 The inspiration for the yard touch mouse came from wanting to better understand our customers' mobile lifestyle. How do you design a mechanism that goes from flat to bent back to flat repeatedly to fit 90 components in a thickness of little over six millimeters and fitting two AAA batteries and a bunch of other components in this front half in a mass-producible way and that alone is a huge challenge. When you design a product on your computer screen for too long without making tangible prototypes what seemed completely possible on your whiteboard and on your sketch pad doesn't always come to reality. Building prototypes using them and touching them and breaking them and fixing them is a key part of our process so that you fail early so that you know exactly what you need to fix. That's the only process that allows us to make refinements so that when you have an end product you've made all the big mistakes. It still amazes me that we're able to go from this earlier concept. This whole idea of making something flat and curved to something that actually fully works and actually looks good.