 Hi. Hi. Hi. Hi. Hi everyone. Hi. Hi. Hello. Hey guys. Hi. Hi. Hello everybody. Hi. Hi I'm Ben Simmons from Gaffer Animation here in London. My name is Julius Tomstop. I'm the producer for Studio Lomiku. It's Francesco City. I work at Blender Institute in Amsterdam. I'm Paula Campara from Ad Entertainment. This is Jonathan Williamson from CGCookie. I'm Nicolás Schmerking, manager of Autour du Minus Studio in Pigalle, Paris, France. Hi, I'm Sarah from Patas Studio, Costa Rica. I'm Jonathan Ball, and I run Puck Studio in the UK. Wes Burke from CGCookie.com, located here in the United States. I'm David Rovois, and I'm a French illustrator and painter. I'm Gérard Rosen, our executive producer for PitchiPoi Animation Productions, located in Tel Aviv, Israel. Shalom. This is James from Character Memo in Australia. My name is Ramdan. I'm the producer of Kamu Monster Studio. My name is Alvis Agheil. I'm Aditya, a technical director and open source guys in Kamu Monster Studio. I'm Aditya Nair, and we have Riverfire. We are one of the Gooseberry teams from India. I'm Paolo Vasquez, and I'm going to be a character designer at the Blender Institute in Amsterdam. Project Gooseberry is giving people all around the world the chance to be part of a full-length film. If you love film and animation like we do, the time is now to support Project Gooseberry. We believe that Gooseberry has the potential to be a historic film. Through this project, we really have the opportunity to put Blender to the test to put it in a real production environment. Everything's going to be open. We're going to be able to share everything we create, all the scripts that we use in production, all the assets, and we're going to be able to document that and share it on the Blender Cloud. We're going to make Blender more awesome. We will have improving render and animation tools. I'm on board to support full artistic open source workflow. My role in Project Gooseberry is going to be primarily on the modeling side, but also on the Blender UI side. I'm concerned in compositing render farm and crowd simulation. Besides that, I'm also going to kick the developers so we can have a fast cycle and render the best looking characters with awesome fur and small confier and whatnot. I love producing tutorials and making stuff that I've made available and for a lot of our work, we don't get the opportunity to do that. Gooseberry is an amazing chance for a smaller independent design studio to be part of the film industry and to create something special. It could change the industry forever and that's why it's so exciting. Make sure you join this project because we're going to make this more awesome for you. I think it's going to be a pretty great event to be involved in and I'm sure one that the industry will remember. Forever, forever, forever and ever. There will be some girls on the project. Nice. Awesome. Please, we can't make it without your help. Make sure you join this project because it's a fine project, an excellent project and we really want to do animation for a feature film. If you help us, you'll be part of it too. Gooseberry is your movie and we should make it happen. So please support us. Thank you.