 All right, I can finally talk again. So let's let's say stuff Looking at your email. I'm also old and sick and confused You said you had a lot of thoughts about the robot gun pose and this is what you came up with I'm totally confused because I have this and this and I'm not sure what you mean with the gun pose and This is what you came up with. So maybe you're missing an attachment. I only have two attachments I don't know. Let me know. This is probably me being Old and confused other than that when you say the hands a bit too clean What do you mean? I'm don't make it dirty and how so by clean It's usually clean stuff is when like imagine that hand is down here You know behind it whatever behind the door and then it kind of goes up and it will kind of just kind of rest there It's almost like a mechanical clicking of from here to here And if you if you touch something if you want to hold on to something it could be like those fingers might get there first and Then you would have over I don't know seven frames an adjustment where you can feel the tightening of the hand The palm is actually really now resting on on the door. Yeah, whatever example would be for hand contact But something where the hand doesn't just get to the object and then stops Like imagine you grabbing a bottle but not like forcefully and quick It's just you grab something you put your hand there But then you have to have a slight adjustment and then you have the actual grip when you lift differences So there's all kinds of stuff that you can add to make it just less clean basically, but if I go back here Like actually this will be a great example, too I wish just So if you look at your hand here That that super clean has the eye goes from this pose Boom and then that's it. There is no like you can see how this is straight and the stay straight Versus you could get to this You know in the pose like that fingers somewhat curled around and over maybe 10 frames as she lowers And as this elbow goes lower as well, then you get to this with the thumb adjustments Maybe it's like curling over the fingers But you can also see how The hand is not really visible so just even just silhouette wise. This might be too much to show your arm like this You know, she ends up being too like howdy cowboy like So you might have to go in like that which might not be enough room So you might have to see how she shifts over this way you might have to shift over to the left Which you could she could do this Take that step and then because of that step. It's this leg Sorry Readjust here. I like this program for critiquing, but I wish it was a couple presets of sizes Anyway, we're just drawing off-screen was that Basically, it would be cool to shift over this way so that your body like her butt is here Her back is here so that you have a bit of this So You know, she can have her hand like that. That's maybe a bit more cliche a woman like but you know That could be something so elbows in and now you see the forearm and you see the clean silhouette of the of the wrist And by doing that so when she takes a step here See how you swing over to lean over this leg, which is fine But what if you don't do that you stay there and when she takes a step It's actually the step and this leg that pushes this way for her then instead of going this way She leans over this way and then when she goes this way Instead of you doing just a rotation here Actually would be nice because then you push off with this leg and she translates over for a weight shift to get into this Which would also add some more complexity and everything. I think that would be kind of neat and Don't forget translates here as well. This seems ever so slightly One-two rotating off the feet So you have this pivoting over then we get to this foot Then we put over this foot and then we pivot. Yeah, this one's not too bad. That's a good shift there But this and this feels a bit too one two clean Rotations pivoting over the legs This is also a bit too in sync where your hand and chest moving at the same time Like you'd be like this and then she would turn her head first So, you know, she could be like this But that chin pointing this way will be pointing this way and only then would this come into play That's cool like that though this lean back is a bit simple when I look at this I Don't feel the hits Like the hit not that she has to hit the wall But you want to feel something where the chest reacts and then the head reacts. They will be separate I think this is good. I wonder if you almost push it slightly more for a little bit of a offset Just something where we were headed away away from like straight away from the camera in a Perspective that doesn't really add much from here to here. This was almost like she's scaling back So, you know, if you look at your route, it's almost like it was who goes perfectly away from us Maybe you can do And I'll play try to play around with maybe a bit more to the side with a slight wire rotation So she hits this on one but cheek and then as she rests here Then she puts the second but she gone to be flat on us anything so it's not always super flat during movements That's not too bad. Could you also next time submit? Which I can totally do here. Sorry, I just opened them separately in the program, but What's the word like one after the other I can open them in quick time do it myself never mind I can do it myself But those are the notes for this guy and then this one That feels a bit fast Right there That over feels a bit rushed Like she comes down stops moves over stops and then starts the line if you can Like this is all cool. I love all this But even her arms down are fast whoop like she's trying to get them off screen And also intersecting a lot That's cool. I like that that off-screen grab though. That's great But then she gets very simple where she has that Move back with the head that seems mostly in here not much in here And then it's just kind of nothing there, you know So I think you're definitely headed in the right direction. It's just but you're inching there You got to take some bolder steps in terms of You can start, you know offsetting things even like shoulder stuff is not offset You can start that in your initial in your passes to put offsets think about Wait if she leans over how that head might lean on this not just Piece of straight you want to feel contact through here? I mean she does all this here imagine That grabbing here that might still be a slight pivot off the root of her bunzees She could rotate and kind of not inch around and scoot around but some things with does it's not just Translate down now. I'm done. I'm doing nothing with the root anymore because that's just all in here. So I'm not sure how you Do processes if you kept shooting reference or if you have new reference for this, you know I would always reshoot reference like now you're in this stage Well, let me shoot reference with this this angle and and that's exactly what you're gonna shoot You find something where you lean against it and you do all those moves and you do those moves 20 times Just to see what happens and you can pick up things here and there for complexity So yeah, I would make sure that you start offsetting things that this down is not as simple like she comes down And that's kind of it so and then transitioning into this not so it's not so one two and Then this here fills with simple to this that that nick the head back feels like it's just a translate back It doesn't involve any of this and any of this So just keep going with mechanics. All right. Thanks All right There's an email you can sign up you can start whenever you want you can submit whatever you want You get 16 submissions either way a like and subscribe would be awesome. All right. Thank you