 This is kind of a fun construction to get your kids to do about translation. You say go up and get Make a polygon. Let's make a rigid one. So it's a little bit more fun to watch it move You can they can make it any way shape they want to right and come back to the original and then you say you want it this figure to be moved translated to that point and You want them to make an animation of that. So how do they do that? They get the line segment tool Because that's how it's going to translate along that line and then they get the point tool and they put a point on the line They right-click go down to object properties and there's algebra here and I always make this zero one So it looks nicer. So doesn't jerk so badly, but you don't have to even do that and close So now this point will animate itself Right-click from a to g come back and come up do it again Okay, and we can stop it and the trick is to say We want a vector from a to H and Then we just say we want a translation of an object by a vector. So we click on our object click on our vector and And there we've got it and they like to watch that