 Hi everyone, I hope you're all well having a great day. Thank you so much for tuning in to another episode of Pokemon VGC 2019 Battle series. We are here again kicking off and continuing on with the x-ray team that you guys voted for on a poll A week or so ago on the YouTube channel So just to recap the team before we get into the episode We've got the Rayquaza just gonna be the mega Rayquaza the Zernius the lander is theory and it's got the Z move there The type of finny got a wiki berry the Incinero and the Serena so the team's been incredible so far We've had some really good games if you've missed yesterday's game in particular I would definitely go back and check that episode out We had some amazing games versus some really highly rated Japanese players and we managed to do all right against them So go check that out before coming into today's episode and I will guarantee you will not regret going and doing that But thank you so much for all the support as well guys throughout this series so far We've got a lot of new members to the channel as well So a massive shout out to all the new subscribers and all of our old ones We've got a really great community here in the channel and we are growing this flinch squad stronger and stronger every day So it's great to have you here, and I hope we can continue to produce great content for you going forward So without further ado, let's get the music on let's hop into today's episode and get some more incredible games going forward I really do like this call and it is a popular one that you're gonna see x-ray But it is so strong when you can you know even in games where we started off a little bit if he at the start Of the week, but we managed to get through them pretty well and just continuing to do that with the team It's shown its real strength. So we've got our first opponent of the episode. Let's hop straight So we've got our first opponent and they are running a team of Groudon, Zernia, Salamence, Incineroar and Mungus and Teplifini So it's gonna be that very common Zernedon team that we're seeing played at the minute. It's gonna be difficult to break down You know you're gonna have the intimate support there from the Salamence and the Incineroar tailwind support from that mega Salamence It's on the team here and then you got IC win support nature's madness support from the Teplifini and then that Mungus as well It's gonna be a bit of a pain to deal with especially for our more flirty friends that we've got access to on our side of the field With that requires that and the lander is but I do feel like we've got the tools to beat this team We just got to approach it in the right way Right. I think Teplifini is very important for us I am But if we get our Zernia set up early doors it makes things very easy for us doesn't it Being able to cut through things, but we've got to be careful for the Mungus and the Teplifini And maybe we want to leave Zernia's to the late game at least to set those sort of things up I'm gonna lead off pretty passive Incineroar Teplifini here I'm gonna bring Ray and Zernia's in the back and then we'll lock in with those I think and get underway Just I've just realized as well. I didn't start off the episode with our rating as well And so I think we've got six games. We've played with six zero at the minute So hopefully we can continue that on today But this one's not gonna be easy. This is probably one of the strongest calls that we've got access to in the ultra series So it's gonna be a good test for us to go into the day See what we can learn about this core especially playing against it and what we can do to help try and shut it down So we're gonna see the salamence and the Zernia's come up from my opponent Get the Intimidate off with the salamence on to more importantly our Incineroar the physical attacker on our side of the field Not so much about the the Teplifini which now gets its fairy terrain up A misty terrain fairy terrain. I wish it was called fairy terrain should be called fairy terrain But it would be a little bit too biased for the tap who's getting all the favor there so the Zernia's now in a position to kind of Get set up with that that Geomancy But if we if we don't the problem is if we don't Check the Zernia's here With a fake out I could set up the the Geomancy the one thing that I would be a little bit Scared of potentially would be the ground on switching in on that slot and the salamence going for a tailwind I'm gonna fake out the Zernia's and I'm gonna icy wind the salamence salamence just protecting here His only is do you protect? No, I'm gonna try and get a cheeky Geomancy up. Will we? But I'm just denying that because I don't that's the one thing we don't want to allow it to get set up Once that thing gets set up it makes life so much harder for us. Do you get the icy wind off? It's not really gonna help us out going into this following turn, especially if we want to get and the haze Working, but we can totally deny any speed boosts, which does help us later in the game And We can snarl now with our incineroar. We're gonna see this salamence mega evolve finally I'm gonna burst out of that mega L egg and Shorts true colors Hyper voice coming out. Okay She'd take pretty comfortably There's another icy wind This snarl do nice damage that salamence. Don't we? The snarl is gonna be useful here just to kind of keep this Geomancy in check There's nothing we can really do at the minute because of that icy wind that we've got turn one to Didn't you know to lower that speed it makes the zonius And a better position going into this next turn I've got to be careful about a double edge From that salamence and then a double up from the zonius, but I think the snarl really helps us out here We do hit both targets, which is very very useful And if we can get another haze off potentially We can Another icy wind off we can then here's the next turn So I'm gonna just go for the u-turn into the zonius and I'm gonna go for another icy wind here The thing with tapafini is what's really good about this in this matchup is we've got the skull So we've got access to oh Zonius no, okay, that's not so good because if you take a double edge, okay, it's going to win Making sure and this is the worst case scenario for us here because we'll take the salamence down And then it opens the door for the ground on to come in and so we just say and one of the things that was nice about Tapafini in this team was having access to that skull that we could utilize against the ground on now with the Not really got a big switch in there to the zonius Hmm When we can bring in Rayquaza It's not really ideal, but we can't utilize our haze No protect on our side of the field So my opponents really set them up themselves up really well here and we've just kind of walked right into this trap And it's just down to not thinking about all of the different options that could have happened in what we could get punished by the most You could hope precipice blades misses the incident and we're hoping now And I think the other thing we could potentially do is go Go here we have to go haze and hope that we can take But we take a dazzling gleam with Finney, they should just proc our berry. Oh, we're just out of berry range with both Finney does avoid the precipice blades, which gives us a little bit of a lifeline So we will be able to deny these these Geomancy boosts Get the haze up finally Get pretty lucky there you get pretty lucky Losing center on the process, which is never good now. We need to stall out this this Geomancy This tailwind sorry Okay, let's bring in our zonius I don't think we've got enough in the tank to get a Geomancy up right now And we might have to sack. It's just what does this zonius do? Because if we could get a nice wind off here, it would be massively helpful for us I'm gonna yeah, I'm gonna try and get an icy wind off And see if we can somehow pull this one back It's not looking too good for us though. There's a moon blessing under there precipice blades. So Finney avoid again Not this time grad on on point here We'll take the finny down and then we do lose it. Okay, so one more turn of tailwind left We've still got a sash and a rickwaza Um, what's my pond's last pokemon after the grad on that's the question Because it could potentially Swords dance here and geomancy and we're gonna get worn off Or we could potentially geomancy Because if you see a dazzling gleam precipice blades, there's a good chance that we might be able to take that I'm going to I'm gonna do that. I'm gonna do it Because precipice blades can miss and I think you've got a dazzle a few other poison zonius here We've even moonblasted rickwaza No, it's going for us. Okay, so making sure that we do get this. Yeah, so we need precipice to miss here more than anything And all credit to my pot, but oh my gosh zonius takes the fire punch. Thanks to the airlock. Wow, okay When things all like and I was about to give all the credit in the world to my opponent You know going for the fire punch there's the most sensible thing to do But the airlock really coming in clutch for us making sure that fire punch doesn't take us down now What do we do? There's a dazzling gleam take down the zonius probably not And it will depend on what my opponent's last pokemon is. What's it going to be? Could be the amungus It could be the incineroar though And it definitely could be the teppofini um now I think what we'll do is protect zonius and we'll go mega rickwaza and dragon ascent the opposing zonius here This is it the dragon ascent should get the zonius from this range We protect And then we give ourselves a chance against the last two Okay, yeah, we've got to make sure we've got to get the ko here. We can't afford not to Come on ray. Let's do this for the team do this for me. We get it We get it get it. Okay. That's great. That's great. And hopefully we see precious blades even a fire punch. Yeah, I don't really care about That's into zonius. Okay, that's fine. Okay. What's the last one? But incineroar it becomes oh it's a teppofini. All right, that's fine because now we just dazzle And nuke the finny with it as the dragon ascent And we should get it with that combination and then maybe we've got enough in the tank to deal with The ground on without mega requiser. So let's see. Can we do it boys and girls? Is this gonna be enough to get the finny? Oh, it's gonna be very close, isn't it? It's gonna be very close. Oh, come on requiser Come on ray. Let's do this. Come on. Let's do it. Let's do it. Let's do it Get it. There's a chance we can still do this Oh my gosh, right. Where's this going fire punch into Zen that makes a lot of sense now. We've still got our sash intact We go swords dance bush bush bush And then the almighty dragon ascent to seal this game up And we should be able to pull ourselves out from the brink of destruction once again fire punch That'll do decent damage. No burn. The burn is the worst thing here No burn. Okay. That's perfect And a plus two dragon ascent from this range should be enough to take the ground on down I know groudon's really bulky. So there's a part of me that's like maybe it doesn't But i'm hoping it does Oh man Oh, I honestly thought we jinked ourselves by going for that first Saying that uh, our record we're unbeaten at the minute and then coming up against this team and coming Having such a hard start then coming back from it But uh, incredible game good game to my opponent and then we'll go straight into our next Oh, wow. Wow. Wow. Wow. So Here we go. Uh, we don't want to save that even though well, we're saving it anyway. We're uploading this one, aren't we? So Whoo Let's hope we can kind of keep this momentum going. So up to 1600 already, which is quite nice That's pretty quick for us. We're 6-0 at the minute. So we weren't 6-0. We were 5-0 Uh, let's go and across my version two because i'm feeling in the mood for it going up against a 1631 rate of Japanese player So we'll get straight into team And we're gonna see my opponent playing a team of Ooh, looks very familiar to a team that I've built myself with mega more while requiser. So we've got kai oga mega re mega more while bronzong goth hotel and that incinero. So, hmm Tricky tricky tricky. How do we deal with this? Best because the goth hotel does throw up issues with that shagga shatter tag ability that it does have access to trapping in Our cells and making it very difficult for us to um gain any sort of momentum here, right? Um We could utilize serena here Um But tapu finni is very good We haven't got any access to like getting around the trick room like taunt or anything like that Which makes it extremely difficult. You know the bronzong and the mobile make things Very complicated for us to Play around. I think probably better off going tapu finni incinero trying to carve out some sort of position uh Get through the the trick room. Maybe this one's one for landeris rather than Zonius and then we bring requiser in the last slot um to kind of Yeah deal with this Maybe this combination is better like landeris is actually quite good here So we'll click over these and go into it now. So good luck to my opponent And let's get straight into this one. Oh, man that last game that last game It's uh, it's like you get those games and they just like absolutely drain you I feel drained now, but like super hype at the same time So let's see where we can go with this one Team skull shirt. I've always wanted one in real life team skull shirts I always like love team skull like they're probably my favorite bad guy team in the series They are really cool. So we're gonna see kayoga and we're gonna see more while come out from my opponent here Do you get the misty terrain up which is helpful always? um And I think the thing that we've got here actually that's scarf kayoga Every time every time, you know, I say I'm looking out for it and then they don't realize till it's it's not too late Um, now we can go for the fake out into the kayoga, which I think we need to here to be honest. Um Do we icy wind or scald a more while because we can't burn it But the damage onto it would be very useful going into the next turn and then we can potentially icy wind We've got an intimidate onto it um Now we'll go scald into the more while take advantage of the rain while we've got it up And you know, just if we can do about 50 percent to it. We're not gonna see it staying I'm gonna see bronze on hit the field I don't mind that either. I mean just getting damage onto these steel types is always something very useful for us to do So we do get the fake out into the kayoga We'll get the scald off rain boosted into the bronze on do we get a burn? We do excellent. That's really good for us Makes life a lot easier for when oh red card. Come on. Get re-quasering That's landers I would have I would have really I mean, it's fine because we can protect landers this next turn if they want to go trick room Then that's fine because we've got a nice switching from incineral into finny now Red card's an interesting item on the bronze on it's good very good utility for um, something like Zernius bronze on was a great pokemon to switch into a dozen gleam or A stray moon blaster for it's boosted up to throw it out We'll protect landers here. Obviously we are threatened from this scarfed kayoga We'll just switch incineral out to finny just because we've got the position in there It's probably gonna water spout And now on the bronze on it probably wants to try and get a trick room up to set this more while up for later So if we can Keep our intimidate in the back to bring in on it It makes things a lot easier for us and just cycling these intimidates like I said in team preview What we're gonna have to do is get through at least One turn a trick room with a mod in the back where we can like then come in and try and cut through what's left There's the water spout Finny will be able to take this like boss It'll just be interesting to save my point does set the trick room because it just gone for the gyro ball It's into the finny as well because of the burn knots doing nothing Just useful for us Um, we're in a bit of a trickier spot now because obviously with this scarfed kayoga out on the field It does make things a little bit more difficult and We kind of have to bring in rare quasi Which I don't really want to want to be doing Um, I don't want icy wind One of the things we could do is potentially heal pulse into the lander a slot and bring rare in So whatever is done from the water spout we can We can potentially heal off going into this this next turn So raise not in the worst positions Because we might see a water spout gyro ball into the lander a slot, but I don't know now the bronze i'm going to switch out more while more while coming out. Okay As long as we can keep our sash intact That's the main thing for ray because it's so important going into the late game There's a water spout It's not going to be boosted anymore. So yeah, we'll be able to keep that sash going that good old type of feeling Now we've got to we've got to start concentrating down on this this rick waza But it's so easy for my opponent to um to switch it out now. Um I think what we'll do is go for a scald into the more while And we will go for that dragon ascent into the kayoga Even if the the kayoga switches out here means we've got okay more while actually switching out That's interesting bronze on coming in. So we'll take another bit of scald damage meaning that we're probably Able to get rid of it by the next turn potentially Potentially, let's see We get the horrible animation up with this delta stream now It's awful. It's terrible. Okay another water spout. Why do I switch the more while out there? Maybe because you want to have it On the field when you get the trick room up you want to preserve it for later. It makes a lot of sense to do that Um, we get the dragon ascent into the kayoga So this will be able to either remove it or just do enough So it's not doing anything for the rest of this game. Um, we are intimidated, of course But the water spouts now not doing anything and we've got this scald into the bronze on do a bit more damage to it now Um the burn maybe a scald and a burn is enough to get the bronze on and I think that's one thing that we've got to try and and focus down on here because The one thing we don't want to allow my opponent to do is set that That trick room up and I I do feel like even a minus two dragon ascent here And a scald is probably enough to get the bronze on at this point It's just denying the trick room. That's the only thing that's what we've got to do because the more while comes in here Yeah, it makes a lot of sense and the bronze on tries for the trick room So we've just got a hope that the scald plus the dragon ascent is enough Come on dragon ascent. Let's go ray. Let's go ray. You can do this Oh easy Easily enough. There we go. There's a big boy doing these things Scald gonna be enough to get the bronze on deny that trick room And that's the big thing for us here getting rid of that trick room option because without that The more I can't be as threatening as it probably wants to try and be Right Kyoga, are you going to enter the free once again? If you do you're going to lock into um You're going to have to lock into ice beam potentially Maybe thunder to get rid of the finny because it's been such a pain for you to deal with um I think one of the things that I'm going to try and do here is um So you don't really want to switch into incinero here, but I feel like I probably need to Intimate and scald the scald them all while if we can get a burn up when this misty terrain is not active now That's I think that pretty much seals the game for us at this point Depends what the kyoga locks into as well But I mean if we can get rick wiser back in not intimidated We should be able to get it with an extreme speed or at least get it very close to to that mark But we'll keep ray around for later on The interesting thing about my opponents last pokemon is I don't think they've revealed it yet And I think you'd be more inclined to go ice beam with kyoga here rather than a water type attack But I could be I could be completely wrong So we're going to see the more mega above here. Um, we have got the intimidate onto it with incinero Which is very very useful. It does actually go for an origin pulse now incinero should take this Oh man That's brutal brutal Okay, scald burn come on finny you've been so on fire with these burns recently Critical hit no burn, but the thunder punch. That's an interesting one for sure It does take a finny down. It's not the end of the world though It's not the end of the world because rick wiser can come back in We get double intimidate onto them all while we can just earthquake extreme speed Um Gotta hope that the extreme speeds actually enough to get the the kyoga. That's the big thing for us here Hmm Because an origin pulse would still it wouldn't be ideal for ladders. We could lose it Um It shouldn't be good So you could But protecting landers here I'm going to just go I'm going to have to go for it I think because protecting landers here leaves The rick wiser open to a player off from the mega more well Um, and even that's minus two it's still going to be able to pick up the knockout So I have to just go earthquake extreme speed the kyoga's faster than everything Kyoga actually switches out You're a mad man. I'm gonna see rick wiser hit the fray. Okay Now we will be able to get them all out with this earthquake. It might go suck a punch But if it does go suck a punch into the here Oh it goes into the landers. That's interesting But we are a little bit Uh, it's a little bit tough now because I had we're kind of forced to go for the extreme speed into that kyoga slot Which leaves our rick wiser open To take damage, but the rick wiser on my opponent's side of the field cannot mega evolve So That's the one thing that we need to make note of because the moa's mega evolved so it cannot mega evolve So we should be able to get it with a dragon ascent and just protect The only thing is if the kyoga does lock into ice beam Because it makes sense to lock into ice beam now. It really does Um It might be better going for the extreme speed hoping that we get the kyoga like we originally planned Which I think we need to do and then rock slide because that airlocks Taking away the ability for Yeah, I think we need to do this because the airlock takes away the the delta stream So we're not immune to those ice type attacks. So we need to get the kyoga really with an extreme speed Which we do Come on ray You're the the best ray in the world You see another extreme speed, but Get the rock slide It should be super effective It's not doing as much as I would have thought or what it's going to do But we can just extreme speed now and ray will be able to beat little old non mega ray and We are going to be able to continue on this winning streak, which is amazing amazing amazing amazing. So Huh There's a full fit good game to my opponent and I will just say that I hope you guys have enjoyed today's episode It's been so much fun playing this team so far this week and we're only halfway through So we've got a couple of more episodes before we finish up on Friday So I hope you enjoy the rest of them as you go forward It's uh, it's been a pleasure guys. Leave your comments down in the comment section below Let me know what your thoughts are on the team the games today, especially and uh, if there's any Any particular changes you would like to see us making going into next week Finally with this team because I would love to hear what your opinions are on This call and what you'd like to see with it. Now. I have a really mad wild wacky xy not xy x-ray build like it's madness So we could feature that next week, which I'm thinking about doing It would be a lot of fun So we could do that or we could pick up on some of your ideas as well So do leave your comments down below. Let me know. Have a great day morning afternoon night Whatever time of day it is whatever you are guys and I will see you all for the next one Thank you so much for tuning in and until then take care. Bye. Bye