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Published on Aug 21, 2012
Old game, new tech! A fascinating look back at the mechanics of SFIV or a pointless waste of time?
I always wondered if this was possible with Chun Li in Vanilla, recently I was bored and decided to find out! In all of the clips the opponent is holding back or down-back.
Before SSFIV v1.01, Capcom had not implemented the ability to block during Ultra freeze. This wouldn't usually be a problem but Chun's 'ultra flash' animation actually pushes the opponent back before it's over. So, if she happens to push them into a fireball, they will always be hit by it, then eat full ultra.