 Hello again my delightfully evil little tiny bumblebees, it is I Philip Magnus and I'm back with more XCOM 2. Welcome back. I would say commander, but we all know that I am the commander here and you have no say in doubt. First, the tasks at hand. Let's promote some people. Let's see what, good olts. The grenadiers provide heavy ordnance delivery whenever and wherever we need it. Good, excellent, I would even say. The grenadier, new ability, launch grenade. Well, that's one I kind of got by my lonesome, but I suppose it will do. How about the next one? Oh, a sniper. Just like it sounds, our sharpshooter is going to be targeted to a point of accuracy from extreme range, and I'm also trained in pistol marksmanship for the occasional close encounter. I'm a big fan of those. New ability, squad side. You can target enemies within squad mate's side, provided there is line of sight to the target. Useful, kind of like I suppose the officers, the advent officers, mark ability, which we saw last episode. Oh my, she's greatly wounded. They all are. Come to think of it. Except that guy. I'm training some of our most advanced equipment, specialists, deploy robotic guns on the battlefield that can be outfitted for combat or field medic duty. He is the MVP. Eight protocol, command your gremlin to move to a friendly target. It grants that target a bonus to defense until the start of the next player turn. That is actually useful and different from the support from last game. I'll take it. Awesome. Now, let's get to engineering. Hello. Okay. Reworked your repulsors with some of the parts I salvaged from your bold engine. Should fix that stabilization problem you had. Come on, Rover. It'll work. Getting our tech to talk to theirs is harder than you'd think. Really, Shen, chief engineer at your service. You are probably expecting to see my father in all that's happened. I'm guessing central didn't tell you yet. He's gone. Dad. Everything he had to get us this far, this entire ship is his life's work. Poor dad. He would have loved to show you around the place himself. He used to talk about you a lot. For someone who doesn't speak, I leave a lot of memorable impressions. Probably because of the fact. It was an honor having been met, I suppose. Oh, a med kit. Lovely. Probably come in handy sooner rather than later. The med kit contains a pressurized solution that, when exposed to air, acts as a sealant and insulator, infused with painkillers and antiseptics. The med kit can treat wounds and remove a variety of adverse conditions including burns and poison. Great. Thank you. Looks like Tywin has made progress on his research. We should meet him in the lab. So, part of me, I miss you so much. The scars again. That's not nice. Are you trying to tell me that the entirety of enemy within was a combat simulation? Hmm. Kind of a clever way to go about red calling the game. Bag and tug. This is definitely going to be a bag and tag mission. Oh, but I already have some of those corpses. Right, we've got plenty of new research to do. Let's see. Three days, three days. And three days again. Modular weapons. The magnetic rifles used by Advent's forces. You know, I think I'm going to go with researching the Advent office autopsy just out of pure curiosity. My tactical directives to the subordinate Advent forces. Oh, lovely. And I'm blood in my eyes. Kind of lead, actually. We'll begin work immediately. I'll send word when a complete report is available. Looks like Shen got that converter up and running, Commander. We're ready for you on the bridge. Commander. Good. I think we got something here. Despite all of Advent's efforts, there are still people who refuse to believe their lies. And it's time we let them know they're not alone. Well, when your eyes are full of bullshit, it's only natural. The current location, there's actually no way the Sky Ranger could reach that position. Who said anything about the Sky Ranger? Shen. Status report. Are we ready? Short answer? Yes. But you might all want to hold on to something. Oh. The base travels around the world. Is the base a helicarrier? The base looks like a helicarrier. Doesn't it? I don't mean it does. Please? Oh, yes. That is one sweet ride. I should have gotten some popcorn. Oh, well. Setting course for Sector 8, Mexico. Aw. I love this so much. Is there a lot of this in the game, I wonder? Probably. We're ready to start making moves, Commander. By hitting Advent wherever we find them, we can help strengthen the resistance. In return, they'll contribute material and personnel to support our operations. You know, I'm pretty sure we're kind of the resistance. So, I don't mind that. Let's see. Destroy the alien relay. Operation Bury Skies, difficulty easy. Oh, an engineer as a reward. So we're into human trafficking as well. Lovely. Finally something I can get behind. Entirely possible that I might have spent 20 minutes just playing around. With, you know, all the wonderful customization I can do with these characters. And so things look a bit different now. Let's just get on with it before I lose another large portion of my life. Playing better. The squad is ready to deploy on your order, Commander. Lovely. Time to get on with it. I can just pick up a signal from a hidden alien communications relay sending data to the Advent network from this area. Anything we can do to disrupt the alien's logistics increases our chances of stopping their progress. We'll need to secure the area and eliminate any hostiles, then destroy the relay before they finish their transmission. Very simple, very straightforward. Love it. And for some reason my FPS dropped to 10 for a moment there. Well, it's loading. Right, objectives. Neutralize all enemies and do that other thing as well. To be entirely honest, I would be just... The communications relay is up ahead. Move in and destroy the target. A tiny bit suspicious of the giant flying device. But hey, that's probably just me. Moving out. Now, what I like about XCOM 2 so far is... Well, I like quite a lot really. But in particular, I like the fact that the Advent have taken, whereas the public is concerned or most of the public, the role that XCOM had in XCOM Enemy Unknown. And indeed the group that is supposedly protecting humanity from the insurgents. Moving to position. I, in this case, XCOM. Which, by the way, unpleasant, but I unexpected it. So I need to actually destroy these innate turns. Or less. That's not perfect, as you might imagine. Heading there now. But it should be simple enough. I succeeded last time after all. This is done a bit further. Yes. I will succeed nonetheless. See, not... This would be a good spot to hide. But I feel that this one might be better. Concealment is interesting. Meloicos, it allows me to act as the aliens acted in the last game. To be the hidden force unseen moving without the enemy's knowledge. In case you don't remember, or you've never played the original game. Oh, rushing off. Back in the day, XCOM soldiers were sent wherever there was an alien incursion. And they were left fed off for themselves, not knowing where the enemy is. Now I still don't know where exactly the enemy is. Well, now I do. But suffice to say... They have absolutely no idea we are here at all. And that's fine by me. Very much so. I'm taking risky moves right now. But that's just me being about player of XCOM. I'm still out of sight. I can actually get up here. Would it be a good idea? Possibly. Sure. And they didn't see her. Surprising. Go Canada. And now to prepare the ambush. Don't see me here. Don't not see me here. Which is good. Let's see, 70% and 68%. That's actually very good. I want to see if I can do even better. You know what? I think 72%. Got her right. Time to dumb them down. And it is a successful hit. Move along. Let my Overwatch take you to hell. Hello, traitor to the human race. Die, please. Excellent. Run away, little... Civilians. Hmm. That was quite rather... A good beginning, I suppose. Oh my. A sector-like creature again? I don't like those. I need to get undercover. This is a good spot. 46%. Can we get a better shot? Perhaps here. Is it better? 66%. 66 is very good. I'll take 66 any day. It was enough. Let bullets rain down on that little traitor. I suppose I really quite enjoy the concept that I've come to. Oh god. Yes, besides these things happening, which can have quite often catastrophic absolutely catastrophic consequences on every perfect plan, I really enjoy the reversal of roles. It's just fantastic. Actually, I had 70%. Oh, I'm... even better now. Come on, Plummin. Excellent. Well done, Plummin. Mr. Virgil, now would be a good time for you to show yourself as a true hero. Let's see. Can you do something? You can do absolutely nothing because today it appears you are the most useless of ex-com soldiers. Let's see. I think I can get shot, but maybe not. Possibly not. Oh, I can't even see him. Maybe I should have gone up. No matter. He's going to raise the dead with his evil necromantic magics. I know, I know, it's science. Don't look at me like that. And yes, I'm going to keep making that joke until someone bloody well laughs. Yes, I'm always... I'm almost there. Stay calm. This might be risky, but I'm pretty sure this one is going to get a bullet in his big head. And a critical one of that. And someone has earned a promotion, I'm sure. Bye-bye. Ah, dead body is dying again. It... it makes me happy on the inside. Quite lovely. And now my most trusted cunning bat-hunt. It is your time to shine or hide. So can I shoot the objective? Yes. Excellent. And I've got three turns to go. I'm doing quite well. Very, very well indeed. Well, might as well hide here. Hopefully no aliens will show up and murder me. But probably they will. I expect it. Let's just say that to not expect aliens to try and murder you at all times while you are playing XCOM is sheer and bloody insanity. Right, so far this mission is perfect. Hello, you slimy little prick. Oh, you're going to hannock me up. Again. This one. She's got the worst record so far. She needs to go... Ah, you see. Bloody. You disappoint me. You disappoint me. Ah, nice. You won't get him so easily but I'm pretty sure... Okay. Actually everyone... Is everyone in my team panicked except good old Virgil? I knew he was the best. Just the best. That was weird. That was weird and... Thank God. I've got another sane person. 57 compared to 32. Let's see. I could probably do something insane and risky or I could take my odds. Yeah. Let's see. Yes, I win those odds. I suppose that's not about location. Sure. Let's see. Missed and the crazy didn't help. I guess. Not on my camera anyway. That's one tiny annoyance I have so far. Hey, wouldn't it be funny if all the aliens in the world just wanted to be peaceful and nice because I wouldn't mind that. I mean, sure. It's kind of fun putting bullets into alien after alien after alien. But hey, we could all be friends, you know. It wouldn't be the worst thing in the world. Probably it would be. But that's besides the point. I suppose her an overwatch. Let's see if I can't... Huh. That was weird. Yep, definitely will kill that guy. So, that's a bug. I forgot for a moment we are actually playing a free access game. And those are filled with annoying little bugs like that. Good. Yeah, I'm going to take my chances. So as I was saying, which actually hit him. Impressive. And there's us. I would not have guessed it. Well, one soldier was wounded. But thankfully, it was not too serious. And once again, my rating is excellent. I'm happy with that. I would have been happier if my soldier didn't fall off a one-story building and start bugging down. But hey, these things happen all the time, I suppose. Let's see, successful shot percentage 64.29. Not bad. Not most damage. Well done, Flamen. Made most attacks. Bloody and most under fire. Again. They apparently like shooting at the Canadian chick. Hey, I don't discriminate. Good. That was another successful mission under the command of Philip Magnus. Not bad at all. Well, it's not like we have a choice, is it? At least he didn't drop down and sag like a very sad excuse for a man, I suppose. And we've got more corpses. And yet another alien data cache. Good, good, good. Very good. That actually sounds lovely. Welcome to this team, Amanda. And now I'm afraid it's time to say thank you for watching. I will see you next time. Bye.