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Published on Sep 28, 2011
10 - Supply * - Scout 11 - Barracks 14 - 2nd Barracks 16 - Marine 16 - Orbital Command Center 17 - Supply 17 - Refinery 18 - Marine 19 - Marine 20 - Marine (keep up production from here on out) 20 - 3rd Barracks 24 - Supply 27 - Tech Lab 31 - Tech Lab 31 - Supply 33 - Marauder (keep up production from here on out) 35 - 2nd Refinery 38 - Factory (optional) 38 - Reactor
You should be at 7 minutes gametime roughly with a dozen + Marines and 3 + Marauders. You can push out and attack your opponent while simultaneously expanding or simply hang back and defend your base and expansion. Transition to MMM, Tanks, or whatever you scout to be appropriate