 Welcome back it is Thursday and that means acting analysis finally made us and today I'm gonna take a look at season one of killing Eve This is actually episode one of season one because there's so many Fantastic things in the show and actually I was just going to record a couple that I had listed and as I was watching and scrubbing through the show I saw more things I wanted to talk about so this has gotten a bit longer It's just a fantastic show you should watch it if you can but let's get to my shots first up We have this sequence where she is in a meeting and she's trying to eat a croissant What I love about this too is just people's reactions. This is mostly about people reacting So you got that very annoying sound of the paper crumbling and you have already her look so to me this is all about pantomime and Looking and reacting to things in the thought process So you have someone who does something and then notices and then stops their business You just kind of look up and you can see how the hands is still Frozen in that whatever action they're doing and they're just looking up You can see how she's looking down and then looking at her. She has that moment of What is going on here looking up and I love her reaction of oh? Sorry, it's so good. Just so this is all just pantomime. You can ignore the lip-sync any type of audio This is purely based on what people are doing and what how they're reacting This cracks me up every time I see it. So even though she's done with the costa She still wants to eat it and I love this. I love that She has that minimal amount of body movement, right? There's nothing where she hunches over or moves her arms in a big fashion It's really just I'm trying to just move this and I gotta somehow pivot down off of this and then This is shove this thing into my mouth and again his reaction there. It's so good And then their reaction is great. I love that too It's okay. Come on So then this continues on and they have They just have to laugh at the sequits So always look at how they are reacting and you can see that when you see the next photo that comes in So he shows that an X photo and then you got the guy's reaction Hmm, and they're going really Again, this could be something what take it back. You could have lip-sync, right? You could have lip-sync where this person is talking or you do actually have those setups where they are talking and scoop you over The shoulder, maybe this could be something where they're further away. So imagine their reaction They're kind of sitting here And then you have an over the shoulder of the actual person before when the lip-sync and you can see maybe the photos are Traded that way and it's just all about them seeing what they're being handed to Reacting and then maybe they say something else or they stop talking because they realize that they are distracted So then they react to this person This person's silence and so on. There's a lot of stuff you can do, but I just love their non-verbal looks It is their reaction their communication is great So this continues on where they see more photos the more reaction you can see that Yeah, she has she has to apologize. I love her many ways of apologizing where you know She has that deflating of mmm, and just that little small gesture. It's not this massive big arm flailing I'm sorry. I'm sorry. You got that little It's a little shake and that does that little up Sorry and that deflating move of just going down shoulders are going down the chest is going down. It's just very small And again, here's a reaction. It's great to just little small looks He almost goes down with her so good, but anyway So this goes back to that last reaction where she starts talking about the assassin What's going on and then you can see her thought process and you can see this in This shot right when you have just eyes going left right left right. So this is this whole Processing thing now you might not have to do such a massive Change in terms of framing where it's this far away and then suddenly this massive close-up But still it gives you such a clear view of yes, I'm processing. I'm thinking about things. This is really important Next up That's the end of the sequence that he says something to him This was something about what he did and expense and a part that he had it was all yours Just carry okay, but so he he thinks it's not a big deal He thinks it's a big deal and you can see it isn't how he holds this is very stiff He's very just the bureaucratic type of Personally and I love that I love that last moment of he tells him don't and they doesn't tell you exactly this But it's basically don't do this again. He tells him it's not a big deal So he doesn't really respect his authority and you can see that last move And looking up just like he kind of holds in that anger of frustration He almost it's like he takes it out on the door and then pretends again or pretend I know I just wants to have that appearance of that very Regal and not regal, but just kind of Bureaucratic he follows orders and he's just he knows what he needs to do and he likes to tell people what to do But I like that little last moments like he's he's almost He's trying to be always within that facade and then he kind of breaks character just a bit but still within his His kind of shell which kind of reminds me of a shot from the illusionist Which I should talk about in the future But this is also something where you might have lip-sync where you don't see the mouth and it's fairly covered So those examples where you can have lip-sync, but it can just be there to kind of Drive a certain mood and it's all about Body acting or body reactions and just bigger body mechanics and pantomime and this lip-sync is just kind of there And it's also one of those things where Technically the shot is done right he says something or he starts he says something you might think well That's it and then you can add that one more thing as a button where we get to know more about the character But it doesn't have to ends just because the lip-sync is done So I think this shot has many many examples of things that I talked about before this one I thought was an interesting example of body mechanics, but with an added Interesting twist meaning a twist but just an add-on. Hey, you got an old person walking downstairs holding two bags So you got the swinging the limited range. This could be interesting You could always have something where maybe she stops for a moment to catch her breath and put her bags on On the stairs and then continues on so you could have a walk Stop and then it's almost like a weight lift assignment until she goes until she recovered and goes back down So there's a lot of stuff that's interesting here on top of this On top of her look at her walk too. It's just interesting the constant bends a little limp And then she has to open the door while using this and this is interesting because it's heavy and again The the force mechanics of it, but on top of that. I love her reaction on top of that you have This so usually you would say that a younger woman is going to help and all the person get the whole thing out of the door So what's interesting too is that you could do this? This could be your weight assignment and this is just one person. It's not much animation You just have some darts and blinks holding it post and keep alive and following This subject as I scrub through you can see there's not much going on I mean use it's human so we all have some ambient movements a little bit turn here Plus in terms of animation, it's not much but it adds an interesting thing of if you watch this you go Wow, she's really not nice by not helping her And I think this could be just a cool interesting add-on to your weight assignment where you have a second character and just What that adds to the scene how this person is already not like a little because of her just standing there But it could add that extra little thing to otherwise just you know a plain weight assignment that I mean this could be more Interesting because of this it's I'm showing this this could be a more interesting approach to weight assignment But I think that could be the extra little thing with in a way minimal work next up We have this and this is fairly short It's basically the contrast imposing and this is something that I talked about in previous clips where the environment can make your Animation different or better or to the next level sometimes as I say But it's basically cold and you can see just that pose now This is just a walk but you can see how the walk are different the attitudes are different the shoulders are up She's just cold so you can still deliver a dialogue piece This could be while walking this could be while they're sitting outside You know maybe in a restaurant or something but all your acting choices are going to be different Because your shoulders are up and your arms are crossed So it's basically you can deliver a line where it's a classic waist up But then you have kind of the overuse arm gestures or you can do the whole thing of it's cold And you have your arms like this and then instead of gesturing that you compensate for doing this with shoulders Chest and head so instead of having a guy could say the classic thing and there's all that gesturing It could just be like this where you can kind of like your gestures are in the shoulders and in the chest And maybe with heads of head accents or whatever you want to do But the goal is to not move your arms because it's cold and you always have potential adjustments That may be something where you put the collar back up if you have cloth And if you can do something with clothing on the character But I thought this is a cool example of just that already could be interesting in your shot Or the opposite where it's really hot and you don't want to move a lot because if you move a lot There's more energy wasted and it's more hot. So maybe the whole the whole lines are delivered like this or just I'm so hot but anyway, so to me weather can really influence your posing in an interesting way And maybe the contrast is that someone is cold the other one is not cold So already have contrasting posing and that's already more interesting to see than two characters waist up in the same pose And that was technically it but then I started watching the show again because it's awesome And then I saw this so she sees someone on the ground and then this happens here with gruesome imagery So what I was finding interesting here is that as she comes in this is not Potentially something you won't you can or should replicate like this because I mean this could be for you as a shop But maybe in a demo reel this would be tricky But I just like the whole process here of we see her in one certain state She's somewhat relaxed but not relaxed, but she's slightly worried with not too much There's no one there the phone is ringing if you watch this the phone is ringing No one's answering and it's kind of empty and it's kind of this thinking Somewhat worried or curious look of hmm. What's going on here? Then you have this reveal And I love that too that you got the camera behind her and it reveals this which is a problem And because of that you can see already the change in her look And then as it continues she shut so she starts to worry more Blinks and then this and this is interesting to where we don't see what she's reacting to now This is all played in the audio. This is very drastic and panicky audio, but still look at her Walk and then her change Freaking out looking down and the stops again and then of course it's all played in the audio But again, this is awesome reveal just through this Slowly revealing the carnage and her freaking out not again This might be not really something for you demo reel where you have this slow camera reveal And you're wondering well this just a pose. It's not really that much animation. You're showing off But in terms of camera move and the storytelling is really cool, but this is something where potentially you could have this You can show off your waist up walk with a certain reaction or certain look right then you can do this But it doesn't have to be this right this could be something where it's a parent in a hallway Turning around the corner and then seeing little kids playing around this paint everywhere or this food everywhere The house is on fire So this could be much more active and much more animation driven and then you could have her reaction Then you would just amp it up right pretty with stylizing caricature and just go much broader Into this where maybe the kids are running in so you got body mechanics that could be running over a Dog that's sleeping who doesn't really care for contrast. I don't they could be all kinds of stuff That's my animation driven and she freaks out of what is going on And maybe that camera revealed then comes in faster to reveal Maybe it's the kitchen and the kitchen's on fire the oven. There's fire everywhere The sink has water spewing out and kids are running around and it's panic and this could be just much more Body mechanics and pants of my men just just animation driven But I think so it's not this brutal scene you switch this to a more calm household scene with parents and kids But I think the the principle and the ideas of this and how it Just continues to escalate into something more and more chaotic and brutal Could be something to use in your shop. So then of course I kept on watching because it's awesome And then I saw this and I thought I don't know if you want to do a finger close up in your shots But then I thought why not this could be something where you do you start the shot exactly like this But then you're not like that you end more in something like this It's a bit closer, right? So you skip this but it basically go from this to this and you can still have lip sync You can still have something in the background someone talking but it's all about the shake and The nervousness and just the trauma and it's something where again, you can put this in a setting that's much more Friendly maybe animation friendly or just you know Fitting for a company I don't know if you want bloody fingers on your on your dem rail and send this to Disney But this could be something where you show off the characters Mental state at this point because of something that happens and again This could be whatever background story you want to choose But it gives us a certain setup and a certain anticipation and then we reveal and then you can have whatever you want to do You know that's part of your story that you want to show off But so I don't know I don't know if that's if you want to do this if you want to have a finger shot on your reel Or maybe that's something for you just for you to practice fingers and interaction but again, it's could be an interesting setup of Kind of an anticipation to a character reveal if that makes sense And this is later on in that sequence and it's not about the lips in here but to me it's more about this and This Mostly if you scroll forward this Love that little tiny squint. This is tricky to do in animation. Obviously, but it's something cool that that's just that little thing But so my thought was I always think it's interesting that you could have lip sync where you actually don't animate the lip sync So imagine you have maybe this character is framed like this and then you have the chin and Then the person you got maybe the hand gesturing here and then another person here And this is all kind of blurry, but this is kind of your setup, right? So your lip sync all you would have to do and maybe this is the nose here I mean you would still have to do some sort of you know shape work But it's mostly jaw and again, this is totally blurry. So it's not very detailed, right? This is your your darker foreground Elements, but then you have your lip sync and this could be both of them Right, so you have jaw movement a little bit of chest movement and head and again This can be very agitated in terms of dialogue like here or not They could be just something else But what I like about that idea is that again if you're new to lip sync and you don't want to and you just Don't feel as secure you can just kind of dabble in it, right? You can kind of practice it and you can practice it in with those two characters that are kind of off Somewhat off-screen, but you know like what do you I mean foreground element and blurry and your actual shop is this person Reacting and listening where you have looks over here looks over here potentially looking over here Maybe this character is holding something. What if this is a because I'm a parent I guess I go I was always good to parent stuff. This could be a parent. This could be a teacher This is a parent teacher conference gone wrong and this is the kid Who has to listen to them arguing and maybe the parent holes or this is the teacher holding a piece of evidence Something that the kid did or destroyed or or grabbed and this is just a kid Looking left and right and listening to adults arguing and you know deciding over his fate And maybe he cares doesn't care whatever you want to do when and you know doing that scene But I think this could be interesting set up where you have it's more about pants of mine Somewhat driven by lip sync that you don't really have to use and I should just keep talking and scribble more already seen So this is just episode one. There's more. I watched that whole season is great I don't have access to season two yet, but I'm sure it's going to be awesome as well Killing Eve if you haven't watched it a highly highly recommend that you watch this now If you thought that any of this was interesting that you thought that's an interesting approach to a shot And you want to use that in your scene and you want me to help you I do have workshops link in description if you need help you can sign up and we can work together on your shots And of course the usual ending if you like this you can hit the like button If you want to get notified about all my updates which are every day except weekends You can subscribe and hit that bell button so you don't miss anything and that's it from me I will see you in my next clip