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Making Game Menus with Scaleform & UDK Pt. 1

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Published on May 30, 2010

This is the first in a series demonstrating how to easily make menus for your Unreal Engine games using any Flash program, thanks to Scaleform technology which is now integrated into the Unreal Development Kit. Over the course of the series I will show you:

-How simple it is to get a menu up and running as your game's front end, even for artists!
-Adding a mid game pop-up menu
-Use of CLIK widgets, to get instant communication with UnrealScript
-What programs you can use to make your GUIs
-Flash Crash Course including buttons, movie clips, actionscript & animation
-Creating a Map to put your Flash in, including Cinematics & a slick game logo
-Workflows & Best Practices
-Unusual things you can accomplish with Flash & Scaleform that you couldn't with UIScenes
& more :)

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