 Why is Valorant better than CSGET? 1. Visual Appeal in Art Style Valorant's art style is vibrant and colorful, utilizing a more fantastical futuristic aesthetic that can be more visually engaging and less grim than the realistic, often muted environments in CSGET. The character designs are also distinct and diverse, making it easier for players to connect with their favorites. Disappealing visual presentation can make the game more accessible and less intimidating for new casual players who might be overwhelmed by CSGO's more subdued military realism. A lot of times in CS it's kinda hard to see enemies, like if a sniper sees you when you're behind a box or something, it basically wraps. In Valorant, I do appreciate the colors and simplicity in its easy to spot enemies, especially due to the enemy color or as well. 2. Character-based playing. Each agent in Valorant not only comes with a unique set of abilities, but also a distinct personality and background story. This aspect caters both to players to enjoy character lore or playing a role within a team background than just the tactical shooting aspect. For instance, players might enjoy the healing capabilities of Sage who can revive Fallen teammates or the recon skills of Sova, which basically has a limitless skill ceiling. This adds a layer of strategic depth that can be more approachable for casuals who want to feel impactful without some high level shooting skills. In CS, if your aim is trash or your movement is subpar, you can't climb. In Valorant, though aim is super important, you can still climb if you have good game sense and can master an agent. Plus, I think the abilities are probably just the most fun part of Valorant anyways. Even playing a duelist with bad aim is viable, with Raze for example. Just Grenade, Boomba, and that's about a third of your kills. 3. Learning curve. CS is hard. It just is. People have been playing it for decades, memorized all the maps, they have the perfect settings, stretch threads, know how to aim, counter-strafe, and it's honestly insanely hard. It's really surprising how hard CS has gotten. It's probably the hardest FPS game to be good at. Gome Pro would probably be a death sentence if you just started out today. Valorant on the other hand is not really just not as hard. There's new updates, new agents, and people are always adjusting. Also the abilities kind of make it more of a balance. So I do know that people just hate abilities because some abilities just take zero skills. For example, if you're a god at CS, you have the perfect aim, perfect movement, and you go to Valorant and someone with really bad aim just breech flashes you and kills you. Obviously, you're the better player, but Valorant just kind of levels that out a little bit, and you can always just get better at using your abilities and having good game sense, not just pure aim. One thing about Valorant is that it's kind of always adjusting, and I say if you're really good at adjusting to new abilities, new nerve spells, new updates, and stuff like that, you probably would do good in Valorant. Of course, you will still need good aim and movement, and I still see pretty bad players and even gold lobbies. CS, you're probably not going to get a passcode without excellent aim. Number four, variety of game modes. Valorant offers several game modes that cater to different preferences and time commitments. Spike Rush is a shorter, more dynamic version of the standard game, and lasts about 8 to 10 minutes. You start with the same weapon and changes every round, and there are power-ups which kind of make it more engaging. Deathmatch, I mean, most people just use Deathmatch to warm up or just get better about the game. Escalation is a team-based mode similar to like the gun game where players work through different weapons and abilities to stay score kills. Anvite is still adding many more to the stay, you know, keeping the games fresh. Those were just a few. Valorant naturally just has more modes because it has abilities and agent selections and all that, which also makes it more fun. Number six, regular updates and seasonal events. Valorant is regularly updated with new content such as agents, maps, cosmetic items. Seasonal events often introduce temporary game modes and thematics, skins that keep the game fresh and engaging. For casual players, this means that there's always something new to look forward to, which can keep the game exciting without needing to engage with the competitive scene. Big updates as well like a new map, new agent, buffs, nerfs, game modes. Even recently, a new sniper. These all just make Valorant more engaging and there's just way more updates than CS, which, I mean, naturally, it's just what it is because Valorant is newer, has abilities, has agents and all that. So overall, Valorant, to me at least, is more appealing than CS go if you're just getting into first-person shooters or something, mainly because it's new, easier, has abilities and just has more content. I think it's no wonder that a lot of younger people play it and watch it. CS is definitely getting new players and don't get me wrong, but Valorant is truly captivating a lot of younger gamers because of the things I mentioned in this video. Thanks for watching and have a nice day.