can go out here and you got your bigger cheek controls there upper cheeks back cheeks what you're gonna call it and of course this is on both sides moving to the bigger controller on the nose you select this and you can see that the whole snout gets to move no scale though you take this one and it gets a bit more detailed than as you can guess as you go forward more fine tuning no scale into a little sniffy sniffy reminds me of my dog right now then the eyes you got the main socket mover move it around can you scale yes you can rotate a bunch of stuff and again the lids i'll show you why it's a lid follow massive spoiler you have your blinking here you also have the lids decrease yes or no you can see this here by the way just throwing this out there i have this whole geometry on one and not three just in case you're wondering just for speed reasons and let's go back here you have of course fine tuning in the eyes all kinds of fine tuning control is there you have that side again to reshape i love all of this you might argue if you don't need a squash controller because you have all of this i still would like a squash control would be kind of cool you have the upper lids again same thing with the crease control you have the immediate control of the eyes like this including the highlight with the rotation which is great but you can also go here and then a you can move this around you can see how the eyelids are following the upper lids and then you have that here like this now if you go in here here you have the upper auto lid one or zero or whatever so if i for instance move the head like this you can see how there's a difference of what the upper lid is doing also when you do this when we're going to surround it's a bit different but going back to the eyes once like both here you have the upper blink yes already so cute lower link lower link lower of course and then you have pupil size swing and iris size whoa exorcist mode anyway you got all of that going up here you got this controller that changes that middle section through there you can also do some crazy scale if you really want to and then you have your big overall eyebrow control mover scale no scale but you can also just control this side here make some nice creasing here in terms of deformations that's nice you also just have that middle section through there the bigger one to move that side and like i showed before this section through there super super cool moving up to the ears you can select these of course and go right right right right you got your ears there can you scale oh yes you can you can do like some uh what is like a sand sand mouse or something i can't remember i should know i don't know make them also tiny if you want or no ears if i don't you want to then let's go back here we have the tail so this you have a tail switch so in here you can you can't really do anything this is just for the controller but if you select this you have the hip space world space on off secondary control on off you can see it is here and then fk dynamic on off or not which is cool now these here if you select the upper ones i think i select all of them you can of course move this in fk fashion then you can still take these and reshape the tail however you want to it's super easy super smooth i love my posing let's move that's super cool i really really love that so as you can see a bunch of stuff it's really neat i really love the controls and that just is such a fantastic thing that this i k riz is doing this so as you can see a lot of really cool controls very appealing character now how does it perform in terms of speeds i will blend in what my machine is and let's do a little bit of a jump test all right so i did a quick jump here from the sides you don't want to see any of this sign let's keep it here uh and especially the tail i kept super simple because i saw this as i showed you here when you go to this tail controller you have the fk dynamic on off so this is just a regular up and down one axis tail animation and if i turn this on it starts promising and then this happens i haven't looked more into it so i definitely want to check things out i do like what's happening at the beginning so interesting to see what's going on obviously you might have to play this at different speeds maybe this is at uh because i'm playing this at 24 and i just switch it over to every frame same thing so i will look into this what you can do with that switch over back to normal there's nothing in my downloads from the site that has instructions so i will ask the creator but i'm very excited that that's there so excuse the the mad and simple uh tail animation as you can see this is 24 frames a second pretty much there's no playback caching or anything this is a very light rig maybe this serves as a point of comparison but i'm a big fan again i just use the main controls of everything no separation of fingers just all the the controls that i showed you with the basic scrunching and everything obviously this is still rough but i like it i'm a big fan of this rig i have to say the only thing that i noticed when i selected the lower neck here and the head at the same time and now you want to rotate it doesn't go down there seem to be any different axes that would be great to fix i like selecting multiple controls at the same time into a quick blocking uh like that so let's keep it like this i'll do a little bit of a pose test for the thumbnail one thing that i just noticed in the posing that i i think i missed yeah you have this control here which when i showed you with the hips how much it moves the hips but you have this one here that just moves the hips like that without moving the rest of you so having to kind of counter doing things like that just wanted to mention that i noticed that and yeah i i love it it's a really sweet rig i love everything about it you know just a little points here and there that would love in terms of tweaks or fixes or you know personal preferences but overall it is really cool absolutely worth the money uh i highly recommend you check it out and that would be it for the rig walkthrough and review let me know what you think always comments are open let me know any concerns requests any questions about the rig this is just my current review as of this date so any uh requestions please go and contact the creator as they will have more information than i do and that's that for the review thank you for watching if you like this subscribe so you don't miss any of those uploads i would love a little like why not for the algorithm and see how it goes out of this pose into a jump yeah kind of that kind of works anyway i'll leave it at that and i can show you the horrible version from the front let's see what's going on here so yeah you can see you can move around and this is with anti aliasing on that's it thanks for watching hopefully you'll watch again in the future and i'll say goodbye