 Alright, Blood Moon, let's have a look at Blood Moon. Heh, can you stop this bab? Fucking hell, bro. Wait, what's the priest stuff? Shame it's not MP5? That's nice. That's pretty nice. Instantly shield target ally for 300, but sacrifice 300 of your own health in return after 2 sec. Is that it? Yeah, I guess you can break CC with it. I guess if there's not that many trinkets available, this is kind of nice, but... I guess it's a 5-minute call, that's not too bad. Yeah, you can't use one of the rings then, though. You have to see what other rings are available. This is kind of nice. You need to consider that Underworld Band exists, right? So the 10 Stams and... Is Underworld Band 14 shouted damage as well? I think it is. Yeah, so it's like you're losing 5 Stams. I think it's 4 Spirit or something like that. You're getting the intellect and you're getting the MP5. So like overall, I think this is better. But you could obviously only use one. This might not be too bad, you know? 300 shield is not terrible. It's not going to be affected by more. I wonder if you can get them all? I think the fact that it says unique equip means you can actually get them all, right? You just can't use them all at once. If you could only get one of them, then they wouldn't have the unique equipped, but instantly heal a target ally for 300, but sacrifice 300 of you in it. I mean, the priest one is just straight up better, right? Unless you can dispel it, that might be rough. So what? Everyone can just death shit now. I don't know if I like that. Literally, everyone just has the same thing, except priest who has a shield one, which says it's not affected by mortal, I guess. Everyone else is healing. Weird. Is it mage? It doesn't have one. Sorry, healing mage. You could probably macro this, right? So shield someone and instantly swap the trinket to not get combat. I wonder how long it lasts. What other things are there? Offhand, arcane nature. It's a pretty good feral mage. Geez, calm down. Adds five storm strike damage to your melee. Attacks damaging the target and its nearest allies. Does shamans have this shit as well or something? Or is it just they're calling it storm strike? Why do ferales get some spicy weapon? Knocks the target silly for two seconds. Bro, they got maestun, no. Wait, wait, we need to start at the start. I'm toted already. Okay, Hunter, let's see. A bow. Chance on hit increases strength by 50 for 15 sec. Kind of fast, doesn't it? Pretty not great. Increased pet crits. Chance by 1%. Your pet's crits cause you to gain mana with a high speed on it. Mage just has some damage rings. Paladin probably has some crits. Some damage sword. A two handed one that's just better. Anisha delayed explosion of blood and light. Causing 150 twilight damage to all targets for the 10 yards. Okay, boomer. Jesus. Healing ring for priests. Damage ring for shadow priests. Nice little shield trinket. Can't complain. Rose got 1.9 dagger. Two dagger. Interestingly, the off hand is slower than the main hand. Is that dumb? I feel like that's dumb, Jack. 1.4 off hand. Don't you want the off hand to be fast? I guess muti, yeah. Yeah, fair enough. Bladestorm barrier. Just chonky boy. The shaman privilege. Here's the 1.2k armor. More than an entire priest class. No worries. Enjoy your shield. Yeah. This is Monkess. Bloodstorm war totem. Why? Why? Why is it got maestun? Why is it got maestun? Here we damage trinket. Healing trinket. Locke got fire damage, shadow damage. So they get a bit more stats, but no regen. I don't actually really like the itemization of this. I think they've done well there. That's like their conscious of shadow needing mana. Your pet gains 20 stamina, 80 intellect. Oh my god, it's Voidstar Talisman. It almost is, anyway. Isn't there some, some, um, rune that makes you get a load of shit from your pet's stats? What was that? Here, look. This increases your spell damage and healing by a value of 10% of your demon pet's total stand plus int. So 10% is not that much as a 10 spell damage, basically. Be sure to delay the explosion of blood, doing airy damage, whatever. Dude, I don't understand. Why is everyone else's weapons just like normal people's weapons? And then like, the shaman 200 is just like full Steve Buscemi playing 200 fucking shaman tier player. It's like they know that the fucking community of players that actually play 200 fucking enhance are like dumbasses. So they just give them the most dumb shit. Sorry if I've pissed anyone off with that, but yeah, it was well. Epic staff for healers. Wait, is there more loot? I'm updating everything. Time for, is this the loot? Oh my god. Dude, how are they data mining so much? How have they fucked this up so bad, man? How have they fucked this up? Like, at least encrypt this shit, man. But staff, by the way. Healing spells, 35. Damage done by arcane spells. Is this for the little arcane mage healers? Staff will sometimes be able to shock a dead player back into life, cannot be used while in combat. Seems unnecessary. Druid staff, get the fuck out of here, bro. Fuck off. Some of them are red herrings, yeah. Damage plugs. Rocket cleaver. Sheesh. Hydra staff, allies underwater breathing. This is fucking useless. 23 frostras, we're gonna take this just for mages, man. Just to troll them. Big damn sword. This is higher top end, man, than this shit. That's so trolly. Epic fucking axes just shafted, man. What? Why is it 2.7 speed, bro? This is grossed. Question is, where's the fucking damage two-hander, boys? I mean, this is trash, right? Just like, forgot to do a damage two-hander, man. Good luck. Supercharged head chopper. What's the target for? Me. What if the proc chance on this is borked? Just spam proc this shit all the time and it's top deeps. Damage plugs will be 3.8 speed. The 2.7 is a red herring, you think? Man, this is, I mean, that's so troll. This is like the epic axe, right? Somebody's sitting there going, Everyone's gonna mold over this. And the fact that there's no cast of staff as well. Only like arcane spells. Greater insignia. Wait, what is this? Removes all movement impairing effects and all effects. That's nutty. So it's not class specific anymore. A polearm. Automatic crab pummeler. Oh, we've got some more stuff here. We've got a casted dagger. Got some armor on it. Stammin' int. Leasing the amount of dam. Very quick sword. Interesting. And a very slow fist. Reduces all resistances by 45. And increasing all spell damage taken by 6%. Jeez. Is this like a tank item, honestly? Or is it just gonna own for, uh, for rogues or whatever? Enhanced shaman. Yeah, man. Fuck. That's sick. What the fuck? I don't wanna be on the end of that. 6% more spell damage for the raid, right? It's nutty. Toxic Revenger 2 Kiki Move. There's a lot of proc items, isn't there? Punctures target, lowering armor. Increased defense. Attack power. Healer offhand. DPS offhand. Honestly, there's no good offhand, is there? By the looks of it. Where's the offhands? There must be more, right? There's no way this is the only offhand. Like if you're running this, you're gonna want an offhand. I mean, there's no way it's just this. Like, where's the stats? Sam targets weapon for 5 seconds. Wait, there's no way you can... No, it's an axe, look. It's not held enough. And I was gonna say, imagine you can run this as a caster. And then you can just whack people as the caster and get a chance to disarm. That'd be fucking nuts. Uh, you got the epic gun. 2.9 speed. A lot of epics. Wand. Oh my god, the wand is trash. The wand is giga trash. Omega trash. Eternally trash. 2 speed, by the way. And there's a 1.5 speed one as well. 9 damage and healing. 8 int, mate. My current wand is 5 int, and it's 1.2 speed. And I'm definitely not replacing it. Kiki, stop. Amulets. Okay, here we go. That's nice for shadow. Piston pendant. Nice healing. One as well, but no Stam on it. So I think you'd probably be running this as disc as well. Kiki. Kiki. Stop. Obviously a little tank, a little DPS one. Some cloaks. Bit of Damm, Stam, int. Standard, good stuff. Nothing wrong there. A little healer one with regen on, but no Stam again. It's actually probably running this one. Although 2 MP5 is pretty nice. Rings. Rings are kind of bad, aren't they? Rings are really bad. That's really awkward. These are trash. I think so. You are actually going to want the underworld band. You're interested. Oh my goodness. Why am I... Yeah, that's very awkward. Yeah, the PvP event ring is good, but you need 2 rings, right? You don't really want to use this. So you'll probably be running the underworld band as your second ring. If you can get it. Trinkets. So more damage and healing than our current one. Releaming channels between 1 to 150 health into 1 to 150 mana. Every one sec for 10 sec. I wonder if this is going to be like... If this is going to be like... What's it face? Oh! I'll be there. I farmed the end of the... Oh my goodness, we missed so much. Holy. Okay. We've got a fair bit to go through still. I wonder if this is going to be like Skull of Impending Doom, where the Skull rolls a percentage, like a number, at the start, and all of the ticks of that number. So if you roll like a 1 or something, then you can just cancel it. And I also wonder if this is a straight channel, or if you can just use it and it ticks. Because imagine you... Imagine you roll like a 1, right? You're channeling. You're going to drop combat. You might as well just drink. Yeah, it's going to be like an evocation. But if you roll a bad one, you can... And then it's the same every tick. You can just stop, right? There's no point. Although to be fair, if you roll a 150, that's 1.5k health. Increases attack by 5%, you may be able to push this experiment further. Interesting. Pill bottle. Nice spirit. Nice regen. Wow. Really nice regen on this trinket. And nature resistance. Makes target ally immune to snare and immobilizing effects for the next five seconds. Also removes... Wow, that's really good. The little freedom trinket. Geez. That's crazy good. I'm sure it works on yourself, right? And then a little tank trinket. This is kind of nice. Maybe into rogues. Turn you into a trog. And then battle chicken by the looks of it. Cloth armor. None from raid. Interesting. A little damage and healing shoulder with extra armor. A lot of it has extra armor on. That's nice. Healer chest with a lot of mana per five on the set. That's interesting. Sadly it's got boots in it, right? So you can't really run this because you need to use the epic PS boots. So that's a shame. You're going to be running two set only. This one's got additional armor. So I think you're going to be running this as a healer anyway. Yeah, you'll be running the tailoring helm and tailoring boots for sure. Irradiated robe. What the fuck is this? This is like full PvE boy mode, right? This is like glass cannon robe. Holy shit. This is the PvP one. Two set minus five stamp. That's so troll. This is good. This is healer version. Not good. No stamp. It's sad. A lot of it. I think disc is not actually in a very good spot. It's all just even looking at the loot. Like the talents aren't great. The loot isn't great. Like double double spell is going to have to carry us hard because disc is not looking fantastic. This phase boys. Shadow looking good, but disc is not. I saw there are some new clock boots with 1% hits. So why would you run tailoring boots? Because you're not running the tailoring boots with 1% hit. You're running them for the 30% less damage taken on use, which is going to be used at level 60. It's literally the most game-breaking shit ever. Extra armor. Dude, so many items with extra armor. This is fantastic. Again, more caster healer things with no stamina on is unfortunate. So you're going to be running something. These are good. Waste with hit on. This is really nice. This is definitely worth picking up. We've got the set legs. Hyperconductive skirt. It's probably the one to go for. Extra 1% hit. So worst case scenario, you'll have 3% hit, right? You get the belt. You have the two set from your set. And then you'll have the boots with the 1%. Dude, these irradiated ones are fucking crazy, man. Kind of hope they just make the tailoring boots ineffective above level 20. I don't know why they wouldn't just make them upgradable. It's really strange. Tiddic walkers. Kind of bad. Leather armor. Oh man, I'm not even at height for leather armor, bro. Did we do the Arathi base and loot yet? No. Nice braces with the hit on. There's so much hit on the thingy items. It's crazy. I guess melee needs more hit. Oh my god, look at these 21 agility, by the way. Nimble trip. Dude, these are crazy. What's my belly? Right. I mean, male is just not that interesting, is it? Stealth plus one. Where did I miss a stealth plus one? Right here. It increases your effective stealth level by one. Not the worst. And plus five daggers. Man, it's so much good loot. What the hell? Wait, male gets... Oh my goodness. What is this, bro? The little edge masters. Imagine getting this and edge masters. Are the braces all bad? I don't even see the priest braces. I didn't take note. Let's see. Cloth armor. Wrists. I mean, yeah, they're okay. It's not amazing, is it? Right, what are we down to here? I don't even want to look at plate, man. I feel like the plate gear always has so much fucking stats on it. What is this? 20 to 22 damage. What? Calm the fuck down. Right, that's any of the loot. Where's the Arathi base and loot, though? There's a good enough to skip Walson Gulch or Rep Farm. Where's the Walson Gulch ones even? You have to see that shit. Compare. Where's the braces, man? Did I miss them? Yeah, wrists. Yeah, these are not bad, right? Did anyone have a Arathi base and loot? Or was there not one? I want to see the fucking priest thing updated, man. Nope.