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Published on Feb 5, 2014
With Alpha phase 2.0 out (to Alpha backers), David Braben and Michael Brookes executive producer for Elite: Dangerous introduces some of the game mechanics present in the multiplayer experience.
Elite: Dangerous is the latest installment of the seminal Elite gaming franchise and has garnered huge support from over 40,000 fans of Elite who have supported development of the game so far with both funding and feedback.
There will be two further major Alpha releases to roll out before Elite: Dangerous reaches Premium Beta stage.
Alpha Phase 2.0 - Multiplayer provides backers the opportunity to play against each other in four distinct multiplayer scenarios:
• Free-for-all melee • Pick your side in a two-team melee • Co-operative defense of a crippled Federal battlecruiser • A more sophisticated 'Pirates and Bounty Hunters' mode which hints at the fluid choices and roles players will experience on a much greater scale in the final game.
Credits can be earned in each scenario and used to purchase new ship loadouts.
Frontier's Elite: Dangerous Alpha program has been created to engage with the game's Alpha backers, enabling the team to respond to feedback, add features and balance the game to make it the best it can possibly be.