 Arguable you know best two in the game right and combat made it in as the final qualified player for the entirety of final I'm gonna say combat and he he has more than Really proven his worth in this tournament bracket. He has gone through the gauntlet. He remains in the bracket right now This is the later stages of the tournament players battling out for top four status. Let's get this started Whoa, Jackie jacks. I was kidding. You better hope so Down season we miss some context. Let's not go down that rubber hole. Well, either way We're kick-starting things that is gonna be outtake versus upgraded a matchup that we were more than ready to see these 100% white all this is top two These are the best two characters in the game without question right now But just how the how much they bring to the table but so far both players really Looks like the damage has kind of been in combat's favor so far, but That might only last so long upgraded has been on quite the tear today the grab coming forward again Combat with a comfortable start here in round one Corner pressure. Oh, that's where he's wanted to be full combo damage Not quite enough to get the kill, but it will be damn close. It's combat takes the first round This loser's quarterfinal here in this top eight Let's take a while to get some of this momentum going tries to answer back for the leap But a little bit too slow on the mark a wonderful throw tech the down three just to steal the turn away escape failed And that's because combat with this back to the wall went for a forward grab It's the next level of throws at the level of play go for the unpredictable option Back to we're just straight back to midscreen in the blink of an eye here We are again walk up grab the mini mid to the jacket. It's a sweet spot. It's where Johnny Cage wants to be He has the range advantage. You can go in for those punishes all the in between We're gonna get a full screen situation again But it's no there is no full screen that combat wants any pattern No force balls to be had he wants to be point blank. He wants to end this game right now, but here comes deoxys Yes, I don't really blow it's possible We see him backing up trying to bait swing up combat on wake up, but now chip damage a very serious threat But there we go the buffer from deoxys perfect spacing buffering buttons in this game Doing it from a range where the only way they'll come out is if they hit and if they hit You can just buffer the max damage option and on with nothing happens Oh, the good lucky stuff from deoxys and the comeback I mean, I'm not surprised he made the comeback because it's deoxys, but it's still stamina press He was so far behind on life. Yes, it cost him his fatal blow, but absolutely worth it 1000% for now combat fighting back sticking out those clothes once again watching star out of nowhere. Hello Again two times in a row doing some respectable damage at the same time riding star the strength of it is that it's safe on block If you out the fire There comes the pressure restand situation deoxys You barely even saw the duck come out That was like Neo dodging bullets in the matrix levels of microduck trying to tell you when you're ready You won't have to all right. Oh, no. No that execution error Could have been a lot more punishing than it actually was that's a stupid jump punch as well for Johnny Cage combat Making his jump into really ambiguous Now here we go Looking for the forcefuls again airborne back-to-back And again, you see it. Oh watch out for the whiff mate that one was close both players. Oh, it's a week with the confirm Oh my goodness the clutch coming out from combat Johnny Cage the original fatal blow cancel character still has those crispy conversions You said it right that was a clean confirmed combat He went for that knee into the council, you know, he was looking for just that to just at the very least be blocked Saw it hit saw that deoxys had jumped and was ready to convert that was perfect Looks like they're going back in again I know we could potentially try and lower those health bars, but the reality is this is late in the tournament No interruptions. I mean, um, yeah, it's a shame that the graphics obviously are overlapped But we're we're final combat. We are absolutely in the latest stages We do not want to take these players out of the zone under no circumstances, but there's an immediate confirm again deoxys All right. Yeah, we're just gonna cash out some damage almost immediately and remove it from place That might be the first time I've ever seen that interactable combo didn't you I Legibly can't think of a single time. Oh the pickup rising star. It's good No need to amper yet though the bar really important staggers the individual hits those kind of single hits to me If you stuck to the string great But if not have to just roll with it take the plus frames or anything you can get the grabs gonna connect again So many highs deoxys Just in case he sticks out a string. It's not worth trying to with punish. Let's you walk right into it And it's that patient game very minimal force balls will come out from combat because again all it takes is one touch Kinda like this and there it is around down again deoxys gonna take it That's exactly why you're gonna be seeing combat being careful to throw these projectiles You throw one at a bad time and Jackie has just jumped all up in your face and you've lost like 30% of your life Into a situation you don't want to be it Now this is that scary moment. What's your toes? Gonna get clipped here comes all that damage again the flawless block on the anti air But no meter to up three or up two Yes combat responding kind There's a thing or two about that himself And this is a big leap for combat to have a throw tech But even at this point even like the percent or two of damage is enough for combat to keep the lead going try to anti Yeah, but a little bit too late. Oh, is that a drop from deoxys or trying to bait on the breakaway? I wonder trying sometimes Yep Unlikely deoxys is gonna use breakaway there. I mean the reality to make a comeback Yes, the fatal blows and play but it deemed a bit more useful going into the next round with more resources And now everything we need the clean blast into the air breakaways forced again combat Not in a good position. You don't want to be out of defensive bar against Jackie because this happens. Oh My all over the shop deoxys just slide in here there and everywhere combat trying to fight back But down over half life and we've only just started the round and it's the pressure over and over instant jump into the low It's just so risky to block a low when the jump-ins come as often as they do Oh Could have definitely been potentially more damage on the table signs of potentially combat being a bit nervous Max range dash punch into the crushing blow and now is a swift way to turn around Dioxys looking good It looks like I think the players are now being taught about wearing the health bars Happy they let the match rock though as opposed to just like taking them out of it We're gonna be going and sorting that out most likely but still one game apiece This is exactly what we're expecting to see you know that we have seen game fives all day And that's to be expected when you get to this level of competition, but still it has been pretty Incredible there's a minimal amount of the force balls coming out from combat This is normally a variation that you see picked because of the zoning because of the ranged game But combat I don't really that kind of match up. He wants to play he wants to have the safety and the damage Yeah, but it's all about rising star having that poke up close that you can do safe Yes, you can make it with if you have the matchup knowledge in in certain situations. It's not safe But combat he's really gonna put himself in those positions This is as close as I think we expect it But that's the thing whenever you watch combat play like I don't think he really cares about the force balls Oh, yeah, he would use them, but he's I definitely think he's playing this variation for rising star So you have to remember the reason that's such a big deal for Johnny Cage is it's effectively like his fast mid, right? It's safe on block. There's no gap when you amp it But almost immediately deoxys has other plans and it kind of makes total sense You know your choice is to go in almost immediately. She has a rush down queen The entire reason you pick this variation tries to flawless block, but the whip Combat doesn't want to overextend the grab is gonna be good full screen again But that's only gonna last for so long against a character like this The force balls coming out at a safe range, but just like that. He's waiting for the jump in Combat rising star ship by chip so far both players on similar meter at the same time And very few grabs all about those buttons taking it in turn to know one after the other I press you press That kind of just to reset the neutral but then again. Oh, okay. Oh Wow that clean interruption from combat if you wonder You can see it again. There's the bait the flawless block. The op just was ready for it. Oh That's generally surprising even more surprising that deoxys did not answer that grease kick He had the bar for it That would have been a full combo with the health that I left who knows maybe it would have been a little bit more But the choice isn't gonna be his fatal blow comes out and fatal blow being used here means no Cancels are available later I feel like even though it was the first game It's not been the most important thing. I feel like in this kind of matchup You just want to take the round you lose the cancel sure But at least you get the round on it and no one come back He's been so good at just those standing jabs to interrupt all this dash This jump stuff from deoxys. It's so useful. It's hard to do that too. You have to just make the decision now She's not gonna go for that double Airshot the end does obviously like exactly there that was deoxys calling out that standing jab that combat's been going for Expected combat to interrupt He was right on the money and he punished him for it bit of a funky wake-up situation there from combat Maybe trying to chase down a preemptive leap, but at this health deoxys does definitely need to be worried One of the last bars about to make it spend by the time this rounds over We're definitely gonna get at least one more back there. It is the combat He's just looking at close things out rising star comes out a clutch breakaway from deoxys But at this point it might not be enough We are trying go for the overhead on me. It's down one Both players smiles around I mean these are two players that have a lot of fun with the game Especially when they're against each other. They're two, you know, young bloods very high execution Play a million miles now cut from the same clock. Oh, yeah, I'm still like the modern community Play this well, but also still be somewhat like hard about it, but I can guarantee you beneath those smiles There are absolute seriousness They haven't come this far just to lose here and lose of course But it looks like it's real Side switch back to mid screen and a high damage at the same time a down one squeezed out to strong armor turning Combat's gonna get it meter completely identical oh Eventually some flawless books coming out another confirmed that punch And that's a breakaway expensive way to avoid damage, but the oxys has no choice but to do it. Oh And here again something combat has not been shy of Consistently knocking upgraded out of the air like that Oh my goodness the only plus frames but Combat tried to catch the oxen a jump and the fact that he jumped kept him Able to punish combat two bars of offense spent to keep the fatal blow a worthy trade And now it might help deoxys is what might be the final round for him going into this next game Definitely needs to get this wind to tie things up combat the one in the lead But he's clipped again. I mean I did say I was expecting to see a game five. This is exactly why But our combat spine back Not gonna let him get it that easily, but I confirm again watch out when you stick out launch three four Nice amount of optimization there Try to down to desperation down to combat and the immediate duck. This was all no father's game You say was it though? It's not quite over yet. Okay, the fatal blow is spent. That's gonna do a big chunk Now all combat needs is one good confirm into nut punch or a grab and a little bit more Absolutely can make this work, but it's gonna be tough. The officer says that fatal blow. Oh Don't wake up neutral jump shout to Dan Forden. Oh my god That was clutch on the last minute the wake-up jump down a little came out gave combat the strength he needed Takes the round and goes into match point Fitting really for the wake-up neutral jump. I think that was the size of them Oh, what was it nervous was that neutral duck on the desk punch? Unfortunately, she takes after a dad in that respect. You hate to see it but here comes the full combo All right knock down into corner pressure. This is where Jackie wants to be another grab The snowball effect begins here for combat who's just content to sit there and block He takes his chance to get a grab and it's a forward throw doesn't want to be too predictable Okay, we're gonna grab see it comes another one Deoxys he's looking good to take this game, but he did last time But that's the brawler spot completely misses, but not deterred combat goes immediately in for the grab Punish off with his head. I say and game five. We are on the way This is always coming down to just that last final decision back to fight It's like this is either to change character, which I do think it's unlikely more just to reset some time players at this level They'll go back to character select they'll go with the same characters in the same variations This is just to like not give your opponent too much momentum. Wait, what? It should go ahead I mean deoxys plays a lot of characters and this is game five like this is one game territory We're officially playing for one match and one match alone combat knows how to play the entire cast at the same time He's he's having a good hard think about it There are so many picks you could potentially have seen combat play this season alone I've seen him play all the very pretty much all the variations of Gears Johnny Cage in this day one We've seen Shang we've seen Baraka we've seen Cetrion Combat just he plays a lot of characters. What can I say? It looks like he's gonna be going back to it I imagine it's the outtake When someone's feeling momentum sometimes you just need to take it away And if that goes into the realms of character select and so be it yeah Combat's gonna go back to outtake the immediate dash in grab and we are indeed in our final game situation This is losers. So one of my is is going home combat did that just raw shadow kick He is trying to send a message for this last game That's it combat. He's the perfect blend of natural skill and just the largest risk you've ever seen He's just not afraid. He plays with his heart on his sleeve and it's reflected here Here comes the down three steal the turn deoxys gets a grab which could be the start of disaster Clips it again dash punch conversion. Any damage is good damage in this position Find that clip the low watch your feet again This is all guaranteed damage to that life lead even further put forward Deoxys gets the throw tech safety of the rising star combat still very much in the lead But this is Jackie. Oh my god that was clutch any other character would have fallen victim to it But the fatal blow and play deoxys can still make this come back any given moment One hit one hit blow will do it one hit deoxys is absolutely not out of this Oh, I could have been it going in for the leap the risky stuff into the low at the low two times in a row Match point for deoxys deoxys he is throwing the kitchen sink at him at this point He is pulling out all the stops What an offensive upgraded just so dangerous for making a comeback like that it's stars momentum It puts combat immediately on the back foot. He has to shake that up, but he gets hit by the leap anyway That's what comes back again. Oh big hit Breakaway at me has to come out 24% after a breakaway though. I mean that's still damage You don't want to take in the situation deoxys and to air the clean from combat gets a combo drop though That might be bad news commits the whole string anyway. It's gonna hit its mark Second bar spend it is deoxys Restan and the kick with no bar to kill, but it's so close Goes in for the jump in this might shred the hell from the dash punch at the last second We went all the distance there, but it's gonna be Jackie It's gonna be teoxys doing you are you proud and then some that was a crazy good series But shout out to combat