 Before we finish with this projector for the time being I just want to do one more thing to it and that's to create some new faces that we'll use to be a control panel for it later. So in order to do this what we're going to do is put the projector into face selection mode. So we've done vertex selection and edge selection we're now going to do face selection which allows you can see to select particular faces and what I like to do is just select any two faces that are together so click on one then shift select to click on another and this time we're going to create an extrude and what extrusion does is it creates new faces so in this case it's going to create some new faces around the face we've got so we're going to end up with I think an additional six faces to accommodate what we're going to do or maybe just an additional four. Math is not much to assume. Okay so once we've got those selected we're going to scroll down we're going to click on extrude and you won't actually see that anything's happened but click and drag on thickness and we'll make that 0.1 and then click and drag on offset and make that 0.1 as well and you'll see that it's now created kind of a raised area with two new faces and those two faces are going to represent a control panel when we texture that later so that is even more proper 3d modeling that's extrusion modeling there dude so you are learning fast I'm so impressed with you so before we move on we're just going to scroll back up in the modeling toolkit we're going to pop that projector back into object selection mode and then we're going to rename it and call it projector presenter okay well done