Loading...

Silent Hill 4 [1080p 60 FPS] running on PCSX2 1.5.0 dev - Shadows with OpenGL Hardware renderer

46,941 views

Loading...

Loading...

Loading...

Rating is available when the video has been rented.
This feature is not available right now. Please try again later.
Published on Apr 24, 2016

PCSX2, the Playstation 2 emulator for the PC, gameplay video
Website: http://pcsx2.net
Forums: http://forums.pcsx2.net

Game info:
Title: Silent Hill 4 The Room
Region: PAL
Real ingame FPS: 50/50
Compatibility: Fully Playable
Location: Start of game - Subway world
Known Issues:

First time the game displays shadows under a hardware renderer of GSdx (only possible with software, thus no upscaling up to now).
Extra bonus the special Cynthia costume you get after completing the requirements for it :P

System Specs:

Windows 7 SP1 x64
Intel Core i5 2500k @ 4,3 GHz
Gigabyte Geforce GTX660 Windforce OC 2 GB
Corsair Vengeance 8GB DDR3 RAM 1600Mhz, 9-9-9-24

PCSX2 configuration:

PCSX2 1.5.0 (GIT 6-4-2016)
GSdx v1.1 (SSE4) GIT (OpenGL Hardware)
from this PR: https://github.com/PCSX2/pcsx2/pull/806
Internal Resolution: 2048x2048 (4x native, which in this case is 512x512)
Hardware Depth on, Accurate Date on, Blending Unit Accuracy: High, CRC hack level: None
SPU2-X v2.0.0 GIT 6-4-2016
Lilypad v0.11.0 GIT 6-4-2016
USBnull,FWnull,DEV9null
Recommended speed hacks on, MTVU on
Automatic Game Fixes on

Loading...

When autoplay is enabled, a suggested video will automatically play next.

Up next


to add this to Watch Later

Add to

Loading playlists...