 Hey there team, welcome to GameDevAcademy, I'm Shane and I wanted to drop this video in here so that people didn't think that I was stopping the Blueprints breakout series but I am changing the format for the second half of that series and I will explain to you why in this video. So what I've been doing so far is releasing those videos one at a time each week and I think that's a pretty good way of doing it. The problem is that the YouTube algorithm does not agree with me and through releasing this series it's been kind of killing my channel over time to the point where I need to change it. So those of you that are following week by week I want to say thank you, it's been really cool sticking your name on the register every week, getting you sorted into the house and putting those on and that's really cool, I really like that regular interaction but moving forward I think what I'm going to have to do is just release longer tutorials when they're finished which means that there's going to be a longer wait between my video uploads but when they do get uploaded you'll get the completed tutorial instead of seeing it piecemeal and having to wait to get completed tutorials. That doesn't mean that I'll be putting less content out, those of you that are supporting me on Patreon I appreciate that so much and I will continue to put out the same amount of content but it will just appear less regularly so instead of doing a 10 minute video each week it might be a 3 hour video every 2 months. So I don't want you to think that I'm just kind of slinking off into retirement, the videos are still coming but in just a slightly different format and there is a good reason for this in the last year since putting up the Unreal Engine tutorial for beginners I've seen some really nice growth on the channel to the point where it's not outside of the realms of possibility that maybe one day I could go full-time on YouTube and just do this as a job which would be amazing. Imagine just being able to sit here in this room it's a small room it's got dodgy wall I'd put something nice on the wall but that could happen but unfortunately since I've been doing this weekly format that's declined and now it looks less possible than perhaps it once did which is a little bit soul-destroying I'm sure you can appreciate that pushing so anyway the point of this video was just to let you know what's happening the next upload for me is going to be the rest of the breakout tutorial series where we're going to make it look pretty and add the other features in it's going to be ace I promise and that will come as the full thing so it will start from step one where we create the project and go right through to where it looks pretty and I don't know how long that video is going to be it might even be longer than the four and a half hour video that I did from a previous Unreal Engine 4 tutorial we'll see but I hope it's not that long because that takes so long to edit so long anyway the final thing that I want to do in this video is just to say thank you thanks for watching the videos thanks for supporting on Patreon thanks for chatting with me in the comments thanks for joining me on discord that really helps it all helps me to grow the channel into something that I hope can be more sustainable so thanks so much I haven't forgot about yet there are more videos coming in this series and I can't wait to get them out to you so I'll see you in the next one