 Hey guys, I'm Jorge Federero from Madrid, Spain And I want to show you a couple of tricks I use sometimes that can be helpful if you want to use the face map mask box mostly for relighting but for many other things also I'm using this clip that you can download from the autodesk area and I leave you the cell apps on where you want to have a look so first thing we sometimes find Is that face maps is very promising, but we can really use it in production yet the image is shaking and flickering We have holes here and there so we usually discard it and try other ways But there are some things we can do if we have the time to get a nice normal map that we can actually use the first one is Trying to have the machine To zoom to the limits of the face so the AI understands better what we're asking for Here this second resize is inverting the first one is an expression so we can see in context what's happening This is what you get at first This is what we get what you get if you if you use the zoomed image, okay? so as you can see we can get a Better resolution normal map Of course the closer we go the better always with a limit now we have the the same process here and Here, but this one is happening in Video color space and this one in a stand in here as you can see the The standard linear looks Like it can feel a bit more. So this is the one we are using now And we have a better resolution normal map, but we still have the flickers the shakies and the holes So we're going to choose a frame to work on Here in this action I imported a sphere and Move it to the corner and I activated the mat and then normal self-portrait In order to compete over our normal map So in a paint we can by picking in this fair We can like complete the rest of the areas. We have we are missing yet, okay? Here I went for a really fast pain Hoping that this would be enough and of course after turned on you can get rid of this fair and yes, we won The next step is a just an easy motion vector strike So now we have a nice starting point. Okay? Then depending on the shot the old map extractor can give us the hairs or maybe Some details that we will never want to paint and with a fast difference math with a little color We can get a mat and we can compete over our normal smart So we will be more or less like here Ninety percent of the times we're going to use this for the lighting. Okay? Here on this action node We have a just a surface with our nose map applied a shader and My own lights setup. Okay in this case as I went for a Relief fast overlay comb. I'm not getting too much about the high values I'm only worrying about that having 0.5 as my starting point So here you can see it's a really fast example of Overlighting and maybe now we can help him with maybe a light source Or maybe A lens flare and Of course using like passes passes and color corrections in this case maybe to add this red in direct light So this more or less is something that we can get But the point is that with this normal map You can get some other things It's not only about the lighting Here I prepared some faxing samples so you can so you can have a look So here I Have the same surface the normal months the same lies and the shader in this case changing the shader parameters We can get maybe some nice looks like this A step further if we combine this same surface with the same normal map in this case with an ideal And the systems PBR, maybe we can get a gold CGI mask for example Or maybe in this last one. I'm using a star smashbox As an ideal The same surface with the normal maps applied As soon as our substance PBR in this case, it's a gold again with a very natural purple color And the replica nose In order to have a lot of light movement So we can get maybe some crazy thing like this And Maybe that can be helpful if you want to maybe recreate like a projections or lasers on the face Of course with some other elements you can maybe get this kind of disco effect or something like this This is just faster samples in order you to understand that using the normal map You can get a lot of things and it's only about relighting or adding New new like intension or something like that Okay guys, thank you very much See you around. Do you have any doubt or any way to to make this better? Of course, just give me some together