 Hello and welcome back to The Croft Box. My name is Brenton. Today we're on episode 20 of the Wizard101 Death Walkthrough. Last episode, if you haven't checked it out already, we finished off Crocatopia and this episode we are heading straight into Mali Bone, third world down the list. Sweet. So let's pop over to Mali Bone and talk to Private Kinchley. Private Kinchley gives you a winning salute. Welcome to Mali Bone Wizard. I'm under orders to direct you wherever you need to go. Sarcophagus, you'll need to speak with the curator in the museum. He'll know how to help. Okay, let's head over to the museum then. So yeah, this is Mali Bone. Great place. Map plus, thank you. Yeah, so what's that? Babbage. Oh, here's the um, I haven't been to Mali Bone forever. Here's the um, house thingy, my boy. Yeah, sure. Um, see Mali Bone, cool place, big island sort of thing. Yeah, let's head on into the museum and see what they need help with. A good day. Ah yes, we receive the sarcophagus and it is currently being processed for display. I'm sorry, you cannot see the sarcophagus even if the Croconomicon is within it. It's extremely fragile. We can't have the general public rummaging through the museum. Go talk to Mayor Pimsbury at Digmore Station. Only he can make exceptions. Well then, we should probably try and fix that then. So Digmore Station is kind of like the starting area. There's four areas off that. Um, Hyde Park, um, some others, Chelsea Court, The Iron Works. Um, and um, there's one other that I can't remember, but it's a side dungeon Kensington Place, is it? Something like that, I don't know. Let's say side, but so, I don't really care about that too much. We should actually get the Prospector Zeke quest while we're here. He's just here, hello. Hello, young wizard. Now I've seen you again. Are you liking Marleybone? I dropped them beetles off at the conservatory. Now I'm looking for ten stray cats. I've seen them running around everywhere. I bet I could find him a nice home. If you could chase him down and fetch him for me, I'd pay you handsomely for your help. Okay, now let's go and head over to Digmore Station. Uh, yeah. So, yeah. There's a telephone box there. Look at that. Um, for the five boxes events. Um, sweet. That's the crafter. So if you've done all the crafting quests, which I haven't on my death wizard, but usually I would recommend you do that sort of stuff. Um, that's where she is in Marleybone. So yeah, let's head over to Mayor Pimsbury, who is just over here. Okay. Um, down here is a secret trainer for those who don't know. Um, in order to get the master of your school badge, you need to get the things from him. Um, there's just stuff for minions. Death is sap health. Um, but yeah, there's all the others for them. Um, but yeah, let's head up to, uh, Bones. Sherlock Bones. Not to be mistaken by Mycroft and Pirate101. No need to explain. It's elementary. You've come from Wizard City, and the mayor sent you to help investigate the Olyri. Some things afoot in our fair city, and I've deduced the Olyris are behind it. Perhaps working for a far more sinister and hidden enemy, we must leave no stone unturned. I've had occasion to work with one called Ms. Conrail. Seek her out in Hyde Park and learn what you may. Okay, let's head over to Hyde Park. This is the first wee, um, quest of Malibun, basically. Um, first wee area, not quest. I'm so confused. It's like I'm, like, dead today, like. I've done so much. Um, let's skip the balloon car. I don't really care. Um, yeah. That music's kinda cool, though. I said I missed it, oh well. We, we, yeah, um, we're gonna go to To- Oh, thank you, yeah. They've been digging through it and running off with the flowers. If you would be so kind, could you bring them back to me? I would be- Ben sent you, has he? Even a great detective needs a hand now and there, ne? Oh, I'm nothing special. I just keep an eye on the neighborhood. That's how I learned an O'Leary is willing to part with some inside information. I've arranged a meeting with Baxter, but he's afraid the other O'Learies will catch on. A wizard like you should meet Baxter at the greenhouse near the fountains. He should give the goods on whatever those O'Learies are after. So, yeah, they recently changed the whole, whole of this area. She used to be way far away and we had to walk to get, um, there. So, yeah. Um, what have I got on my deck? I don't even know. He's got 525 health, so I think that's a vampire, but I'm gonna do Skeletal Pirate just because I can. Um, might as well. First battle might as well do that. Did he? Oh, he hicks me. He hicks me. Ah, um, sure, we'll just pass. That's fine, because I know Skeletal Pirate will definitely kill no matter what. What are you gonna do, weakness? Oh, no, scorpion. Okay, boop, 234. What are you gonna do now, yeah? Perpet? Nope, okay, of course not. I mean, I'm sick of waiting. It's been two rounds, but I'm sick of waiting. Weakness? You would, wouldn't you? Oh well. That's fine, hopefully we can still kill, and if not, we gotta want it there. Boop, boop, lap, 403. Yeah, not quite a kill. Oh, we've gotta want it. That should hopefully finish him off. Um, let's see. D-d-d-d-d-d-80. Uh, not quite. Well then, I mean, we're gonna blade and wait for Banshee. Sure. Even though just a normal Banshee would kill, but we're still gonna blade. Just in case he weaknesses again, because they do that a lot. And it's kind of annoying. And by kind of, I mean, it is pretty annoying. Okay, now we got two, what, blunt one-hits. That's fine. Oh, he boosts as well. That's cute. Um, might as well. Here's like, no health. I'm not dead, so, I mean, yeah. There we go. Done. Cat-curtailer. Okay, let's talk to Miss Conrail again. G'day. An ambush? The Olyri's must be getting wise to us. Imagine if I had gone to meet Baxter. Good thing you were there. Let's find Baxter before the Olyri's do. A little birdie told me the location of a few of his hideout. Go look for him in each safe house. Be careful, love. Okay, um, yeah, this is kind of like just going into the safe houses and then coming out. So I'll be back once I've gone through and searched all of the safe houses. Okay, I am back. Just finished off that. I'm just reminding you that you don't actually have to defeat the people in there. You just have to go in. It's just a bit of walking distance. The teleporters make it easy, but for the south one there's a teleporter straight to it, but for the west and the east there isn't. So yeah, just keep in mind that you don't actually have to, what the hell is that leg about, jeez. You don't actually have to defeat the people if you don't want to. I mean, you can, but quite a few of them are dead. So if you're doing death, I wouldn't suggest it just because it's just a waste of time. And if you're trying to go quick, gotta go fast and don't either. More ambushes. Baxter must have the real goods on the Olyaries. No matter. We'll save him. I've got a bloke who might know where Baxter is. Won't part with information nice and easy though. I don't condone it, but a spot of the old rough and tumble might be in order. Find Willy Marks beyond the garden, defeat him, and he'll tell us what we need to know. Okay. Yeah, we've got a good deck. We're still using starter deck. Just let me remind you that. We're going to get you hit over to the weehouse. And then we're going to woo. See, always try and use the teleporters. They're there to help you, so just always just try. They're very useful most of the time. They save you a lot because we were like over here and we just teleported to there. So I mean, yeah, they're helpful. Highly recommend using them as much as possible. Also reagents around here always get scrap metal if you see it, just because scrap metal is quite rare. And you never know what like what you'll need it for. So I always try and get scrap metal around here because it's so good. What a pathetic excuse for an opponent you are wizard. Yeah, so I'll probably vampire him and then Skeletal Pirate Debuffs because he has like a 700 health, which is quite a loot. I'm hoping for them juicy power perps. We were so lucky like towards the end of Crocatopia with all these power perps that we were getting. But obviously we're just not getting them now, are we? We haven't been able to get them. Nope. What's this? Oh, fire off. Oh, cheeky. Boop, 80. Okay. Not too bad. Um, let's see. Powerpup? No. Okay then, that's perfectly fine. Powerpups are not, not one with me today. Not one with me. I don't even know. I can't even English. I can't speak. I, yeah, I'm just stupid. Boop. Okay. How much are you going to do? 5, 5, 2, 5. Perfect. I like how we kill them just by like 2, 2 health. That's kind of cool. Um, it's like just on the right amount. We'll hit you with that just to get you down a bit. What's this? What is this? What is this? Okay. 3, 3, 4. That's not actually very good either. So that's unfortunate for you. Um, we're going to hit you again. Well, and then we will, um, yeah. Then we will wait for Powerpups because they seem to never want to come. Okay, now they come. That's funny. Um, okay. Let, uh, super crush once more and then we can basically kill next round. Um, yeah. Now I get Powerpups. What the hell? Game that's really rude of you. I deserve Powerpups before I actually need them. Um, you made me just waste one round doing absolutely nothing when I could have killed last round. But that's fine. 6, 4, 9. Okay. There we go. Um, yeah. Okay. Let us speak to Willie and see what he wants. Now why did I go tangling with a wizard? All right. You got me. I know what Baxter is. They're keeping him at the old hide fraternity house. But you'll never have him. It's locked up tight. Okay. Um, let's head back to Miss Conrail and we'll find out how we're going to get into the fraternity house. I think this next bit is like defeating collect. We're, we're actually nearly done with this place as well. Like Molly bone is not long at all. We're nearly done with the first area already. And it's been like 20 minutes for me, which is kind of crazy. Um, so yeah, let's head on back to Conrail. Boop. Willie said we'd never get Baxter out of the old fraternity house. I know something he'd, if he's there, the big marks haven't had a chance to get their clues into him. Great job wizard. We'll find him yet. Can't save Baxter if we can't get through the door. As it so happens, I know a few scoundrels who have the right tools. We can't give up on Baxter now. Defeat the hooligans around here and pick up some lock picks. I won't tell a soul. Okay, I'll be back once I have some lock picks. Okay, I did a side quest on the way, which is to defeat a hooligan and collect the, a watch, which was easy peasy, got it first try. My gold watch. It's a verifiable antique from Celestia. Thank heavens you retrieved it from those hooligans. Please notify officer Darby about the theft. He's right over there. Those hooligans must pay for their crime. So that shows us a level and we are now level 24, one away from 25, which is really cool, which is when we can get spirit blade and elemental blade. If you need that, but I'll get it anyway, but yeah, spirit blade. You managed it, did you? Regular lot of convicts with all these lock picks, aren't they? Time to muck around. Take these lock picks to the hide fraternity house in the upper left hand corner of your map. Find Baxter before the O'Leary's know we found him. Go quickly. Okay, um, yeah, let's head on over to there and we will do this. So yeah, that was a really good side quest to do. It's literally right where the hooligans are and it gives the same amount of XP for killing one. So you get double the XP for killing the same amount of things. So, yeah. You will not have this one wizard. We must return with him to our master. Resistance is futile. Okay, we're just going to put some more hits in just because I took some out. He's a rank 5 boss. Kind of scary. I don't know if this is the first rank 5 we've had, but he has a thousand health. So just as well I put some extra hits in there. This is our first boss with a thousand health that we thought I believe. Which is pretty cool. Actually no, Crocopatra was. Yeah, Crocopatra had a thousand health, didn't she? Yeah, I think she did. I think. I don't know. But yeah, let us get out the minion first. He is easy. He's just a vampire. We will hit you with a wand just because we need to get as much damage on him as possible. Boop. Okay, I know that a skeletal pirate does around 900 when it's enchanted, so I think. So hopefully that's good. Enchanted a blade should be fine, hopefully. Yeah, and we've also done a lot of damage here. He's already 800, so that's fine. We will get out the O'Leary Napper ASAP because he's doing a lot of damage because he doesn't fizzle as much. He doesn't fizzle as much as the boss because the boss is storm. Yeah, so get him out. Don't fizzle, thank you. Let's do that. Boop, cheeky wee two over. Amazing. Did thank you. Boop. And the boss. Hello. Just you, left you and me. Let's find a blade, hopefully. We will draw an enchant for you. We will smack you with one of these. Boom. Just to continue getting you down some health because you do have quite a lot of health. Boop, how much is this going to do? 112, okay then. That's quite a lot. And we got a blade, which is good. We got another one as well, so yeah. Ooh, Kraken. Kraken actually does a lot if you have a blade. Like, it does a lot. I did like half my health, which is kind of crazy. Yeah, they're not to be missed with. Storm is like, you want to get it out as soon as possible, like, real quick. It's actually deadly. We are not going to do that. We're going to wait for our skeletal pirate to come next round. And we're going to say, should have done it, dammit, dammit, dammit, dammit, dammit. Oh well, he should die, hopefully, and if he doesn't, we have it for safekeeping. Chicks on you, I resist a lot of death damage, haha. I think I win that round. Didn't fizzle, which is always good. Charmed on ya. Ah, here we are, Shepa Bar. 6, 8, 4. Okay, that didn't do too much damage. We will finish him off. I'll be past anyway. Okay, there we go. That is a good battle there. Wasn't too hard. Okay, let's go back to Miss Conrail. And tell her what had happened. And then I think we will end off the episode because it's been about 20ish minutes. About time to wrap up, I believe. Probably slightly longer. So yeah, let's head back. Oop, hello. Maybe he can sort the whole thing out. Best of luck, wizard. Okay, let's head over to the balloon car. Max does in the old warehouse, but if you've already been there, I'm sure Sherlock Bones would be interested in talking to you. That was weird. Yeah, Sherlock Bones, good day. Let's fly on over, skip the ride, don't really care about it. Boop, there we go. Kinda cool music. And head on over. This is also a good place to get cat tails right there. There's also another place which I'll show you when we get there, but that's quite a good place to get cat tails. A clockwork kidnapped Baxter? It would seem that we have touched a nerve with them, and they are becoming bold. But all is not lost. I've heard rumors about those metal men lurking over by Chelsea Tower. The game is still afoot, my friend. We have much work to do. If we are to locate Baxter, we must call upon Miss Marphy over in Chelsea Court. She keeps an eye on that neighborhood and knows what goes on over there. I have heard her speak of those clockworks by the Chelsea Tower. Seek her out once. Okay, next episode we will head on into Chelsea Court. Thank you for watching. Remember to leave a like and subscribe. If you've already subscribed, press the bell to know exactly when I post the next video. Go follow us on Twitter, links in the description below. And remember, craft outside the box.