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Ogre3D on Jolla's SailfishOS

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Published on Feb 28, 2013

I spent a bit of time hacking around with the Sailfish SDK and managed to get a rough port of Ogre3D working. This is running within the emulator using the Mesa LLVM OpenGL ES 2.0 implementation, won't be able to say for certain if a port is possible until I get my hands on some actual hardware but it seems likely.

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