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Black Ops 2: Viewer Gameplay Analysis - Domination on Standoff

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Published on Jul 17, 2013

today on viewer gameplay analysis, we're going to look at why the scorpion isn't a great weapon on standoff, especially in a defensive role. ghost and silencer are not really meant for defensive, back line playstyles, they're meant to frustrate the enemy. when you enter a slayer role, you can't be passive.

thanks to tryonce for sending in the gameplay.

if you want your gameplay analyzed, go to this video: http://www.youtube.com/watch?v=lNmi5Y... remember that i do accept any gameplay and if you have something different (hardpoint, CtF), i'm interested. not so interested in stuff like SnD because hindsight is 20/20 and when you die, all i can really say is "whelp, looks like you shouldn't have done that"

http://twitter.com/ProbUnemployed

the current black ops 2 patch as of the release of this video is: 1.12

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