 Hello guys, what is up crypto grounds here? Welcome back to another video. Oh my gosh guys. We hit 500 subscribers already That was a really fast journey. I'm not gonna lie. It makes me so happy that I am able to help so many people and I hope I can help many many more in my future I have so much to do so many plans so many videos and This is this is only the beginning guys. This is this makes me so happy and thanks for you Thanks so much for support some of the videos have already hit 10,000 views we have yeah 10,000 5,000. It's just amazing that can help out this many people Anyways for the 500 subscriber special, I am going to code a little basic version of a venture capitalist I feel like that'll be fun And I'm gonna do this all live Well, it's the projects credit. Oh here we go. So yeah, let's get started. It's gonna be a little basic It's gonna be a basic one. That's for sure because I'm not too Confident in my skills to make a kind of a big game like that But let's give it a try. I think this will be cool like a thousand subscribers. I can do I Don't know I can do like I don't mind or tycoon or something like that So yeah, subscribe if you're interested in that spread my channel post it on the incremental Subreddit give me some awareness and I'll create some amazing content for you guys And this is a huge learning process for me as well. So yeah, it means so much Anyways, we're gonna start with a few Things starting up like usual. We need to have a scripts. We're gonna have Images And we're gonna have fonts for my fonts. I'm gonna go to my idle tutorial Now I'm gonna go to my crypto clickers and I'm gonna use my average font So let's just copy all that No, that doesn't work, okay See how we can just go to or is it show Explorer? Here we go Let those import. Oh Yeah, okay, so I'm gonna use my generic I'm gonna use actually a font that I haven't used in a very long time Which is legacy crypto clickers. I'm gonna use that font because I like it It's such an old font that I haven't used in so long I could I have another font that I like called lemon milk. I could do that Where is it octane bold? I feel like I've used this for a while. You know what? Let's install lemon milk Lemon milk is a really cool basic modern font I used for some of my projects in the past For graphing design in a school. So we're just gonna download that I'm gonna put it in Where is it? I think it's Ah, I don't know where it is desktop Folders dev Where did I place it? I already I already don't know. All right right here Folders idle games back. That's a really bad location. I don't know why I put that there You know, it's okay. Here you go Cool we got ourselves we can delete this too lemon milk. Hell. Yeah, that looks awesome Cool. I like this one. This one looks cool Huh, that's actually a cool font. I love this Um, okay, so we have our money. Let's make this what's pretty fire a little bit Adding a background Oh, no, everything's gone What should we do? I wish you got gradients and unity. I don't know why it's a thing. That's oh wait swatches. Can we do that? What's this? Oh, that's templates. Oh, that's cool. Okay. That's that's really cool Can you add gradients yet? No, he can't Sucks Let's go get our average background too because And I don't want to make a new gradient right now Let's use this one Don't know if I but yeah, I knew I'd put that in the wrong folder. It's okay We could use this Okay It's not of it. I'm not a fan of this color We can do better. We can do better I've been feeling this is me a long video and honestly, I I in my previous video I talked about Patreon how much I might I don't I don't I honestly don't know if I'm going to add this to the patreon If you guys think the others too cheap Like $15 a month is too cheap. Then yes, I will change I will add this and keep the price Oh, that looks cool. I love this. Let's make this look like tron Yeah, that's a nice color That's a really nice color Okay Money let's add some interface stuff Just to make it pretty fine. I know I should make the game first before I do that But I love making the ui as you can tell I love ui This guy look good So let's see what we got You know what? Let's make a crypto one. Let's do let's do tron Zero to rx. Let's make a crypto one Uh, where's our tab? I can't see half these pictures. Yeah, they're right here that you probably can't see Is it recording? Yes, I am. Okay, good. Um I think this is no, that's not it. I could just I'm honestly just gonna like copy this Uh assets images There we go. We got our whole selection here I know I haven't made anything yet. I'm going really slow My apologies I don't need it. I don't need it I could have used text mesh pro just to make it look better Oh, no, well Let's do this one I hate how you can't snap Objects that are upside down. That's the dumbest thing ever Yeah, that is literally the dumbest thing ever Snap to top. Yes. I forgot make sure you anchor everything I'm not gonna explain much because I have a whole series on that Yeah, that looks nice. We're gonna keep that A little different. I actually wasn't planning on using but I saw the picture and I was like, why not? You know what here? Let's flip this real quick. This needs to be there we go Much better much better. Okay. Let's start our actual game. So we're gonna create an empty Um, I'm gonna start with a few maybe like three Uh production, I think you just filled this entire space right here I'm gonna anchor this to the bottom We're gonna create another empty We're gonna create a few Units unit one These are all gonna anchor to the top So, um, before I place everything inside we need to create a few things. We're gonna get cost. We're gonna need a level We are going to need a progress bar and we are going to need a button for buying So we can just place that here. I don't like that, but you know what it's okay Um for fill. Let's leave this here. Let's let's actually I can use this progress bar already have Um bar bg. I hate how you can't do this All right, we gotta make this scale the size This is gonna be our fill bg fill um This is gonna be the name of the upgrade. I should have set all my text By default. Um, what should this one be called? We're gonna call this one a dap And you know what we're gonna do exchange fees A little boring name, but you know, whatever I don't care Uh The button is pretty ugly looking let's change that or click Let's change this up. Let's use this How's that look? It's not the the most attractive one, but it works Or should he's a fill? I mean a fill looks nice. Let's just I I like that honestly All right I feel like these are a little clustered now So let's just kind of I just Bye And once we make one of these We will be safe. Oh, yeah, we forgot about this right here Mm. Okay, so this is gonna be different. This is light. This is regular. I think I like medium Then excuse me. Oops and We can have a timer in here too just for why not your You know our percent How does that look? Yeah, that's a little too. That's a little too big 12, how does that look? That looks very blurry. That looks a little too small still 13 14, yeah, that looks fine Okay But now this button just seems kind of like out of the out of the way um How does this fill bar look? Ah, yeah, I I want I don't want to forget about this Yeah, there we go Problem is that this is kind of hard to see I have an idea No, this may look really bad It's worth a shot. There we go. That looks better 18 Okay, that looks good. We'll keep it as that. Um, we can make this a little smaller, honestly Not probably not the best position because it looks like this On uh, you know, it actually looks good Let's not focus on making it the best. Let's actually make it work I know I've said that a lot So level Uh, I don't I don't I don't really feel like adding icons because I'm not very good at that and that takes time So we're just gonna our level here. This is just gonna be one Well, I mean, I guess we could start coding Finally Uh, I'm not gonna add any save system yet. That takes too much time I'm just gonna make the game work However, I am I you know what I might Because testing will be annoying But it's just gonna be a bunch of copy paste So we're going to create our data class. We'll click public data We're just gonna have to do the doubles to your x public double I want to make a dictionary for all of these But I hate dictionaries right now That takes too much testing Um, so we're just gonna do each upgrade individually. I hate this but I don't have the time to make a dictionary I've got time to make a damn dictionary so you one UI using system Unit Using directive is unnecessary. I don't like this Shut up. I I know what I'm doing Uh, what's our growth 1.07? Time to the power of level. Ah, you're right. Ah There we go. Perfect. There we go. Then we can use pow. What else do we need here? right Okay, so public Oh, I know public player data public void full reset all reset tier x equals five Time cap equals four You know it needs to be one one second. Oh, yeah power. It's just give me one So that should take five seconds to buy another one. Um, so actually we need to start tx with zero then because we're Trying to think of something. That's why this is just data Um, this is too far. I need to make something we'll make power equals shoot return One times you one level Okay, so I guess we can do public before updates separate methods to make this a little cleaner Sorry, if I'm not talking a lot I'm just trying to think of what to do because I really haven't done anything like this before Well not in forever I've tempted to make an adventure capitalist kind of game, but that was when I was really bad at programming So it's been forever And this is where we do data dot tier x plus equals You want data dot you want power And we have to reset the timer data dot timer zero Okay, um, so I think we have our basic mechanics done No upgrades yet. Um, so yeah, we should probably do that. I'm gonna do a switch case This is the part I really don't like It's my hate monge. I hate monge this Okay Um, you know what? I don't we're gonna have to do this You want molt We're just gonna do it every 10 Because I honestly don't have I mean we could do it every like for the first one is 10 And the next one is 25 Okay, let's do that if data dot ui one level equals 10 Equals equals 10 So this will be a speed molt and uh And a value one so We can We can get it this way. It's pretty redundant and the timer will increase faster No, no, no, no, no, let's make the speed cap. Yeah, let's do that It doesn't I honestly doesn't matter. Usually there's a collect button too So I'm running into a little bit of issues I mean, I it's honestly just worth testing but in my mind. I know I'm doing something wrong If it's 10 else if data dot ui level mod 25 equals zero We will multiply each by two So it'll happen for 10 and then every 25. I feel like that's kind of fair Almost I should do every you know what that looks that looks fair And mod 50. All right. I can make a method for this too So let's get rid of this right here Make it stop at this timer. So it doesn't it doesn't continue to increment Um, so we need a button for this too All right, so we can start with our text u1 end region public text So we have we need our title text We need our cost text and our production text and our percent text and we need an image public image u1 fill So this would be cost This will be What else i'm percent. Yep percent text Copy all that into run one u1 and this is going to be called exchange fee Exchange fee data dot ui Near u1 level that should be it for that and this one will be buy new line cost Data dot u1 cost I can't add up notations to some too. I'm probably just going to copy and paste it from my from group. Dole clickers I really don't want to make a new one production data dot u1 power plus trx per fill percent This will simply be data dot Timer divided by data Timer cap plus percent and then the ui fill Is fill amount equals why is this float? I'll put that should work. We need to convert this to float No, you know what? I don't know why this these aren't floats All right Okay, this should work. All right So now we have an excuse to make things a little closer We're going to have a collect button too Correct and we're going to make this one different. We're going to make this one a box And we're going to get green because we love money money's green I'm not very satisfied with how that turned out But honestly it'll work. It just feels very clunky, you know Like I feel like I could have just kept it like this And then put collect right here and that would look just fine I like that. That looks that looks nice. I think Um, so I'm not going to put it into this yet. Well, I can extend that Where is our script? Where is our script? Ah, we haven't made it yet. We're going to call this game controller Alrighty, let's get this party started. So this is production. I forgot to add that We need to add a method to this I'm going to be completely honest with you guys. This is fun I love I love just making small games like this and you guys should too You guys should just do this you get better at coding the more you do it the better you get And it's just it's so easy to learn something that you enjoy doing I learned almost coding all of this just by myself and just from Talking to people from school. I'm on it's honestly just helped so much All right, we run to our first error. That's how you know, we are doing a good job I hate this. It doesn't show when it's an empty text Screw you unity Oh, wait, no No reference. What are we missing title text is right here though, right? You know what? I think it's something to do with this right Data it's something to do with data Why am I having such an issue with this all of a sudden just out of nowhere? Am I forgetting the serializable? Okay, we're gonna Pull up my Ethereum controller And you know, so we don't need this don't need this Don't need any of this. What do we need? I just want serializable What part is that? Is that a system? I think it's a system using the system. Yeah, there we go. This should work now Huh cross my fingers So maybe this is what the serializable does as I'll explain in another tutorial Yes, oh my god, that is not good. That is not good. Oh, no Okay, so, um Yeah Making games lots of optimization. That's for sure that two string F zero we need zero decimals Let's see. Do we need these parentheses here? I don't believe so. Yeah, I had a feeling we didn't need these It just makes me feel like I feel like these multiply and I need to buy but it that's not the case It's the vision first I suck at order of operation with coding. I am awful with it Here we go Okay So now the problem is that it's collecting. Okay, so here's a problem This target graphic is is not set to Collect so it's triggering the buy No, it's not Okay, so we we do need five t-rex just to buy that one upgrade Okay And however If data Timer is greater or equal than data dot cap Then we can collect it because they keep resetting no matter what it's just small little changes that makes a big impact So they get I can't spam it So now the problem is that we're not starting with we are not starting with five t-rex like as I hoped so I feel like I need to have a start Because we don't have a save in both systems where it doesn't look default stuff So we're just going to have to make a start method just for now What is wrong with this? Yes, I know I have to put the data Give me a break Okay for 37 minutes of coding. Can we get the story? No, we still can't I don't know what's wrong This full reset I see the problem I am total so we are actually getting it. So let's let's get rid of this full reset. I don't know if we need that but I totally forgot to add the t-rex text Lane and simple, uh, so this can go in our update. Come on. You need this in your new one Data dot t-rex plus t-rex You know, so I could do all lowercase. I want to because it's automatically being capitalized, but you know, we'll we'll wing it Being spammed on discord right now. Yeah, shut the fuck up Okay, anyway, it's busy making out of cap right now. Ah, there's a still problem here um, so we can go to our game controller and see what's wrong with the data so we're starting with okay Why don't we change that? Why are we starting with five? Okay, so that's the next problem is that we really do need this public wood start What the fuck do you want asian cock? Because I have 500 subs, baby No, you You can take a deep guess on On what channel it is, man Cryptograms congratulations Do you know what I'm doing? I am making an adventure capitalist as my 500 sub Fuck did someone on subscribe goddamn I'll just I'll just I'll just publish this once I re hit 500 in this video. I had 500 so shut up That's why not that's awesome Shut up you turnip. Why is this not working? Oh What There we go. I fixed this now Hell yeah When? Yeah, I'll stream my screen. I'll go live How the fuck do I get my screen? Oh screen Oh Riley look it's ad cap lol Kappa. Oh my god. What the fuck is this? Oh, yeah, we got it. There we go This is too damn fast. Oh, yeah Okay Um, let's see. Let's do automation now public You want auto? Oh, yeah, so this would be cool. Um else if Uh, so this is gonna be our rule here And what we're gonna do is I want to hit 400 100. We're just gonna set the stop pulse if true Collect I'll collect automatically. Maybe I can get rid of the button too else It'll work. It'll it'll it'll claim at all. Yeah that you 100 cool, so that's done Too many people I must stay out of that. Um, okay, so I want to do by max and I'm gonna steal this from Drone by by max drone. Here we go. I'm just gonna steal this Don't buy me don't buy me So we're gonna have double This is gonna be our level Our end should be set We can get rid of that and These I'm gonna make a little template right here So our main one is gonna be five The rate the rate is very very small. I should increase that to at least like 15 maybe that's very very small And as you can see, I got 10 000 instantly and that's not good I need that we need to slow that down and Okay That's just gonna be data. You remember I'm gonna add one by max button for all so I'm gonna start from the biggest to the last so we only have one So we're just gonna keep it like that So we can get rid of b r and k And our cost will be data.trx And we can get rid of that Get rid of that Get rid of this Um, I'm gonna make this a ref Because we can just modify k or you can just do k minus cost. Oh shoot. That's not gonna work um So this would be k But I think this is it We are directly modifying the level. That's why we added the ref I've said that a lot of times in all my tutorials. It's kind of important to know why I put that there And for those who have those kind of issues in the past that's that kind of solves your problem Okay, I think we're good. Oh one thing I actually want to do is get the notation Notation it's not gonna work Here's our notation here. I don't I don't know why I'm putting this all above this But you know what it's okay You're gonna put notation It's gonna be a double. You know what I should have copied and pasted this one right here This is the one we're looking for We'll just call this notation Oh Get rid of all this BS that we don't need Okay, so now we can add this to all of our texts now So it's notation F2 That's it. So now we just now we can add this to all of our costs Notation F2 We can add it to power as well might as well and Honestly, I really don't need this string. Why because I'm gonna be doing f2 anyways So to make this a lot easier. I'm just gonna get rid of this these f2 I don't know. I didn't do that my main script. I don't need three decimals I've never used three decimals. I've always used two I feel like I find it really silly to look at because it's looking at just like a thousand again, you know It's like looking at previous. I don't know if that makes sense, but I just don't I just don't like to look at it I'd rather look at a thousand TRX rather than point 1.000 K TRX, you know what I mean? It's just kind of pointless. I could just literally replace it with a comma I just seeing three decimals is just really stupid. I think we're good. Okay. Let's give this a shot What else do I feel like we added another text, but we didn't right? You know, I know we didn't I was kind of Don't know why I thought that Before I I want to check something quick. Is that the right one? We're good to go So, uh, what were we doing? So, yeah, see this is a little steeper growth. It's not as fast And another thing just to make this game more, you know, makes more sense the timer won't go if it's zero And data.u1 U1 level is greater than is not the zero So we'll go at the start unless I buy one and that's going to be the same things for all of them And you know what I'm going to do something cool. I'm going to turn this run u1 into a run u So the thing that's going to be really tricky here Is this is going to look really messy. So we're going to have a text title text costs It's going to run all use Um text prod text percent Image fill We're nothing we're not changing anything here. So we're going to do Double level Double cost Double power or I'm going to make this a click to you as well. This we're just going to optimize this to make this very easy Copy and paste or double the game Easy as a last tee Power, I think we are good to go here So now when we do run you here This is going to be the first one. Oh, we need it and we need we're going to need an id too. So int id to Initiate which one it actually is and let's put this at the front so you can easily determine which is which Because that's going to be a long ass thing. So one u1 title u1 cost u1 prod u1 percent u1 fill u1 level data dot u1 level data dot u1 cost data dot u1 power Data dot u one timer Data dot u1 time cap. We need to add that down here. Don't know where that went, but what? Okay So, oh, yeah the title we're gonna have to add a title It's going to be a change fee title t And this is going to go here We're going to put this id here We're going to start replacing stuff Title oh shoot. No, this is title t cost t prod per fill level cost Timer time cap. What else are we missing? Oh, yeah power time cap timer Level timer Molt, you're right. We're missing molt. So double Molt So after power it's going to be data dot u1. We're going to replace that Molt Oh, we're moderately about to find the timer. So we're going to add a reference to that Which is right here one more thing data dot u1 auto This is going to be a Auto this will be a timer time cap All right, I think we're good to go here Now we're going to need an int id here We're going to completely be changing this up Uh, what are we missing? I'm missing something here I think we add everything see how much shorter this is now and we don't copy paste is 20 times So this kind of makes up our loss for having to make a dictionary So here Is the tricky part. So this is we're going to have to do switch here when there's nothing else we can do here Yeah, I this is the only thing I can really think of um actually Do you know what? We could probably pass down all of these So we're going to need float timer float time cap double TRX can stay double power I I that's it. I think So here we're going to need timer time cap power And I don't think we're actually going to directly edit these things So do we really need this id? I don't think so So good on us. We just saved a little action um Time as well. So we don't need our id anymore We're just going to keep this id at the end or right here. We won't need it But I'm honestly just going to keep it just so we can see how this is the first one, you know Okay We're almost done here guys. This is gonna be a long video Okay, I honestly I think I don't think we can get any better optimization than this This is like amazing optimization. Okay, so This is gonna be a run to use now Okay, it's time to lose my voice for how much you're talking All right cross our fingers First issue I get now These buttons right here. So we're missing collect Where's her collect Nice stupid. What is that in here? Why is that? It's collect you That doesn't exist I see why it's because we're taking Three variables right here. That's not good. That is not good This works right here. However, this does not work for the button because we only have one So that's already becoming a problem. I think we're honestly kind of out of luck now Um, we're gonna have to go back This kind of stinks It's just okay I honestly thought this was gonna work, but you know, I kind of forget Stucks because we're gonna have this five damn times This is gonna work now. Trust me. This is gonna work. This is gonna work. I'm telling you now guys. I'm telling you this is gonna work Um, okay, so here for one We're gonna. Yes, this is gonna work. I'm telling you you I you one timer I'm in rush mode right now you one time cap And data dot you won Booyah Here we go. All right So that's that's honestly the best that's the best we can do. I think Let's give it a shot. Shall we? Why is it maxing? That's not good. So Oh, we're gonna have to do something else with this So we're gonna have to throw this all in here Okay, perfect. That works. Ah, okay. Yeah. Oh Damn it. So this timer this needs to be a reference right here Or that we're literally this close from just making a bunch of these We're so close Let's see if we can get the auto might take a little bit Instead of having to buy the autos. I'm just gonna make them get after 100. I think that's kind of fair, honestly That I don't I think this still grows really fast Yeah, we're we're already almost there to get another you know what this actually might be fair Yeah, this on us. This one's okay And honestly, I'm not really aiming towards making a really You know You you get there and you're done, right? Okay, so now all we got to do at this point is copy and paste so anything So anything here We can so let's actually do this. Let's make a method So this is only going to need a level And we're gonna need a reference fork double Oh, yeah, we're gonna need a ref Bull auto Okay So we're gonna make a second every method. Actually, do you know what we can honestly just throw this on to one method? I don't I don't know why I didn't do that Yeah, let's just do that Actually, we don't need this if statement either I like simplifying things as much as possible because I want to do as little work as possible in order to make this You know fully functional, right? So we have our level already That was pretty easy. We just need to add another one and then we're good to go And then data.u1 Costs all that we have to do is just change the numbers every time we copy paste it, right? So let's add let's add three Okay One two three So two three the second one is going to be a smart contract And this is going to be delegation delegation pool These are all just like things related to tron So now the only thing that's gonna suck but it doesn't suck at the same time because it's so much better than doing a lot of other things So replacing every single one of these So we just got to go here Bam you two you two you two you two you two you two you two you two And then we got changed this to you three you three you three three three three three Bam that's it. We have all of our stuff done. Also. We had to copy and paste all this too So honestly, you don't even need this region anymore. I don't know why I used to copy it to Here we can just do you two you two you three You three are good to go And we know our variables too So i'm gonna close all of these The cost for this one i'd say is gonna be around 250 and we're gonna do this one more time three So yeah, this is the like the only like part that sucks is the is the data So five I'm gonna 250 times So We did five So 250 times 75 i'm increased by that's gonna be our base I'm gonna increase the mulch by one each time that causes scaling It's not gonna be the best because we don't have any soft caps, but it's okay It's not like we have pressed each anyway I could do pressed each two if I wanted to It'd be a really easy one. It's probably just gonna be an equation i've done in the past I don't know what ad caps is. I can look it up and use it, but I don't want I don't want to do that because my game's different well math Let me number wise it's different, but Um Oh, yeah, you got to copy and paste this two three two three Here we're gonna Place two two two two two Place three Three three three three. Maybe we gotta do that as many times as you want So by max all Is actually gonna go from three to two to one Uh, no the thing is that we gotta copy and paste our base Okay, you know what it's okay. It's okay. It's okay. It doesn't matter. It's okay. All right. We're good 16 Let's make sure these match too Yeah, see I would have messed up right there all right We're good to go in our code that was it that's we just we literally just made three more of these in a matter of at least three minutes maybe three minutes um I think these are safe to say these are in a good position. I'm happy with it. I'm satisfied. Let's just copy paste it there second unit Now another thing that's gonna really suck we gotta copy we gotta actually like drag all the text again I mean we could make a prefab Should we make a prefab? I want to do prefab, but that causes a lot of coding maybe Yeah, because we yeah, I don't I don't want to make prefabs No, I'm not gonna change the name of these because that's a lot of work too So let's make up the six at the end of this video. So here. Let's actually have a fourth one just so we know what it looks like This is gonna be right here. Yeah, that looks good. I think It's clean. It's pretty easy layout to make All right, now we gotta do the the devastating part No, no, no, it's film and then our methods two three three And I think that's it honestly, okay Why is it? Why is that cap? Oh, yeah, because this is the capital is Oh, we have any in already we have a divide by zero. I'm guessing. Yes, we do. I know why That's because we forgot to do these two I've experienced too many NaNs in my life I'm gonna become an NaN perfect Let's get started How did I not see this? I forgot to re-add this thing if You know what? Fine. I'll add in here. I don't know why I didn't do that earlier If cost greater than no, no, no, no, no If data.trx is greater than equal to cost There you go. So you don't have to add it three times. It's all in one. It's all we need to do So that fixes that problem. Now the next problem is time. I don't know why time is having an issue here It's got to be something with the update. So the run-offs I mean we're not getting any errors though It's funny because the first one was working before this all started. What's going on here. What's going on? So the timer is not increasing and I'm not sure why So if we increase this ourselves It looks like our fill is zero two. So something is getting mixed up here I'm gonna add refs to all of these just in case I have a strange feeling that there's Something screwing up here But I mean it was working earlier. Why? So I'm guessing these are the only ones A property or indexer may not be passed as a okay. So cost And power are the only ones so that's like the only ones that are having issues though. Which doesn't make sense Okay. Well, I I don't know what to say here Other than let's give it a shot and I if I need to turn these two off then I can so We need a debug The thing about when you go to coding you can never make a perfect A perfect script without running into problems. I mean at least I'm um, maybe it's this right here Hmm All right, come on. Give me something good. Give me some good news. It looks like it's running all of them However, it's not Where are our levels to we don't have any level at all No, I can't it's not buying any level either Oh wait levels right here. Okay. So it's not buying a level now. I see the problem. So it's not this So it's not buying a level I see why we never set this one We never set level as a ref. Don't know why but you know, it's okay That's the re see this is why you have references because they won't directly change it So let's learn all of you. Don't be stupid like me. Okay Yeah This is what I like to see Oh, we forgot to change the time for all of them. Okay, hold on. Hold on. Sorry last one um So timer cap can be changed in here. So we're going to set the timer for 15 Okay, let's see what's fair Uh a bucket releases game unless I finish it. So this will be just one of my side fun projects that I can just You know experiment with If you guys want me to release this game and finish it I mean Spam my kofi. That's sure. I guess that'll motivate me too Okay, so I'm gonna try to save up a little bit See will this work? Ah, I didn't buy it So how did it buy 19 of this I've been shown um right two three ah I pulled a funny joke Well, why is by maxing all still buying all of them? I don't know why That's that's that's a little strange, but you know what we got to work. It's okay 16 Centines I actually just completely flipped the upgrades. No wonder why the buy max wasn't working for that It was buying these instead Okay, okay By the most boring parties this right here I want to buy the second one already. Come on All right, ready boom. Okay. It's still one. Don't know why but we'll test this Okay, so that works All right, so we need to change the We need to change the power because I keep getting to do that So the time is coming for around four times less or more. I think the power should be 100 more This one should be like 150 Okay, so let's test this Get to max um Let's get as much as we can. So let's just set this like let's see 60 boom. Hell. Yeah. I'm asking our carry I want to get this to 100 See look at that. Oh, it's that's nice Yeah, that's gonna be a little expensive But I want to get that auto. Come on. Let's get let's get to it So that price scales very fast. So you won't get to this auto Yeah, there we go. We got our auto sweet Now this video is already an hour and a half I can add more if I wanted to But honestly the game is already like It's 500 subs. Come on, man Um, oh, it's holy crap. Yeah, we're not gonna be making this is where you need prestige But yeah, I I honestly I think I'm done. Honestly. It looks nice. It looks very clean. Come on. You gotta admit It looks it looks really good For just something I made in an hour and a half I could have made it a little faster if I like knew 100% what I was doing if I had all my assets ready I'm probably making like maybe out 45 minutes to an hour Talking also didn't help too Um Since I tend to like talking my videos a lot But yeah, anyways, um You know the change the resolution. Let's make it bigger. There we go. We'll keep like this now We'll just have it what we had before Yeah, yeah, this looks fine. Honestly Anyways, I hope you guys enjoyed this video. Thank you so so much for 500 subscribers If you enjoyed this video, make sure you spread this video everywhere Let's get it as many times as possible. Let's get all these coders Um to learn something new Let's make better idle games too. So another thing I want to give some advice is don't make Don't make don't exactly copy what I did Like the point of this is to show what you can create And how to alternate it and like how how these things actually are made and how easy it is Anyone can make these kind of games, you know, right? You know My point is that I don't want everyone to be making the same game But I want someone to know like how to actually code one. So, you know, you can take all this knowledge and make one for yourself And hope you can get somewhere as well as much as I want to get somewhere Um But yeah, hope you guys had fun watching this um watching this video. I had fun making it Here we go. Yeah, I like that. I like that number increasing Anyways, I hope you guys have a great day. Thank you so much for watching. Make sure you subscribe Um, check out my patreon Check out my kofi Where is that? Check out my kofi account And last but not least check out my Pinterest too I like to keep everything here trying to grow this account as much as possible It's doing good so far pretty happy with it. But yeah, anyways like subscribe and check all this stuff out And have a good day. Peace Why do you leave me in the