 Hi everyone, I hope you're all well. Had a great weekend and welcome to another episode of our Pokemon VGC 2019 battle series It is Monday, so that means one thing that we are gonna be kicking off this week with a brand new team Now we put a poll up on the YouTube channel about a week ago asking you guys what you'd like to see featured going into this week And it came back unanimous as you can see on your screen the x-ray build came out on top So that's what we're gonna be going forward with this week It's gonna be really exciting and a lot of fun to play around with and we're gonna start off with this very standard build That you can see on your screen now, which we'll get into in a moment And then we'll probably change things up next week based on some of your feedback comments and suggestions things that you'd like to See played around it and I've got a few builds of my own that I would like to feature before we do end up with This team at the end of next week so getting into this team as always it is down in the description below There is a role-paced and a poker piece of the team check it out try it out if you'd like to and if you do try It out let me know how you find this team, but to recap we've got the mega requires that we've got the zernius They are the main core elements of this team being an x-ray build of course and then the supporting cast you've got the Landrous theory and it's got the Z move on this team. It's got the ground DMZ for that tectonic rage You've got the tap of finny for support the incineroar double intimidate there alongside that landers and then the Serena Which is a really nice pick on this team and one that I think really does work quite well within this core It's got the Queenly Majesty ability denies any priority attacks from opposing Pokemon disrupts their ability to fake out and carve out Those bold positions that they so really desire so as I said the team is down in the description check it out But without further ado we'll get straight into today's episode So as always guys if you do enjoy this sort of content make sure to leave a like on the video Do subscribe to the channel for more Pokemon content and more than anything leave your comments down below because I love hearing from you guys Right, let's get some music on A bit of Tim my speakers down because otherwise we'll be bleeding over and we have a new feature as well on this screen So we are featuring the bottom screen just to let you guys know my rating as we go through the matches now I've had a bunch of internet issues at home recently where my home broadband has been just Intimate and dropping out and I've had all sorts of issues So we've reset our rating because the amount of games I've tried to go into and we've just disconnected It's just scuppered the rain So we're starting to fresh this week and it's going to be really fun to see how far we can climb with this team Come a week on Friday. Right. We've got a first opponent. So let's hop into team Our first opponent today is running a team of dawn wings and across my coyote and meta grass tapu lele Cartana and toga tomorrow. So we've got all the steel types in this team We've got the meta grass cartana and toga tomorrow all things we need to be a little bit wary of but landers doesn't do too Bad against the majority of them. We have to be a bit careful with that primal coyote That's gonna be throwing out big powerful water type attacks probably gonna see a Ultra necrosis man there from that dawn wings variant to take advantage of that psychic turn even more So even more reason to bring the tapu finny for ourselves to disrupt that terrain And there's not really much speed control on my opponent's team It could be scoffed up a little and then you could have tailwind on the cartana But outside of that there's not very many options other than trick room Maybe on that dawn wings necrosis man now See what we can do to lead up against this right? I'm gonna bring I do need intimidating I think I'm gonna lead off with landers and Requiser And actually double intimate. No, I'm gonna lead requires I'm gonna lead in center on the back and I think we definitely need it's like leaving zernius at home Which I'm not really massively fond of doing But we definitely need that tapu finny. So we'll have to bring that into this match and we'll get into it Straight into it and good luck to my opponent for us kicking off today. So Just questioning not bringing the zernius It just feels like one of those things like where we need to bring the zernius to this match But it's just making room for it because we need to kind of tick the boxes elsewhere The inciner was definitely needed especially against ultra and dawn wings necrosis man And the double intimidates gonna be so invaluable against this this mega metagross here We are gonna see a pretty dominating lead for my opponent here against us So we're not leaving in exactly how we want to here the metagross on the top of Lele coming out We are seeing the psychic turn active it before our airlock or our intimidate and our intimidate unfortunately We're not gonna be able to get off onto the metagross here, right now things that we can do We have to be wary about an ice punch from the metagross But you would think maybe because of how heavily orientated it is around that psychic turn that it might not have that And send headbutt instead, but that's still something we need to be very very careful about and I think what we'll do is We will I don't want to switch out just yet because I want metagross to mega evolve so we can start intimidating it cycling it One of the things we could do is yeah, we could just double protect here I don't think there's much chance of any set up The only risk that we've got is maybe a stray substitute on that meta mega cross. We do see it mega evolve We've got two decent switches in the back between incineroar and tappafini as well So we're not too worried there It's just getting some speed control I see wind predominantly from ourselves onto that metagross to allow our landers to come back in to threaten it But I don't think my opponent's gonna just as easily allow us to where to take it down like like that So it won't be that straightforward. You do see it doesn't gleam come out from this tapu lili And then there is the ice punch from that mega metagross. So one of the things we probably want to do is switch into Tappafini here and go for incineroar on this side of the field And then we've got access to fake out because we'll overwrite the psychic terrain We'll keep break cause we're around for later as well as our landers which we identified in team previews being so important to us So we are gonna be able to get this intimidate onto the metagross here, which is so important for us You know metagross is one of those Pokemon. It's got tough close ability as well So boosting those physical type attacks It's gonna be hitting so hard and you've got to be so so wary around it and just getting the Intimidate onto it when you can is is massive for us. So we're seeing another doesn't gleam lately not switching out And there's another ice punch this time coming into that incineroar slot So we are able to take that now freeze because of that missy terrain that we've got now We do have access to Fake out here that we could take advantage of and I think one of the things I'd like to do now probably is just Just get some icy wind support off I think the metagross probably protects us which is out here to cycle or remove that intimidate drop here So I'm just gonna go for a u-turn into the tapu lele And reposition again metagross switching out again. That makes a lot of sense. Kyoko's gonna hit the field now But this does open the door for us to bring in a Requizer now, which is quite nice because one of the things we can do is just put a lot of pressure on to that tapu Lele which after an icy wind will be slower than requiser so It's one of the beauties about having the slow pivot u-turn with our incineroar There's another doesn't gleam we will have to take unfortunately But both Pokemon taking it not too bad. We are able to get this icy wind off with that tapu finny and Then this u-turn into the tapu lele which will do a nice bit of damage and Hmm, do we get do we get the requiser and that's the question? Hmm Do we get the lander is in I Think we get requiser and because then we're gonna be able to Threaten both targets. I think we kind of almost force the metagross onto the field as well at this point The does and gleams the one thing I do worry about more than anything else. I am just gonna icy wind here Mega evolve and go for a dragon ascent We can't really afford to go for an ex like a swords dance here as much as I'd like to which is just taking a dazzling gleam And potentially an ice beam at the same time not really gonna happen So we are gonna be able to get this delta stream up and active which is very nice It will reduce the damage of those water type attacks Although we're probably gonna see an ice beam which will take us down to our sash And the other thing we could have thought about maybe here would have been potentially going for a Heal pulse just to give us a little bit of health back because the next turn when the metagross comes back onto the field It does make things a little bit more difficult for us Maneuvering round that because it will outspeed A type of finny which is the big thing but we can protect and I see wind again thunder actually coming out for Kyle And it does actually make contact which is pretty big for my opponent is gonna get the type of finny there. Okay, so I think one of the things we could potentially do is get our incineroar onto the field now We've got access to fake out as well, which is quite nice And then if the metagross does make an appearance we can double intimidate it before doing anything else with Rayquaza Yeah, it's gonna be the metagross Metagross That's not like super straightforward from this point at all I'm kind of tempted to switch incineroar right back out for lander us But I probably am better off going for fake out into the metagross and Just dragging a cent in the Kyoga Although I do really want to get I do really want to go for the Sword stance here as well Because if we keep incineroar in I Just don't want to take an ice punch. I don't want to take an ice beam either but a dragon ascent Oh, man. I don't think I've locked it in in time This is annoying requires a protect. Okay. We're just gonna protect. I'm gonna lose Incineroar okay metagross protecting maybe Kyoga protects as well That's frustrating for us. That is super frustrating for us As we see an origin pulse come out. We get away with it. No, we don't get away with it It's gonna take down incineroar for sure Okay I think the one thing is though that we've got kind of going for us here is that It's really frustrating point to everyone make sure you keep an eye on your timer don't be so hesitant with moves Damn damn damn we could have we could have got the dragon ascent onto the Kyoga would have made things so much easier for us We do get another intimidate onto the metagross here. Now. I do think we could probably just earthquake I'm dragging the scent into the Kyoga now the metagross has got a feel Like it doesn't want to switch out It's not taking either target down because we've got the sash there We just have to hope that a dragon is sent in the earthquakes enough to get This Rick this Kyoga, which it definitely will be 100% As he has punch wise it into where you going into metagross it's into a request that will take us down Oh, it doesn't even take us down to our sash after two dragon a sense as well. It's pretty big So we are able to get this earthquake probably isn't enough to get the the metagross But at the same time we do have the tectonic rage We can take advantage of next turn of just depend on what my opponent's last Pokemon is here So even after the misclick we might be able to kind of pull a win out Which I'm hoping we can because it's always it's always frustrating when like that happens. It's You just kind of Not paying as much attention as you can need to be We are seeing ultra necrosma come out now. That is a bit unfortunate. Now. We can get another earthquake off here I think we've got to try and get the earthquake off and protect Rick wise I keep these this Delta stream up as long as possible and just hope that lander is can take Hopefully my opponent doesn't double in to the lander is here because that's one thing that they could do They could ultra burst doubling to the lander us and That would that would be Bad for us because as long as we can get the earthquake onto the metagross is next turn and we've got lander And Rick was out on the field. There's a good chance. We can close this one up to on one But it's just about keeping the Delta stream up active now And hope there's no double into the lander us But a punch. Okay, so that's that's good for us photon geyser. We should take this with lander us So this is what we want situation wise So close Too close for comfort. Honestly We do and are going to be able to get this metagross get some nice damage on to the ultra necrosis and Fortunately, it can only target one thing now So we can drag and ascent and we can go for the tectonic rage into it and we should be able to close this one up, which We get away with but It's a good thing just to make sure, you know, like it's always said players always say, you know Never give up until the very end as long as you've gotten out and even sometimes when it doesn't feel like you've gotten out You've got to play To every out that you've got don't hit the forfeit button Try and play things out and we are gonna see if the z move like I say it can only be into one target And no matter which target it's into now The other one is gonna pick up the knockout onto alternate cosmic We will have to cut this z move obviously, so we'll come back when we see which targets going into Okay into the Rayquaza here, I'm gonna be enough to pick up the knockout, but Ray's putting a lot of work this game A huge nuclear explosion Such a cool animation that in bit really is Ray goes down and we'll just return the favor with a tectonic rage just to make sure With our landeris that we are able to take this thing down and landeris theory and doing some nice work here as well Especially with that the delta stream mysterious air protecting it all the way So there we go, and that will wrap up game one for us, which is perfect It wasn't perfect because we had the time out, but I mean that's the thing one of the things just As we go forward. Oh no, what's what's happened? What's happened? No, nothing's happened. It looked like the screen for us So Thankfully Oh, I don't know if it is freezing. It feels like it's all stuttery Hopefully it doesn't come across like that on the recording. That would be a nightmare But it does look like it's I'm just gonna plug my capture card in just to make sure that everything's working. All right Just to make sure and there we go. Yeah, so good game to my opponent We'll hop into our next one and hopefully it is just as entertaining as that one was for you all at home watching Right kicking off. I guess we better do some music What music are we gonna go for? Let's see Nekrosma version two and homage to that z move that we've just had that I thought we were done with after the last two weeks, but we've got our next Let's hop into team preview Right our next opponent is running a dongwings nekrosma Sogaleo not a call you see very often for restricteds there the tapu finny incinero salamence and landeris therian, so we've got a few Copy pokemon on each side of the field. You've got the the tapu finny there It's going to be the icy wind support a probably natures madness there as well Haze potentially to help shut down set up the targets the restricted combination here We've got the dongwings nekrosma going to be ultra nekrosma more than likely and then the sogaleo Like I said, it's not really a common call that you see a lot of the time But the sogaleo does a nice job at protecting the ultra nekrosma once it has Ultra burst and especially from things like zernius and other fairies that do threaten it because of its dragon type And you've got the support there triple intimidate man Do you ever wish you had a competitive or a defiant pokemon on your team? And but there's intimidate support fake out support from the incinero Then the tailwind support from the salamence is probably going to be the predominant speed control for my opponent And like I say the triple intimidate there Right. How are we going to set up against this? I think at finny's quite important for us here to just disrupt my opponent They've got two pokemon three pokemon really that are weak to that ice type attack in icy wind So if we can support that it'd be very nice for us. I think we will lead finny Um, I think we'll go with incinero Lander us we definitely Probably need and also our mega ray as well is going to be useful here Um, so we'll lock in with those and we'll get straight into this next one again We're leaving the zernius out, but maybe maybe it's zernius's day tomorrow And we have featured quite a lot of zernius over the last two weeks So that's what was like the the pole when I put it up It looked like groud only velta was going to win as like great excellent We're going to feature something other than zernius and it's not that I don't like zernius It's just nice to mix it up a little bit But when it came back extra I was like oh we're going to have Another zernius team to feature this week There's going to be a lot of the same elements in the team because you need certain elements to Have zernius work in a certain way, especially when you've got it paired with something like Requires a um, so I was a little bit In two minds with whether it was the right team to bring But I think it'll be a lot of fun and like I say I've got some builds of my own that are going to be fun to feature next week And then any suggestions from you guys are always always welcome. So Right, we've got the sogaleo And the ultranacrosm here I think one thing we could potentially do the sogaleo is difficult to deal with because we can't Drop its stats at all even without icy winds support And now we can go icy winds to get the ultranacrosm And I think fake out into the sogaleo this could lead to us potentially taking An earth power from this dawn wings. It's going to ultra burst now But we've got to try and get ourselves in a decent position for the late game getting in something like requiser and Lander is especially for that sogaleo is going to be huge for us here We do get the fake out into that sogaleo That's the earth power as we expected Going to do nice big damage Not quite take us down to our berry, which is a little bit unfortunate But we do get the icy wind just to chip away everything Reduce the speed on the ultranacrosm and more than anything else right now The problem is I kind of I like I would love nature's madness here But on this type of finny we've got Skulled because we can take advantage of that with requiser, especially if there's a primal ground on the field um Could just go for another icy wind Try to get in landeris. It's just I'd rather get landeris in for free Rather than bring it in and potentially taking a big attack here um And I know it does mean probably losing our incineroar, but it might be the the best thing to do in this situation So we can get our pokemon in fresh. We're going to see z moves straight away fired out from this ultranacrosm now Without the psychic terrain. It's not going to be enough to take down Um the finny so we should be all right, but we'll have to cut obviously once again finny here We should be able to take it. This should just poke her very hopefully Go so slow doesn't it? We know how slow it goes, but yeah, we are able to take it at least We do get another icy wind off It's not going to be so helpful against the toga leo But it really helps against that ultranacrosm that's sitting on the field right now We're going to see the toga leo maybe super power here Into the incineroar or just go I'll charge. Okay. I want to get rid of that finny Oh, maybe predicting Something else to come in critical hit there a bit unfortunate I don't know if we would have survived that but either way it is slightly unfortunate for us to Have to deal with that Okay, all right. Well, we'll be able to get landers in now. We put a lot of pressure onto that soga leo um And the ultranacrosm is going to feel Pretty threatened here. I feel Now I don't think a normal earthquake is going to be enough to get the soga leo Um So one of the things you could do is get rikwaza in It's just we potentially take a big attack from the ultranacrosm at the same time, which I'm not really keen on doing um Hmm I wonder if an icy wind Because we will outspeed the cosmo now with finny so another icy wind in just an earthquake It's going to be enough here to deal with everything I think i'm just going to do that like we should outspeed ultranacrosm with a type of finny So we should be able to get an earthquake icy wind off instead of all going to come in cycling intimidate support And we set those speed drops on the lacrosm Which is a little bit of a drawback for us, but soga leo just going to protect this team. Which is fine I think the the worst thing is that we're earthquakeing our own type of finny Which is never something that we really want to be doing but at the same time It was like the trade-off do we switch in rikwaza which might have been the best thing to do there um Finny taking that pretty comfortably though. So it's not too bad Now we've got to protect with landers here And we're probably going to see a wild charge in on our type of finny There's not really much we can do to get around the potential um Oh, this is this is real real tough. Um, I mean we could here's And just go for that tectonic rage just in case we don't see A fake out, but it's so easy just to fake out landers and attack into it or fake out and wild charge But it's still it's still not over. It's still not over. Well with rikwaza in the back We've still got an opportunity to try and do some stuff. We're going to see the fake out Yeah into the lander us there does you double a and we actually get the hairs off So it's nice. We get rid of that intimidate drop that we've gotten to Landers stencil strike You're going to be into Where you're going to be into let's see. Oh, it's into lander us We do just take it and that's quite it's quite good for us there. Um, now we can heal pulse lander us And I think this turn is where we go for that tectonic rage into the saga lao Be nice if it's kind of predicted maybe an earthquake again and wide guarded That will be ideal, but I don't see it happening Hmm. Yeah, it's the protector. We'll probably see The u-turn from the the incident or now we are going to be able to get some decent damage off on to this saga lao for sure Problem is though hitting through the protect. I don't know if it'll be an earthquake range the next turn But we will see Probably not and there's a heal pulse. We do get into lander us What's this incident are all going to do? I would imagine it utens So it's got the intimidating the back to bring in again We're going to see a knock off actually into lander us but not doing too much damage there So we're going to be able to get at least an earthquake and a heal pulse off once again of that type of finny which should remove the incident and potentially the the the saga lao and not massively confident because saga lao is just so bulky, but we're not intimidated so The likelihood is that we should be able to get it. There's the earthquake We've seen what the damage it does to type of finny. So we should hang on with type of finny here Oh saga lao hangs on by the skin of its teeth Oh That is that is frustrating but The health is the health is useful while charged. This is into finny. This will take us down. Okay Right now three pokemon left. It is damaged. It does hang on somehow Okay, the necrosma we can deal with I think one thing that we've probably got to do is Mega evolve and dragon ascent into the necrosma and just protect our lander us here Because with the sash as long as my opponent doesn't double into the requiser here We should be able to get um We should be able to close things up end game. I'm hoping Um, I think the worst thing for us right now would be to double up into the requiser What the heck is this custard berry? This is not what we want to see custard Soga lao what Okay, we just gotta hope they they they've went they've chased the lander us Sunsteel strike into the lander us. So we're definitely going to be able to get Doubling into that slot. That's perfect for us Because we can extreme speed the soga lao the next turn to take it down before it can do any more damage And then we've got the earthquake potentially with requiser. We'll still have a sash with um The earthquake with lander us will still have a sash with requiser, which is always useful Um, it does depend on what my opponent's last pokemon is But again, we're kind of gone right down to the why here and pulling this back from what looked like Despair, but it's still not over. So we can't get it any ahead of ourselves Any more ahead of ourselves than we already are type of in earthquake And dragon descent will that be enough? What are we doing here? I think the problem with Okay, we'll extreme speed I'm all earthquake. I mean it's yeah I just want to see the soga lao protecting here No protect. So this should be enough to get down. Yeah, you get it Everything's lagging so much. Why is it lagging? Why is everything lagging? I hope it's not coming through in the video Too much and I'm sorry if I'm talking about the earthquake off. They should put finny into range for at least another Dragon ascent and we're just going to see him blast. It'll take us down to our sash Yeah, but another earthquake dragon ascent will be more than enough to take this thing down. I would imagine I think the thing that we probably want to do here is protect And just get that extra damage just to guarantee That we'll be able to take the finny down with that next turn It's just I'm a little bit wary that we go dragon ascent. Don't take it down It survives the berry prox and and then we lose requires and then we haven't got enough The following turn to take finny down with the earthquake. So I just wanted this here Why is it lagging so much? It's crazy lag. It's going on icy wind. There we go. Okay Landrush should be able to take this because of the mysterious air We've got from Rayquaza and then Rayquaza going to be able to finish this one up the next turn and even if not landrush should be sticking around for us to clean this one up and Allow us to take this one with another earthquake. So Out with the depths of despair We managed to be able to come back and take this game and um, I mean that's two games where we've had to deal with They've not been massively keen cut, but we've not give up and we went right to the end and we pulled out two wins Which is super nice. We got the crit there. I don't think it really mattered, but Very good game to my opponent and a nice way for us to end the episode to kick us off with this team this week And hopefully we can feature a lot more of the different elements of this team And maybe bring the zonius in tomorrow's episode, which is crazy because we've played two games today kicking off with the team And we haven't even featured zonius wonch, which is madness, but it's been a lot of fun guys Thank you so much for tuning in. I hope you've enjoyed today's episode And we'll be back for another one very soon. So until then take care of yourselves. Have a great day and bye. Bye