 I'm Joshua Bardwell. I'm cricket. We're gonna tune this quad today I heard that they want to have a bunch of pilots tune the same quad and see who tunes it the best I think we all know who that's gonna be. I think you or Alex. I was thinking Alex This is the rotorite HD one frame and it is the rotorite spec build with the DJI HD FPV system in it And you know what that means, so we need to get rid of these we gotta get rid of this old analog beat at no I'm just kidding fast track. I love you. So it's probably easier to tune from my HD system I mean we're gonna find out I don't tune so this is gonna be an experience. You're gonna just you're gonna learn Me particularly I'm not big into tuning at all like I've never tuned a quad I fly flight one and you don't have to tune that stuff But today Bardwell is gonna teach me how to tune a beta flight quad. Here's my dirty little secret I don't do near as much pit tuning as I once did and the reason for that is that modern quads I'm sorry to say it's not just flight one They all flight one kiss beta flight. They all fly better You could debate which one flies the best they all fly pretty damn good even on the default So why does everybody spend like multiple hours tuning class and like I got some perfect tune You know some people really need just that lap Let's say that the defaults will get you like an 80 85% good tune But then that last little 15% makes a big you gotta work for it. You get great results without pit tuning This I got any cuz flight one is so good. That's cuz you're so good Oh, you could use that you just that good on the sticks So does that matter as much as say you tune a quad out to your 90 your extra 15% and then you reckon into a concrete wall Still flies, but is everything gonna be is that tuned still relevant? That's why a lot of pilots, especially freestyle pilots Don't really reach for that last nth degree of tuning because if you get that last little bit of tuning out And then you bend a motor that can change everything and you aren't at that 99% So so maybe it's not even worth it. Maybe you want something a little more resilient That's why I don't do racers handle this by just building 10 of the exact same quad They tuned one of them and then they all fly the same that makes sense Here's what I do when I tune let's see the first thing I do is I start trying to tweak the filters The goal with filters is to have the least amount of filters you can while still having the quad fly Okay, okay, you can tell you don't have enough filters when you got hot motors If you the quad tries to fly away to the moon you you need more filters every quads will be a little different But if you want just enough but not too much So we go to the pit tuning tab and then we'll go to the filter settings tab And the good news is in beta plate 4.1. They make it easier than ever There's all these different settings that you could tweak but rather than trying to make you tweak each of them Individually, there's just these filter sliders and basically as you move the filter sliders to the right I'm gonna go less filtering and your quad flies better. How's it fly better? Mostly prop wash isolation gets better Now let's do between the gyro filtering and the D term filtering most people should just move these two together Okay, it's just lock them. Don't don't move to gyro to one and then deter the other I'm not even sure I could fully explain when you should tweak one versus the other one of those filtering the gyro data, which All all the gyro data gets filtered and then the gyro data goes to the P the I and the D term and then the D term gets Additional filtering. I don't overthink it and I think you get good results You're gonna move these maybe one or two clicks to the right so it starts at one point one point out We're gonna move into one point two. We're gonna fly the quad. Let's see what you got. Mr. Joshua Any proper wash you hear anything? Here we go ready I saw a wobble there, that's your throttle. Yep. Are the motors hot? Are they cool? Is the quad kind of making that rough sound in the motors or like a Oscillation on sound clean right any of that stuff means we got to stop now Do you tune it mostly off sound and feel this definitely you can tune this with black box But there's another tool called pin tool box that lets you really dive deep But at the end of the day hot motors, that's the sign you need to stop The other thing you can do is you can do this tuning with a set of beat-up props That's gonna add additional right and that way if you crash out into in the field that way it won't change You tune up too much. Yeah, and you'll be safe If you do this tune with clean props and you tune it to the edge Then when you try to fly a beat up problem you're gonna burn a motor gotcha I'm just gonna keep working these to the right and test fly in between each one. It does get wonky You see that like I saw a little wobble there. Yeah Every part is different so I definitely saw a little bit of wobble It could because it's windy the wind is blowing it around it can be tuned a little further. I'm sure I would say a little warm Yeah, they're borderline hot. I agree. So here's the rule of thumb if you pinch the motor and It feels kind of hot, but you can keep pinching it. That's probably okay If you pinch the motor and you go, ooh That's probably too hot And if you're like a work with your hands and you got calluses on your hands or if you're a chef And you just got iron hands use your lips. I know this sounds dumb But your lips are really sensitive just touch the motor to your lips I'm not gonna do that because the battery's plugged in and it's plugged in just touch the motor to your lips and Impressed arm button and You could tell if it's too hot You're gonna start getting warnings like this may cause flyways motor damage in my experience all the quads I build I can move the sliders all the way to the right and they fly fine Now why is that why would that differ between you and someone else's cause some of y'all building some janky? Quads if you build a clean build with you know smooth motors you got all your screws tight You got your flight controller soft-mounted is all good But if it's your first build and you're not building quite to that standard You may have a mechanical problems in the quad electrical problems in the right So don't get too in-depth into that if you're not sure about your build Just keep working it to the right one step at a time when I build them I feel pretty confident get aggressive with I go all the way to also because you know what you're looking for Yeah, so then you're not gonna be able to move them all the way to the right until you go up here and enable expert mode Once we do that we can keep going and in fact what I like to do is hit this gear and I will permanently Enable expert mode so I just don't have to keep hitting them. Don't do that at home guys I feel like I've never really used beta flight But I feel like that's cool for people that aren't really know exactly what they're doing They don't let you take it to that breaking point that we were talking about earlier really depends Just as long as you go slowly and don't just take those sliders all the way to the right all at once you should be fine You should be okay Yeah, it's way more stable now. So okay, so when you're a little more stable you see that though. Yeah, there's a lot of wind out there Good prop wash Handling in the turns that don't you think like you can barely hear in the oscillation Let's see if the motors are hot. They're warmer. That's starting to get a little a little concerning with a bent prop Yeah, that's that's on the edge. The other thing you should do is When you do your test hover right? So you move the sliders to the right you save you take it out You go to take off don't just arm and jam the throttle because then it could fly to the moon Just ease into ease into it safety first people So we work these sliders as far to the right as we can get them without getting hot motors And then the quads flying as pretty much as good as they can get the other thing I'm gonna do if I'm still having some prop wash oscillation that I need to solve I'll go to the PID profile settings and I'll start working the D gains up a little bit Okay, maybe up by five at a time. Okay, you can do that with the sliders I'm not as big a fan of these sliders because like let's say I want to raise the D game Well, the only actual way to do that is to raise this Pd gain slider and then move together Lower the PD balance and that's like there's no slider that just says make the D gain higher It's a little it's their reason for that. It's just how they did it I'm sure it makes sense to somebody but no change in the expert mode. Nope. Nope. That's all the same The only difference is when you got expert mode off. You can't move the sliders quite as far Okay, same thing. It's gonna limit you a little more with those sliders That's pretty much how I tune most of my quads. I actually seldom end up touching the P the I and the D I go through a lot of quads. I'm often I'm testing this I'm reviewing that. I only have a few quads that I build as like my Personal freestyle rig, but I need to be able to get good results on a wide variety of quads and You can compensate for a lot of Pd to and you probably do this Maybe you don't do it mid consciously You're flying around any things that you might experience a hundred fingers So if you got a little bit of bounce back after a flip or roll You can just be a little more gentle on the stick and compensate for that I think that's what it is I think that since I've been flying the default tune so long that I already know where it's gonna give me Issues that and so I already knew that but if I fly somebody else's quad like I think I flew Drew's quad I was like this thing flies amazing We're gonna walk through everything that I do with my tune Pids filters everything that I customize to get the Flight performance and handling that I want as well as the feel that I want for my style of flying Which is a little more flowy and relaxed So we got everything set up in the configuration page mostly followed Bardwell's instructions for setting up 4.1 with rpm filtering on an f4 board Because it's an f4 board you could overload the CPU. So we aren't maxing out The PID loops and the the D shot and all that so rather than running 8k 8k we're only using 4 kilohertz on the gyro update frequency and 4 kilohertz on the PID loop frequency And we're also only using D shot 300 and with bi-directional D shot turned on here and our ESC is updated to 32.7 or higher. We're gonna have access to RPM based filtering the other things we need to do in the configuration is have dynamic filter turned on and later We'll also tune that down so that it's not kind of interfering with the RPM filter over in the filter settings tab the most important thing that you want to do is turn on the gyro RPM filter because we already set up everything else in the configuration tab to support gyro RPM filter and then you also want to Change the parameters of the dynamic notch filters that the RPM filter and the notch filter Aren't working in the same area. What the dynamic notch filter does is It's looking at the gyro signal and trying to detect noise and automatically and dynamically Filter out that noise the gyro RPM filter essentially does the same thing But it knows the RPMs of the motors So it's much more accurately and quickly able to detect and filter out the noise. It's way more effective So you don't want the notch filter and the RPM filter I want to say interfering with each other but working on the same area There are sources of noise outside of the spinning motors So what we'll do is we'll set up the dynamic notch filter to filter out the noise That's outside of the noise generated by the spinning motors So the settings for the RPM filter and the dynamic notch filter pretty much got them from Joshua Bardwell I think he got them from the beta flight developers. I don't fully understand what they all do But they work. They're tested. This is this is what we recommend So you want to have a three in here for the gyro RPM harmonics number a 100 for the minimum Hertz that the gyro RPM filter will be operating on for the dynamic Notch filter you want to select low because those lower frequencies that'll be Outside of the higher frequency noise of the spinning motors You want a zero in for the dynamic notch width percent and that's going to disable a Secondary dynamic notch filter and then we do 200 for the notch Q and 90 for the dynamic notch Minimum Hertz. So no matter what else you're doing. I would put those settings in as is and What you want to tune outside of that is going to be dependent on the aircraft you're flying and Your own preferences. All right, we're gonna start off by flying the complete stock tuned Stockpids so we are carrying a GoPro because we're gonna fly with the GoPro because if we're filming something We want that higher quality Recording but some of the footage that we're gonna show you is gonna come from the DVR of the goggles so that you see Exactly what we're seeing so if we're reacting to a vibration or a bobble You're seeing exactly that without you know any without any chance of there being like hyper smooth or something Not showing up in the GoPro And it's pretty it's pretty good I'm what I'm noticing is that it it feels like I've got a little bit of a bobble. Do you kind of see it? Yeah? Actually, it stops on it stops pretty good. Oh, okay. No, we're getting a little bit Yeah, I'm just gonna start off by raising the p-value Now what I'm feeling is like I think it's an I term thing I'm feeling like I'm feeling like a low frequency oscillation as beta flight continues to evolve the developers continue to Increase the effect of I term while working on things in the background to try to reduce the negative sides of I term So I term is how much the drone is going to resist outside forces like wind or center of gravity being off or whatever Right, so how stable it is I term is going to have a big effect on that So you might be thinking you just raise I term a lot, but that can make the quad feel Really stiff so with filters and things like feed forward The developers are hoping to allow you to run very high I term and get that super stable quad without that stiff feeling I personally Think that the quad feels too stiff And that you get kind of weird flight artifacts. So I like to lower the I term So we've got these sliders here for changing the values of the PID and feed forward terms And as you move one, you can see all the numbers scale and what's cool is that it's it's essentially set up So that the numbers scale proportionally based on What the developers think they should be previously you would just have to type in Each number individually and if you do that here, like if I just put it 50 65 here So it takes the way of those sliders and it's kind of alerting you that You know, hey, you're not keeping things Proportionally balanced the way that we think that you should you don't have to use the sliders You can still just type in the numbers that you want if you think that you know what you're doing But I like to use the sliders because I want to put a little bit of trust in the proportions that are recommended As well as it just makes tuning easier. It makes it easier to remember what I've set up I just have to remember the positions of the sliders. So essentially remember Four different numbers rather than remembering Each number for each axis in each terms, which would be what's that 12 numbers up here that you just have to remember So the sliders make it very easy. Unfortunately at this point neither beta flight on screen display Nor the dji tuning interface gives you the sliders It still just gives you each individual number So it's great that you still can make adjustments in the field But it's going to mess up your sliders However, if you do make an adjustment in the field and you end up with numbers that aren't what you would have gotten with the sliders It disables the sliders as I showed you So what I do if I'm out in the field and I absolutely have to make an adjustment in the goggles I'll do that and then later I'll plug it into the computer And I'll take a shot of what those numbers were Reset it all to default and then use the sliders to get it as close to those numbers as possible So as you move the sliders, you can see how the different terms respond I mentioned I like to lower the i terms and unfortunately there's not a slider for i term I think I think the beta flight developers really don't want you messing with i term the way that I like to But you can still do it But rather than just being able to lower the i term directly What you're going to have to do is use the master multiplier slider To reduce the i term to where you want it, which is then going to bring everything down So then you have to use these other sliders to bring them back up So when I'm tuning for my style, the first thing that I'll do is I'll just reduce the master multiplier Until I get the i terms where I want them to be 0.6 or 0.7 And then I need to raise the p and the d terms back up So then we can just use this p and d gain slider to raise Those back up while leaving the i terms as low as I wanted them to be And then I might want to think about If I want the proportions of p and d to shift because the p and d gain slider moves both those up And I do think that I want to have a little bit higher p relative to d from what they have at default So I'm going to also raise this slider And then the last thing stick response gain because I Lowered the i term you don't need as much of that feed forward So I actually reduce this stick response, which might sound counterintuitive Why wouldn't you just want the most responsive feeling quad? But I've just found that with my style where I want everything to be a little bit more mushy or loose because I just want the drone to Flow and move kind of gracefully. That's what I end up liking The only other thing I would do in this area is the anti gravity term Anti gravity what it does as as you rapidly change throttle It dynamically boosts the effect of i term and what that can do is stop your quad from bobbling as you're moving the throttle So if you've ever experienced moving the throttle abruptly and the quad is bouncing Anti gravity is supposed to combat that because we've already lowered the effect of the i term You might want to increase the anti gravity term. I usually put like seven or seven point five there That was good I mean you get it. What do you think right on I mean on the throttle blip? Oh come on. That's good Oh, you know a good one to do that'll test prop wash of any roll Oh, man. I'm still still trying to get those down since you told me that I look pretty good. I'll call that good. I'm still Feels like not quite locked in. I wonder if I want to go even lower on eye gains. Maybe it's the filter I rarely touch filters. Yeah, most of the time I end up leaving filters stock Maybe I want to decrease some of the filtering so we can tune the low pass filters The higher you set your low pass filter the less filtering that there is because everything lower Than that number can pass through and be used as data. So if you want to increase your filtering You reduce the number so before we would type in numbers But again the newest version of beta flight has these awesome sliders and you can just drag To have more filtering or less filtering and you can see that with more filtering the numbers are going down And with less filtering the numbers are going up. I like to reduce the filtering a bit So we're going to reduce the low pass filters for both the gyro and the D term And it's generally recommended to just move the sliders together. So we're just going to drop both of those down to This so the numbers say 1.3 and I found that to be Enough filtering that if my quads a little noisy because the props are a little dinged up or Something's wearing out or whatever. I mean, you know, we're crashing out there in freestyle I don't want to have to have the quad pristine to be able to fly well I want to be able to you know bump into something and still be able to keep going and keep going for the trick So we want to have some filtering but not so much that we're getting prop wash and that the stick feel is reduced And so that's a good compromise. In fact, you could even go a little bit less on a clean build Hey, here's where you start getting the getting the warning Oh, I like this now I lowered the eye gains a lot and this is not flying the way I like it Look at this. Look at this. That's smooth, dude. We're seeing the gopals. No, I'm really happy with this Yes, I'm calling this. Oh, yeah. No, I'm really happy with this tune Now I get to tune a quad that's all banged up in garbage. It's fine. It's fine. It's fine. It's fine. It's fine. It's fine The quad does not fly the same when your motors and everything are banged up. It's fine. Look how smooth it's still flying I'm really happy with how the quad is flying now I think what I was struggling with the most was the default eye gain settings for the newer versions of beta flight I just think they're way too high. So we ended up tweaking everything. We raised the peas We reduced the filtering but we just that was just a little bit the biggest change was dumping those eye gains way down For me, that's what helps it Feel a lot better What up guys, it's your boy alex van over aka captive van over in the house So I've been not super impressed with all the tunes. I don't know man. It looks almost the same to me to be honest You don't know the wobbles are so much gone now because it's over filtered probably I reduced the filtering. You know what? I would love to see what you do. Give the quad to me then put some fresh props on Give me the quad. I'm changing a bunch of crap on it. They haven't been very well rounded They've had really good stick handling but not so great prop wash or vice versa Recently in my personal beta flight experience. I've had a lot of trouble tuning But I've been around some great people who have helped me get my quads to fly absolutely amazing There's a lot of great information out there if you guys go on youtube and search at beta flight 4.1 tuning with the new RPM filters I'm going to show you my personal tuning setup and how I go about tuning this quad right here I think you guys are going to love the way this tune here flies over anything else All right, so we're going to connect here into beta flight. This quad has not been set up It's only been flashed with beta flight 4.1. So before I do anything else. I'm just going to go in here Select you aren't three These are all the the settings for your receiver if you guys are curious about what all this stuff means There's a whole bunch of other videos out there explaining What all these things do for you guys, but we're going to just kind of zip through this part really fast So we can show you guys the tuning process now with beta flight 4.1 if you're going to run RPM filtering You have to have your ecs updated to 30 Uh, I believe it's the 32.7 ec bale highly 32 firmware And also you don't really want to run anything above d-shot 300 otherwise There's a lot of motor or ec signal noise in the quad. I'm not too certain about that But I know josh with barred well has a great video about that So we're going to select d-shot 300 bi directional d-shot the motor pulls That's actually the number of magnets in the motor bell most of the time it's going to be 14 So we're going to leave that as is and we're going to go over here We don't need our barometer barometer magnetometer We're also going to select 4k 4k when you're running RPM filtering It can't really run over 4k. So besides that we're just going to select s bus Go down here. Make sure air modes on osd is on anti gravity and dynamic filtering are on We're going to hit save reboot and now we're going to get to the good stuff, which is a pid tuning So so here's what everything looks like as stock I'm going to go ahead and put in my rates for you guys If you're curious as to what the rates that I fly for both freestyle and racing Here they are right here a lot of people don't actually understand that rates make a big impact on the way that your quad copter Actually flies if you're really comfortable with your rates are going to fly better and oftentimes it's going to allow you to fly around things like prop wash A lot easier versus if you're not really in total control of the quad It's going to make flying around those things much much more difficult So I highly recommend fine tuning the rates That's super easy to do in beta flight because you can see the curve and everything like that Here's all of our stock filters now gyro RPM filter is enabled We're going to leave everything as is RPM filtering has come a long way in terms of beta flight Beta flight in general is just flying better than ever So the quads are going to fly pretty good if your quad does not fly well On stock pids like it may have some prop wash or some shakes and stuff like that That's fine. But if your quad's making weird noises having weird issues chances are your pids are not going to fix those issues Your quad copter should fly perfectly fine as long as it is well built There was a few areas that I felt like needed tightening up. This is a really heavy quad It's about 800 grams and the pins in my pin in are a bit too low in beta flight for This type of setup. So the first thing that I'm going to do now. I'm not going to mess with these sliders I'm going to show you guys what I'm doing in the pins. I know all these pins need to come up drastically So we're not going to make many changes. We're just going to focus on our p gains right now So roll is at 42. I know this needs to come up a lot for my personal experience So we're going to try 60 right there We're also going to go to pitch with a quad like this you have a gopro and you have a lipo battery There's a lot of weight on the pitch axis when you're moving the quad versus on the roll axis So in theory your p gains on pitch should be much higher than they should be on your roll So i'm going to select 75 for that generally speaking I want it to be about 10 to 15 Percent maybe 20 higher than my roll gains in a case like this yaw is one of those things that's up for debate I personally like really really high yaw pins. I don't feel like it affects the way The the quad itself handles it just makes it a bit more locked in in big sweeping turns And also in my opinion a lot of the prop wash that i've been seemingly get in beta flight 4.1 Is coming from my yaw axis. So i'm going to drastically make a changer I'm going to go all the way up to 100 on my yawp and we're going to save this right now We're not going to change anything else generally speaking I don't recommend making too many changes at one point, but our p gains I know need to come up drastically before we mess with anything else. So we're going to save that We're going to go out. We're going to fly it right now Wait, have you tuned this exact setup before I have not actually So you just like went straight to the tune though. You like just did it all before you even flew it Well, it's just because I know what it's going to need to be changed having been tuning beta flight in general a lot recently Feels really good. I mean Definitely feels a bit loose. I'm going to raise the idle up. That's how fast the motors idle It feels like when I go zero throttle, that's where I'm getting this really weird shake on this quad And I saw Drew had even when he his was fully tuned or whatever So I'm going to try raising the idle a bit. Usually my idle is considered to be really high But from a racing standpoint I really like a high idle that seems to also help a lot with Prop wash kind of keep the motor spinning and not allowing you to kind of get so low on the throttle chain that when you Pump the throttle now you're starting to get those oscillations and everything that you get with prop wash So I'm going to raise the idle a bit let's do nine An idle of nine. Yeah, that is so high Oh, yeah, a little bit of a prop wash there. I know how you can fix that though Way better when I'm going over the trees though. There's still a little bit of a shake Definitely some prop wash on the roll axis pitch looks pretty good Sounds good too You can definitely hear it even there when I just came in. So I'm just going to raise roll P up just a bit more We're going to put that at 68. I'm going to increase my pitch to 85 I feel like with the all the way on the pitch axis. It's still feeling a little bit sluggish there We're going to leave y'all just where it is. We're going to start messing with our D gains This is going to help a lot with prop wash handling if you guys are curious as to what these things do Like I said in the new beta flight you can literally highlight over the question mark And it's going to tell you exactly what these things should do So we're going to go ahead and go into our D gains pitch I feel like had a little bit of bounce back and also a little bit of prop wash So we're going to go ahead and crank that up to about 43 This is a number I've seen actually very common on beta flight 4.1 tunes And we're going to crank up roll just a little bit too We're going to crank roll up to 38 Your D gains are too high you will get hot motors and when we start messing with the filtering You're going to see that it is really really hard sometimes to keep your motors cool Especially when you're fine tuning a quad like this So now we're going to go to our eye gains eye gains intergirl gains really help and win now A good time to go tune eye gains is when you have a lot of wind You can basically put the quad at an angle and see if it starts floating around a little bit So and they also help the quad feel either stiff or loose So high eye gains are going to make the quad feel really stiff on the controls But help a lot in tracking and wind and then lower eye gains are going to make the quad feel a bit more loose In my opinion I think the eye gains should try and be as low as possible And sometimes you don't know what that feels like until you actually try so on the yaw axis I'm going to go ahead and increase it because I could definitely see a little bit of shimmering Shimmering being where the quad is kind of drifting a little bit on the yaw axis and hard maneuvers So we're going to crank that up to about 115 and then my roll and pitch they felt just a bit I'm used to flying lower eye gains on roll and pitch So I'm going to go ahead and go a little bit out of the box here I'm going to try 65 and 70 for my roll and pitch eye games accordingly I think that's going to make the quad fly really good. Let's go try it right now So there's some prop wash to fight around what I'm doing there is I'm just forcing the quad Into prop wash flying at one direction then immediately back the other direction And that's how you're going to be able to really see that prop wash If you can get rid of it there, then it's going to be really easy when you're actually flying the quad around Way better Now I'm seeing some prop wash on pitch So that was more on pitch that time around you are way better at seeing those things like I didn't when as soon as you said that you saw prop wash on pitch Then I saw but before you said I wouldn't have even noticed it So I think my pitch is going to be a bit high as well. And so I'm going to lower it That's better. Let's fly it around a little bit Still is that weird shake But it's actually better on the prop wash I think I kind of helped with the prop wash bit of it But now I'm going to try changing the filters around to kind of remove that last bit of prop wash and try and Fix the stick fuel because it's not feeling right right now. So our pins are pretty much there, right? Let's go to our filter settings now. The best thing about 4.1 is the filtering It's super easy to mess with filtering now The best way I recommend you mess with the filtering is to just use these sliders right here You drag them just a little bit over increments just like that You'll see it's making the changes automatically for you I wouldn't necessarily recommend Individually playing with these numbers yet Just start dragging the sliders and see what that makes a difference on your quad Generally speaking if you have too low of filtering it's going to give you a warning now In a case like that you could arm your quad and it could take off quad copters Some need a lot of filtering some don't need a lot of filtering the less filtering you have though The quad is going to fly much better because of that. So I know this quad is pretty well built Now I watched a joshua barbell video where he talked about how you should set your gyro rpm filter harmonics number to one Now this is just one of those recommended settings that he has and basically as it reads here in the question mark The number of harmonics per motor a value of three recommended for most will generate three notch filters per motor To only the 36 notch filters one at the base motor frequency and two at the harmonics Barbell has a much better video explaining all this. I just recommend using his setting turning it to one Seems to work a lot better and as far as the dynamic notch filters go So i'm going to go ahead and put in all the joshua barbell's recommended filters right now in the quad Zero two hundred ninety and low. I think guys with this tune right here. It's going to fly absolutely amazing I think the process is going to be about done There's only one way to really find out and that's to go fly the quad one last time put a fresh battery on fresh Props and let's see how this baby performs What'd you do? That was our fid tuning episode Got it No way Yep All right, your master recovery. I gotta give him that Is it down? Gotta be good at something flying around for a few seconds there It definitely felt the best it had so far of those last two batteries So i'm gonna go ahead and call it as is this needs a lot more time Not that motor is that you just Roasted Oof I don't know you were the one who roasted getting out of the tree at least I got it out of the tree So what do you think who was right who had the best tune me? Well, I mean to be fair I stole like half your settings But besides I think my philosophy behind it everything was the best I mean my philosophy I mean I learned from the best part of the reason I feel like my tuning philosophy works so well Is because not only have I tuned freestyle quads, but I've tuned tons of race quads I've seen all the ups the downs tried all the different firmwares And I've learned from a lot of the best at the same time And I don't really think anyone's right or wrong A lot of tuning comes down to how you want the quad to feel for you It's true that there is no absolutely objectively right or wrong way to tune There are guys out there that will spend hours chasing a black box log trying to get the lines to line up That's fine But at the end of the day as long as you're happy with the footage you're getting out of your quad And the experience you're having while you're flying it that's what really matters There's one more thing I would say about this and that is that a lot of times beginners get Really wrapped up in trying to get the perfect pit tune And I would say that as the defaults fly better than ever no matter what you're flying And a beginner probably should be spending more time just learning to fly than worrying about pit tuning If you are going to give a crack at pit tuning we're going to solve our pits down below So you can get an idea of you know what's going to fly well but also with Betaflight 4.1 I mean you can literally self teach yourself how to tune a quad I mean you have all the sliders there right for you You can see immediately the difference is going to make on the quad And you have those little question mark things that you highlight your mouse over And it literally is telling you what this is going to do When you increase it and what you should expect it to do And I think that's super awesome I think the future rep UV is here in terms of tuning And I think pretty soon most people are going to be able to tune a quad pretty much just like that If you are a beginner and you're wondering when it's time to start thinking about pit tuning I would say the first time you notice your quad doing something And you go oh I don't like that at the beginning You could barely just get around the field without crashing That's not when you should be thinking about tuning But when you do that split s and the quad goes instead of settling Or when you're trying to go sharp around a turn and the quad swinging wide When you start to notice those things that's when you should start thinking about pit tuning We're all flying the exact same quad, the Rotorite HD1 build And that means that if you have that exact same build You could fly our pits And we're going to make our pit tunes available to you guys on the website Link in the video description Like I'll have a tune for the Van Over motors with the Johnny FPV props I know there will be a tune for Vortex's motors, Drew's motors I mean you can really build the specific setup Because it does make a bit of a difference when you change voltage and everything like that So if you want our specific tunes, they're now available Which is awesome, you guys can get the same exact experience Pretty much that we're getting big thanks to Habuin Because the stack in our builds is super reliable And that gives me the confidence to go out there and push with my quads I mean I had so many problems throughout the last few years Burning 4-in-1 ESCs and flight controllers And I finally found something that works SuperGruper Wallet or 60 amp ESCs It's pretty much bulletproof Comment down below whose quad you think flew the best And remember if you pick Alex He's actually flying my tune so that's two votes for me His filters, his filters slightly adjusted Let us know what you think Who flew the best You know it's me