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NeverWinter Nights - Klauth vs. Red Dragon Disciple

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Published on Jun 10, 2009

My character:
Race: Dwarf
Classes:
Fighter - 4
Bard - 1
Red Dragon Disciple - 8 (Not even immune to fire, here)
Alignment - Lawful Good (dropped a bit to get a level in bard)

Tips for character:
Go anything except lawful. You COULD choose Sorcerer, but then you won't be able to USE MAGIC DEVICE. Fighters using scrolls ftw. Save the scrolls; they will help you substantially.
I prefer Dwarves for the +2 CON and resistances. Don't mind the -2 to CHA, fighters won't need it. Reason for Dwarves over Humans is because most Human fighters take toughness as the bonus feat, anyhow, which the +2 CON makes up for.
Start with 16 STR 12 DEX 18 CON 8 WIS 14 INT 6 CHA
STR - You'll get +8 over the course of Red Dragon Disciple, which stacks with items.
DEX - Choose 12 to get a +1 modifier. Full Plate (Which is what you should be wearing) only allows 1 point of DEX armour bonus. You won't need the dodge feat. Besides, Dwarven Defender isn't really that useful in this game. You'll be fine for armour class.
CON - 18 CON is great to start with. Your levels in RDD will raise your CON to 20, but you can also spend points in it as you level up, seeing as your strength will hardly need boosting. Besides, you're a tank!
WIS - 8 WIS is enough. You will probably find the Golden Circlet in chapter 2, making you immune to mind spells. Besides, you'll pick up good rings of resistance, anyway.
INT - The reason for 14 INT is because the expertise feat is beyond valuable. Get it ASAP, same applies to improved expertise. the +10 tradeoff of attack bonus for armour class is well worth it, in most situations. This will also increase as you go along, to 16. This is extremely helpful for putting points into the useful skills.
CHA - 6 CHA, increases to 8 throughout RDD. Not particularly useful. You can just retry most persuade checks, anyway. Save CHA boosting items (Nymph's Cloak, Mask of Persuasion, Belt of the Performer etc.) for when you talk to merchants.

Your character will basically become a titanic tanking machine, capable of doing a lot of damage AND casting spells from scrolls. His first level in Bard will also allow you to join the mages guild, which I heartily recommend doing. Oh, and you can breathe fire.

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