 Welcome back to the Akinaalysis and Tips for Animators and today I'm going to cover the morning show, Season 1 and actually Episode 1. And I'm going to cover things like subtext, character composition, character interaction, character gestures, and unfamiliar or unfamiliar environments. There's a bunch of stuff, I have a lot to cover, so let's go. It's a fantastic show, it was great going through those episodes again. Season 2 is going to start soon, it's going to be awesome, can't wait to watch this. But before I go, just in case you're new to this channel, hi, my name's JD, and I do Akinaalysis clips like these, I do animation analysis clips, I do rib reviews, prog reviews, I do lectures, I do a bunch of stuff. This is the beginning pitch, if you watch my clips you know what that is, it's basically me telling you, look around if you like it and subscribe so you don't miss any of those things, but if you don't like it maybe hang around and see if you like it later. But that is the usual YouTube pitch, I'm going to leave it at that, let's keep it simple, let's get to the sequences. And the first one is about props. If you watch my clips you know I love props and this is her getting ready for work in a ginormous apartment, holy moly. And then she puts on the ring, she forgets something and puts on the ring and you can see this here, she puts it on, it was a little bit of pain going through it, this could be because she doesn't really wear it anymore because she's not really with her husband anymore, she could have a swollen finger, it could be all kinds of reasons. But to me it's a cool tiny little extra thing, it's a little moment that gives us a bit more history about the whole character. And this is why I like props, it's an interesting thing where you can throw some pantomime, that painful thing, but it just gives us an extra layer, we get to know the character just a bit more. Because I like props not just because you have to use them where she puts on a watch or has to do something here or just you know as an animator you deal with constraints, but it's just again an extra layer to the performance that might be subtle but it gives you an opportunity to show in this case finger detail, so that's in terms of polish for animation that's pretty cool. You can show here different facial expressions, kind of like a gear change exercise. And I totally understand that you have to think about the movements first in terms of the weight aspect of the straightening, the turn, the weight shift, I totally understand and that should be your focus first. But once you're comfortable with this and you can do things like these where you know there's all kinds of movements here and you can confidently animate this, I think it's cool to think about those extra layers of performances. Speaking of performances, this is great so there was something bad that happened just in case you haven't watched it, I'm not going to spoil it too much, but they have a phone call so it's them two talking to those two. And this is such a great setup where you have character if it's one or two whatever and they have a phone it's on speaker and then do you have another group of people one or two, again speaker case could be multiple people whatever, but you get to see what they really think. So they pretend to be nice even though he says some outlandish stuff and it gives you as an acting person an opportunity to show this, like he's looking at the other guy going did you really just say this? And this is just such a great sequence where they can pretend there's a lot of subtext, you can have a dissipation of a reaction before the character actually talks to the other person, there's going to be something where you can see where he says something and she does not agree at all with what he just said, there's so much awesome back and forth and this scene continues where she has moments where she listens and she can't continue to listen to this and she has to look okay well let me tell you what's really going on and as she says this she still has some moments where she looks at him either for approval or she can't believe what she's saying or there's just so much more you can do and this goes on into bigger reactions where he does mention something here about money and she has they both have a reaction there there's just so much you can do and this continues and continues and continues and if you do have something like this it's great where once she does this she tells him a specific thing again it's a story I think I don't want to reveal too much but she has that moment of when she goes back she still has this she still has gestures and reactions even though she is not in the room with these people so think about that if you do have a performance like this where you can show that they're listening to what's going on they can have a reaction and there's a lot of subtext where the voice is all friendly but that's kind of more what she really feels when in terms of in terms of anger so I think there's a lot of pretend play where you can really show the body language despite the audio being nice like this there's so much opportunity with the character talking to someone else over a speaker phone and also having the second character there's a lot of back and forth and there can be reactions to each other's reactions I think there's there's so many layers to this I think it's just a really great sequence as an animator to explore this one I picked just because of either reveal it's always like reveals and it's fun to go into an immediate close-up somewhat close-up right where you can show something and there's another close-up where you can go back and forth but the main thing is that she says in the background I'm ready and this is why he's looking back and then the step back here is this and that to me is cool as an animator because you can then technically focus if you don't make it too long here go back you can show whatever it could be lip sync it could be pantomime but it's a close-up and then after this you can show somewhat body mechanics and a weight shift that it's mostly implied but then the reveal is a full body character and you can see that turn getting up getting ready and walking that's very complicated from an animation point of view so now within one shot you combine multiple things from a close-up to a full body and this could be interesting for instance as a princess academia right imagine she's not here you have text this opens text goes away you can have an immediate very complicated you know like very impressive close-up facial acting and then reveal right after full body mechanics this is all in one shot the cool thing too is that when she exits she does this here this little touching of okay I'm okay thanks and you can immediately show a little bit of their relationship so as you do things like body mechanics imagine this is your assignment of getting out of the chair so you add a swivel chair that's interesting mechanics of weights weight transfer and then a walk mechanics but if you add another character and you can look at him he doesn't do much he just basically nods so from an animation point of view that's not very complicated but if you do this by adding another character and then you add this I like that because again it shows their relationship and kind of how they interact and again as I said before it's an extra layer to the performance that's you know very interesting to me and actually continuing with the sequence this is cool because as something very important cannot well kind of to her has happened but to her surrounding some other character she has to go back to work and they're all very curious about what's going to happen you can see the looks of them the looks of them of that and then that's kind of cool I like this in terms of this gets a little complicated because of a walk but imagine what if your character has a hat on like a cap or something and is rotated down so you actually don't see the face and you just add a walk cycle and walking from a to b and you know basically if that is your surface the characters walk cycle like that camera is here also going this and tracking this character and that's it but the main aspect is this you're adding this in your animation it's all about people interacting with this character and maybe again just because he or she has a hat on and just kind of walks and doesn't say anything then you can do stuff like this really those kind of reactions I think that's kind of cool and you can also change it around where it's the opposite where it's like this so you really don't have to focus on the face and it's just the characters back moving forward and then it's all again all about reactions how people look at that person and react to them you don't have to add a bunch of stuff like another character walking it could just be stationary people reacting maybe walking in like her but that's cool to me as a setup that walk cycle centered so you don't think in terms of composition in terms of thirds they are centered and everything is about reactions and you animating pantomime reactions I think that would be really cool as a shot setup this one is about framing they are a strange spoiler they're not quite together again hence that previous thing about the wedding ring there and I like this the framing was very clear he is so at the edge here that distance between the two characters clearly tells us yeah there is there's some cool distance there and then you have her in the middle the daughter almost serving as a buffer so as you go between the back and forth you can see even though they are talking to each other they're still that in between and it goes back and forth when you see this she's still here and even at the point where when they hug and they actually have a physical connection it cuts to him being completely alone and then when she actually gets out of there he thinks all right well let me comfort her and she literally has the moment of no stay away I can't deal with this I love those little tiny things and then watch out get out get out and then he leaves so this is just to me all about character placement right so if you have two characters or maybe even three think about that how far apart are they how close are they is there someone in the middle that almost serves as a referee or as a buffer so that they don't start fighting so really think about this and even if you have an over the shoulder multiple people or when they exit is that character then trying to get closer or even further apart because they know now there's nothing between them maybe this whole situation will explode so just really explore where are the characters position and why how is the helping us in terms of telling the story and getting the characters you know getting for us getting to know the characters more this is awesome in terms of what's at the top and then what's below here also this is awesome tells us immediately I was kind of the power of all this right it's empty they have their own private area there and this is my main thing here watch and it's not always so it's not super in your face but if you look at his legs here so when you scrub forward see this moment of that see that you got that nervous little up and down again here then it continues and it's at the end again right there right there that nervous up and down so it's basically he when you if you listen to the show his delivery he is he sounds very relaxed he makes a case for another person in terms of potential you know reemployment and salary raise so he tries to convince this person but then underneath he's actually really nervous so it's almost like the actual literal subtext where I'm nervous but I gotta pretend to be just fine but he's still really engaged and really wants to convince that person so if you look at the contrast between the two characters he is leaning forward he wants to engage and he wants to tell him hey these are all good reasons to do XYZ versus him who is not super leaned away but not leaning in so you see that contrast of well I'm kind of okay plus I'm reading what I'm about to eat and there's even that little barrier and I mean afterwards he brings it down and they do talk but it's an interesting setup in terms of just contrast how are they posed out and what is going on in areas where this character can see this so this is again this will be your pretend I'm lying through my face but the body language always tells the truth this is such an awesome moment with her where she comes in as a guest and she makes introductions and she's the makeup person you can see this here it's nicely framed where that's in the mirror like hi hi hi and then she does this and she can't see this right so watch her again so watch when she does that she has to write there so good because she has she has the moment where she talks to her and she's smiling and this is so matter of fact of well she's not ready she doesn't look good enough for TV come on come on do the little yeah to do your makeup thing and it's awesome just in terms of how she does it and then that little thing of yeah come on and then goes back into yeah yeah whatever whatever it's such an awesome small thing of come on get to work now it's wanted to point that out it's such a great gesture love that moment that whole cast in the whole show is just so good in terms of acting I love it and this one is about the familiar versus the unfamiliar so if you watch my clips you know I talk a lot about that in terms of character's awareness of where they are are they somewhere for the first time or not so if you look at her when she enters she has that whoa okay and she asks her are you okay and she goes yeah I know I'm fine and she has even that little head back up yeah I'm fine even though it's not quite but she's very confident but then it cuts through this massive set a ton of people the crane here it's just a big stage that she is not really used to she's more of a smaller time reporter journalist than her so this is just a reminder that when you have a person and you have a set and you place that person within the set just be mindful of are they there for the first time yes or no and if they are use that to your advantage and maybe that person is super familiar and then you have an interesting contrast in terms of how they interact and and how they talk to each other and I think that's a huge thing and it's to be honest I always think that's underexplored in movies and TV shows in an animated fashion where it just you think about your character the body mechanics and the acting and just so much you have to keep track of in terms of believable body mechanics with interesting acting choices there's so much to do in animation and if you're an animated watching this you know this is so much to do but on top of that I would still explore the idea of all right my character is somewhere because if you go beyond the exercises it's not going to be the character in an empty scene it's going to be character somewhere but then think about that is that character there for the first time yes or no like my main example is hotel versus your home you switch on the light that's the action right you switch on like that's what the character has to do that's the objective at home I know where the switch is I don't have to look I can just turn on the light like this switch on whatever in a hotel I don't know I walk in and it's where is the thing oh it's over there now switch on the light technically the the objective of switching on the light is the same but how the character goes about it is different because the character is either in a familiar or unfamiliar environment and I love that exploration of characters so think about that as you you know start your next shot and speaking up next shot if you're starting your next shot and you want me to help you I'll say where's correct me up I correct myself up so if you so weird if you want me to help you with your shots you know the pictures the workshop I have a workshop you can sign up at any time I can help you all those things in the description with all the information and that's it for that pitch so that's important clip so if you're still watching till the very end as I always thank you for your patience I appreciate that you spend the time watching this whole thing and I hope you liked it and if you thought that's actually really cool and I want to miss my next uploads hit the subscribe button hit that bell button so you don't miss any of those uploads it's the pitch at the end I get two pitches beginning at the end but that's it so like and subscribe so you kind of pitch like anyway that's it for me though thank you for watching and I will hopefully see you you'll see me in my next upload