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Published on Aug 25, 2015
It turns out that playing loads of video games doesn't necessarily make you a good designer. Who'd have thought it? So, scuppered by Super Mario Maker, I decided to analyse the four Mario games featured within and see what I could learn.
(Note: early Super Mario Maker code provided by Nintendo for review purpose only. Also: how do you like these longer episodes? Let me know in the comments below!)
Games shown in this episode (in order of appearance):
LittleBigPlanet 3 (Sumo Digital, 2014) Trials Evolution (RedLynx, 2012) Super Mario Maker (Nintendo, 2015) Super Mario 3D World (Nintendo, 2013) Super Mario World (Nintendo, 1990) Super Mario Bros. 3 (Nintendo, 1988) Super Mario Bros. (Nintendo, 1985) New Super Mario Bros. U (Nintendo, 2012) Super Mario Bros. 2 (Nintendo, 1988)
Music used in this episode:
00:00 - Coursebot (Super Mario Maker) 00:29 - Title Screen (Super Mario Maker) 01:35 - Seesaw Bridge (New Super Mario Bros, U) 05:14 - Super Mario Bros. 3 Ground Editor (Super Mario Maker) 06:49 - Super Mario World Ground Editor (Super Mario Maker) 09:00 - Super Mario Bros. Ground Editor (Super Mario Maker) 10:59 - Course World (Super Mario Maker) 11:47 - Title Screen (Super Mario Maker) 14:26 - Digital Manual (Super Mario Maker)