Mafia II PhysX Trailer





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Published on May 26, 2010

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Mafia II will include NVIDIA PhysX technology in all platforms of the game. Particularly, the Windows PC version of Mafia II will feature a thorough integration of NVIDIA PhysX and 3D Vision technology into 2K Czech's Illusion Engine. The integration of PhysX and NVIDIA APEX technology, including the APEX Clothing and Particle modules, enable the city and personalities of Empire Bay to truly come alive on Windows PC. With the implementation of NVIDIA APEX Particles, players are engulfed in lifelike explosions that are bigger and brighter, including weapon fragments, in-game debris and destructible environments that are amplified in both quantity and realism through the integration of APEX Particles.

Weapon Effects: With PhysX, destructive areas emit APEX Particles from every surface in the game -- from dirt chunks, to sparks, to tile debris. These impact emitters have been created for over 20 surface types.

Glass Debris: Every piece of glass breaks into multiple smaller APEX particles. This can be seen on plate glass windows, solid chunks of glass, and car windows. Glass emits when you bash into a car door window or when a cop shoots out your back window from behind. These glass pieces fully interact with the environment and cars.

Debris from in-level objects: If you run over a trash can, hit a mail box, or tip over a dumpster, expect a large variety of physical chunks of trash and mail to litter the ground and remain.

Explosions: All of the above features realistically interact with explosions from cars, grenades and other in-game sequences, giving the user a high fidelity experience where the world is a total experience.

Apex Clothing: The main character and several secondary characters come clothed in APEX clothing. All of VITO's outfits are fully clothed in APEX clothing, along with additional characters with flowing dresses and other trenchcoats.


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