 And so Verena really what happened was I was doing an at lead chat a leadership chat in education for on my Twitter feed And out of the corner of my eye on my home I saw that you had tweeted and the last time I had seen you was during the Twitter versus zombies I hadn't really seen anything from you since then and I just saw that you were talking about these ideas And so I kind of popped over to the Verena and started talking to her While my students were talking in the Twitter chat But isn't it amazing that from that little I mean really split second out of the corner of my eye Verena split second response to me when she included me in the response and said Adley at a Kaley G to this because she's got some ideas We are live Welcome to gamified ooke for March 26 2014 my name is Verena Roberts, and I'm the game maker host for today along with Colin Osterhout This is the first webinar of the day dedicated to exploring games-based learning Hey, my name is Akshay, and I'm going to be talking about what really is gamified Gamefire is a huge project that has been taking on the way in the past month Gamefire is a group of students and educators who are testing and evaluating serious games We are finding different types of games to help with any kind of subject or class a student might need help with or a teacher might need A better way to teach a class Students have been finding and testing games and then running our view along with this overall performance Then an educator comes in and also test the game and reviews it to show how the educator and student evaluation ranked the game The purpose of gamefire is to create our own encyclopedia of serious games that can change the world