 Hello friends, welcome to another episode here on the channel for all of you that are new to the channel. My name is Lee also known as Osiris and in today's episode we're going to be continuing on with our Series 7 VGC 2020 2021 content with rocking a new team on the double ranked ladder. So we'll be featuring this team on the screen right now. It features Thunderous Incarnate, Form, Garchomp, Tapu Finney, Urshafu, Metagross and Incineroar. So this is the team centred around the Garchomp, really that's what our starting point was. We had a request earlier in the week so shout out to you for the Garchomp suggestion and here it is. Garchomp one of my favourite Pokemon as well and we're playing it with a nice pair with the Thunderous Incarnate form, the Defiant Thunderous because it really plays nicely into that Defiant ability, kind of puts off posing. Pokemon with Intimidate kind of coming on the field and you can kind of punish with that as well. Obviously the lead does have quite a bit of an issue with ice threats so we've got to kind of pad that out and the rest of the team which would be like we've done. I'll get into the details of how the kind of team functions. It's pretty easy to pilot and I think it's pretty decent as well. We've had a few games with it off camera before coming into this. There is a poker piss down in the description with all the details if you want to grab that and there will be Don't Forget a rental team at the end of the episode if you want to try this team out for yourselves take it away and have a little bit of fun with it. It's a nice team. Honestly, we'll get into it. Hopefully we can showcase some good battles with it today. Show what it's capable of and remind you all how much Garchomp is not a Pokemon to forget about even though Landerous is in the format and it's always difficult for Garchomp when Landerous kind of rocks up. Just a little update as well with content on the channel. Obviously with things I've had going on with work and then other projects going on this week, not really being able to get content out as much as I wanted new teams and things like that and that should be back to normal next week and also streams as well. We'll be streaming next week and I will be dipping into YouTube streaming as well but on Monday next week we're going to be we're going to be that will be Monday what the 23rd of November we're going to be kicking off the stream schedule again over there 8 p.m so the link is down in the description it'd be great to see you over there but yes YouTube streams will be coming will be coming we're going to be doing that. Anyway we got our first opponent up playing a team of Metagross, Exkidril, Tornadis, Katana, Nyligo and Entai. So we got Tailwind and Trick Room options on my opponent's team. Tailwind with the Tornadis have to be very careful that because it could have the brutal swing to kind of pair in with the Metagross Procure weakness policy after the speed controller and you got the Nyligo which is kind of obviously got Trick Room if it's more beneficial my opponent's team although not really anything that kind of plays well in Trick Room if we're completely honest about it. So what are we going to do here? How are we going to approach this? I mean fakeouts pretty nice to prevent the Tornadis turn 1 100% but what do we play with that? Like Tornadis, Earthunderis is obviously the obvious pick. I think Garchomp is really nice here and probably our own Metagross as well. OK, let's go for that. See how we get on in this first one. Let's see if we can get some goodies with Thunderous here. It's going to be difficult against the Tailwind stuff. But maybe if we get an Airstream off turn one, Thunderous will still have speed Metagross turn 2, but we won't be able to prevent. Maybe we prevent and we're not going to see that anyway. So we just see Nileego and Enti. OK, well, this isn't what I expected, but this is this isn't half as bad as what I thought it could be. So kind of want I want to get Garchomp onto the field. I'm like completely honest, Garchomp would be incredibly good here. I think what we'll do is we'll go for them. They're probably going to go for the Meteor Beam into Incinero. So is it better to get Garchomp in on that slot? I think it probably is. Like I could bring Metagross in there, but I think Garchomp will it makes more sense and we'll just protect Thunderous. Yeah, it's just if we bring in Metagross, we're kind of. We're a little bit. Well, we are very threatened by the Enti, the next turn. So we don't really want to bring Metagross in who can't really threaten a pressure that Nileego, which is why the Garchomp works a little bit better. Because it outspeeds the Enti at the end of the day. We can pressure both. OK, Nileego going to come in and go straight for the Dynamics. And we'll protect Thunderous. We'll probably either take. I'd imagine you go after the Incinero here, though. In my best bet. OK, Enti going to protect revealing it's not a salt vest. She's good information in the Max Rockfall coming out into Chaa. OK, it's the Enti taking it. That's kind of fine. I don't mind that too much, I guess, I guess, because we could potentially just superpower Earthquake here. Or we could, like, yeah, like we could just Earthquake and go a wild charge. Or we go Max Fly into Enti and Earthquake. I feel like Nilego is going to protect. It may not, though. It may not. It feels like it could be a bit of a waste. We could just go wild charge into Enti and Earthquake. It just would be nice to have the speed advantage with Garchomp. But everything, hmm. And I feel like the Nilego could protect you. So we could kind of it feels like a waste of a Dynamics first if this doesn't pay off, because if the Nilego doesn't Max God here. Which I'm kind of hoping it does. Because a combination of Max Airstream and Earthquake from Garchomp should remove the Enti from the field 100 percent. And I'm feeling like, hopefully, the Nilego feels super threatened here. So Garchomp coming onto the field wants to protect. There we go. We get it. We call it. There we go. And hopefully this does the biz. Oh, I mean, that's what that that is. Beautiful, beautiful. We love to see that sort of damage. Thunderous, never let me down. Never let me down since Black and White. Neither of you Garchomp, even though you're not Black and White Pokemon. OK, this is this is perfect for us. Yeah, I'm wearing a super nice position this next turn, because we've got. Although we do need to consider that the tornadoes are still in the back and could come in and cause us all sorts of problems with the tailwind. And that's the most likely thing I think my opponent is probably going to do. Oh, it's Cortana. OK. That's that's way better for us. I mean, that's so good for us because we just just go earthquake and we just go Max Knuckle and we get plus one. Yeah, I mean, this this feels like like a Max Knuckle and an earthquake. What's all threatening to us? Like, like, really is it is a carton? Like, I feel like the carton is probably the most threatening thing to us because you could double the carton. No, no, no, we've got to sit around the back. We're fine, we're fine, we're fine. We're going to go for the knuckle. We've got to sit around the back to come in help us with Cortana. So we're going to go for the this this and then Garchem still at speed Cortana, so it's super fine. Put Garchem on a plus one. Sure, a plush plush plush plush plushy plus one earthquake is going to get the Nilego and do some good damage to Cortana. Yeah, there we go. Cortana's Cortana is done next turn. So that's fine. We'll probably see a leaf blade into Garchem. Yeah, I reckon. Yeah, there we go. There it is. That's all right now. Eat those. Well, eat those for days, Cortana. You throw those out at us. Still need to worry about the tornadoes. I'm surprised my opponent hasn't brought it, to be honest, like the speed control that it provides, especially against us is kind of nice. Like, it's the one thing that we need to be super prepared for. That's extra drill. There we go. There's your boy coming out with the sand storm up. It's going to outspeed us. OK, well, I still think we take this opportunity to. What have we got in the back, actually? We've got we've got Metacos and depends what the extra wants to do. I feel like you will go after that. I feel like you go after the Garchem. I'm going to go Max Knuckle again. I'm going to go Max Knuckle and Earthquake into the extra drill. It appears to be Moldbreaker. And that's that. That is that. OK, well, that's fine. That works out all right. I like the combination, though. If you go on most of the time, it's kind of nice to have. If you go most of the time with Nileaga, you're going to max it. You're going to guarantee that you probably get the map, the sand storm up. So it's it kind of plays nicely into the idea of having something like extra drill with with Sandrush in the back. You could even go with something like Gregovish or Drake as all, you know, kind of interesting, interesting options. Anyway, good game to my opponent. And we will swiftly move on to our next game before we throw up that rental code just reminding you all. And whoever that is for the follow on Twitch, thank you so much. You must have heard us saying that we'll be back on Twitch next week, which we will just a reminder. We're going to be streaming next week, Monday, Wednesday, Friday. Like the schedule is free next week. So we're good to do. I'm looking forward to it and looking forward to catching up with a lot of you. Because it has been a while, just a lot's been going on recently. But we can we can catch up on Crown Tundra, through seven, all that sort of stuff, all those goodies. And yeah, it's going to be fun. Going to be fun if you're around. OK, we've got Jay. Jahime, you know, Jamie. Yeah, it feels like that's spelt wrong for Jamie. I mean, it's obviously a name anyway. Getting into this one. We've got Cortana, Rotom Heat, Dragapult, Tappafini, Taranita and Lander's Therian. All right, what are we doing here? I mean, Thunderous again feels really quite good here. Be a little bit careful around the Dragapult. But what's Dragapult really doing? What is Dragapult doing here? Actually, I don't really know what my tolerance kind of goals are here. The speed control feels very flimsy. I mean, Max Airstream on Landerous makes a lot of sense. An assault vest there. Probably weakness policy. T-Tar, Pult obviously helps check against up like Metagross. Kind of tempted to lead Urshifu. Thunderous here feels like a nice lead against his team. I'll just check the Dragapult as well. We'll bring Incinerox. I think the we'll definitely bring Garchomp 100%. And I think we'll bring the Incinerox as well, because the Intimidate is going to be really useful. There's quite, yeah, the Fakeout is going to be useful. And yeah, we're going to have to be careful because if they bring Tappafini, we don't want to lose Thunderous really early on, like carelessly, because the probability is that there will be a Tappafini and it will be in the back for my opponent. And I'm so sorry if I butchered the pronunciation of your name and my opponent, by the way. But we know, we know, I've got the track record to back it up. I'm not that great with names. OK, must be the dyslexia. Anyway, Dragapult Rotom. I mean, it's not the worst, but it's not it's not ideal for us because I kind of want a wicked blow to the Rotom, but I don't want to take a max Airstream from the Dragapult. Are they going to max Airstream, Dragapult? They probably do. We could Zuckapunch Dragapult, but if it's weakness policy, then we're in trouble. Um, OK, I think we could max, we could definitely max Airstream, Dragapult and go Zuckapunch as well. Covers it, covers it, covers it, covers it, covers it. It's going to be, is that the Rotom? It's a Rotom. I can't make that's never Rotom, but the Dragapult and the Pokerball, I'm surprised. It's a waste of waste of good Dragapult, especially a shiny one in a Pokerball. I'm not criticising it, but kind of, well, if we get the Zuckapunch off and we proc a weakness policy, this could be one of the quickest games in history, because I feel like it's going to go down very... Well, it depends, it depends, because they kind of have to target the Urshifu, really, with the Dragapult. Have to. Just because of the threat, it's too big of a threat and we do some fat damage. See that Airstream? There we go, that's what we like to see. Urshifu, you've done your job, my boy. And you have done the job we need. So Rotom probably going to outspeed us, probably go for a nasty plot, because it's just like that. And we'll be able to take down Dragapult, which is... Oh, okay. Rotom's slow, bulky. Good indicator for going forward. We get our Airstream off as well. We'll probably still see a nasty plot. Oh, we could see a Willowisp, but Willowisp would be a beautiful play right now by my opponent to really slow down thunderous. Please don't be Willowisp, please don't be Willowisp. Who's gonna be? Okay, it's Thunderbolt, that's fine. Yeah, we'll take that every day. Every day, every day, every day. Yeah, let's bring Garchump in. Let's bring Garchump in. Altona, okay. Yeah, because we can go Max Knuckle. Max Knuckle from Rockslide. Did we use Max Airstream from Rockslide? That may be better. Max Airstream, yeah, Max Airstream. Yeah, let's do that, right? Max Airstream, Rockslide. That feels like it's gonna do, because that should do. Like the Airstream will do enough to Cartana, like not to put in a range of, I wouldn't have thought Airstream's gonna do enough to pick up the knockout onto it. I kind of suspect it's Sashed, but it maybe, maybe not, I don't know. But yeah, the Rockslide's not gonna do enough. But there is always the opportunity. Garchump is like an absolute monster when it comes to flinching things with Rockslide, so you never know what's gonna happen. You just gotta check the rocks and see. Obviously, when you miss, never good, but we can still flinch the Rotom. The Cartana's in a really bad spot for next turn. Leaf blade coming out, and yeah, that's super fine. Okay, now we're in a decent spot, because we'll see. And there's a flinch, I tell you, when we hit, it happens. Okay, we'll go for the Max Knuckle into the Rotom and go for another Rockslide. Hopefully we don't miss the Cartana this time. And the plus one Rockslide, even though Cartana resists it, and even though it's super defensive, the Rockslide from a plus one Garchump should take it down from this range. And it should, like the combination, definitely will deal with the Rotom. So I think we're gonna be able to wrap this one up pretty quickly, I think so. I don't know, we'll see, we'll see. But it's been, it's still not over by any means. Okay, there's the Protect from the Rotom. I mean, we get the Max Knuckle off, which is the biggest thing. Make the most of our Dynamax turns. Which is good. The Garchump here gonna be able to just Rockslide. Thunderous is just such a good Pokemon. Like, and I really feel like the synergy with Garchump's really nice. Obviously we'd have good synergy with Landerous as well, but I feel like the thing that Garchump gives you is that dragon type in which Landerous misses slightly because obviously things like Rotom, if they get a nasty plot up, they can still hurt Landerous pretty well with things like Overheat. Whereas it's not really the case with Garchump. Like, Garchump will just laugh at things like Rotom, honestly. There's the Defiance, so we've got that. That puts us to plus two. So that's pretty nice. And Garchump neutral. So, we're all, we're okay, we're okay, okay. I think we go for a fly into Landerous and we go for a Rockslide. Do we go for a Rockslide or do we go for, I mean, it might be better, you know, it might be better to bring in something like Incineroar now for Garchump. And then, because we get the fly, we can fake out the Rotom and the next turn prevent any damage when the tornado comes out. But it's fine, it's over, it's over. My opponent didn't even wanna play it out. So, oh, we actually, what? Oh, my God. Are you kidding? We actually got kicked off line. My internet, we didn't even get kicked off line. How does this even work? We're still online. What happened? Okay, that's super weird. I'm gonna take that as a win because we definitely would have won that 100%. Anyway, we're gonna get to rental teams. Sad that I couldn't actually finish that one and our points have been stolen from us. Whoever that was, good game. Unless, cause that and then, and then the tables turn, it's not such a good game. But, we want to manage teams to share. So, we're gonna have to take something down from that we've had up a while. So, this one's been up a while. So, we'll take this one down. Don't make it public. This is one of the first ones that we've put up. So, yeah, these teams will be kind of cycling out for new ones in the coming week. So, look out for those friends and we'll make this juicy, thunderous, and Garchomp team available for when we find people to use. And here is the rental team. And it's done thinking about it. I've never had that sort of error before. I'd never had that sort of error. I like, I don't know what. It's like completely just booted us off the game. We're like, I didn't even see an error message. So, that seemed a bit strange. If any of you had similar experience, let me know. The name's a bit weird, but I haven't changed the name in the team box. So, we'll just go on with rocks. There is a team. Have fun with it. If you try it. I hope you've enjoyed today's episode. It's been a lot of fun. I really appreciate you coming out watching this. If you've enjoyed the video, please consider dropping a subscription if, well, like a sub subscription. Sounds really formal. Think about serving to the channel if you've enjoyed today's video and you are new. And if you have enjoyed it, do drop a like. Does really help the videos out. And leave those comments down below. Let me know what you thought on the team on Garchomp and any suggestions you've got for future teams and stuff that you want to see. But we'll wrap it up there, friends. Have a great rest of your day. Thanks for tuning in as always. And I'll see you all for the next ones. Until then, take care and bye-bye.