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Captain Bill Robertson - Your Dynamics in the Nineties (France) - scientology part 3/3.avi

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Published on May 8, 2012

http://galac-patra.narod.ru - All CBR materials, FZ Alliance - http://0-48.ru http://webauditing.org
23 of june 1990
.....So, from a look at the game, you could say, all of them have some aberrations, because they're not playing the game fully. What would happen in the world cup, if the player missed kicking the ball and he kept falling down and he didn't make the goals and he kept kicking the ball to the other side, to the other team? They take him out of the game. Well, this is the way from an overall look at the dynamics, you see most people in the world are operating. And a lot of them are being taken out of the game. How many people feel that they can do nothing against the taxes of the government? They're out of the game. How many people feel that they have some illness or some big problem in life and they can't solve it? Well, they are going out of the game there. So, what is the purpose of having all of these categories to play in, unless there is some way to win? And to have fun, and to get acceptance of whatever you are doing there with others, so you can play with them? What is the hidden ingredient here, what is the thing that puts it all together? Well, I gave it a term, LRH gave it a term first, he called it "the urge to survive". And later on he said, in one of his tapes, when he did the OT series and so on, he says "of course, a thetan can't do anything else but survive, he is an immortal being." So how is he fooling himself to believe he has to survive? Well, the answer to this comes with taking two of LRH's subjects. One he wrote about games. You probably know the most basic statement on that which is, "Life is basically a game". And then, there is the other data he put in policy, where he says that the highest form of production or service or exchange is where that product or service or exchange is viable. now, the word viable in English means something that is able to continue, able to keep on living. But viable also means -- in a positive sense, in English, because life itself is equated with survival, with positiveness, with enjoying it, with having fun, with health, with happiness etc. So viable is a much more broad word than survival. And "survival" indicates a conflict, possible conflicts. At least on this planet, where equated with people coming out of the woods and hunting and killing with stones and fighting and all that just to live. But "viable" doesn't exclude also the possibility of enjoying and having fun and increasing the statistic you might say or the quality of life all the time. So, if we take the word viable, and life is a game, then let's look at what is a viable game. now, from this viewpoint can we come to a new understanding of the dynamics. To make a viable game for an immortal thetan. You see it's not he that has to survive, not the thetan, it's the game and his fun and his enjoyment of playing. Or the game can be finished, but another one can be played, which is also fun and viable. So what is the ingredient, what is now, if we have the thetan and the viable game, what must the thetan do, what must his relationship to that be to keep it viable? He must be able to evaluate, and make the correct decisions on how to play. E.g., every game, whether small or large, is based on the correct decision at the correct time, in order to win, to have fun, to get acceptance by your audience or the crowd or the players. Just look at it, it's right here in front of you, when you play chess, the correct move at the correct time, you do that right through the game: You win. The same with football, the same with any game, even war. To do this correct move you must have information to evaluate. You know, you don't just run into the game and say, "Do that! Do that!", without any information. This is what happens when a dog or a spectator runs on the field in the soccer match. You know, they have to stop the game to get the guy out of there. He's bringing in some not agreed upon datum, messing up the game. So one thing you have to watch out for in your game on the dynamics is people coming in with no data, not enough data across the whole game of all the dynamics, or coming in with false data. And in this time, this day and age, unfortunately there are many, many such examples of this. Underneath that all, the game is still going on, even if only on one dynamic or one or two or so, people still try to play. That is what they agreed to. now, unfortunately this game, based on the dynamics and other basics of games, some of which we're using now, like the ARC triangle, affinity, reality, communication, that builds more ability in the game to play, and understanding of the game, these are basics. People try to do these. But they get hit with the interference, I call it interference. And this is not agreed upon by the players, so they tend to not see it, not-is it and sort of push it aside.....

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