 Hello guys, I'm Philippe Magnus and this is Tyranny, Obsidian Entertainment's latest Isometric Role Playing Game. Following amidst the footsteps of Pillars of Eternity, this is going to be an epic tale telling the story of you, a high ranking minion of a villain who has basically taken over the world. Yes, you are actually pretty much playing as a minion of Sauron, so to say, so to speak. There are four difficulties we're going to go with the normal one because I'm not all that good with this kind of game. So without further ado, let us see what's in store for us. Use the space bar to pause and unpause the game during combat to issue orders to your party members and evaluate your strategy. Yum. Delicious, absolutely delicious. Huh. Ah, there we go. We're forced to kneel, chained to the Overlord's will. Now Kyros' final conquest has come to our corner of the world, and two of the Overlord's armies compete for the honor of taking our lands. The elite disfavored, and the teeming horde of the Scarlet Chorus. The voices of Narad, Spymaster and Archon of Secrets, guides the fierce and undisciplined masses of the Scarlet Chorus. With each battle, the Scarlet Chorus grows stronger as the defeated are given a simple choice, serve or die. Graven Ash, Archon of War and the Overlord's most loyal general, leads the disfavored. With a small in number, Kyros' ironclad legion has never met true defeat in open battle. Watching over the two generals is Toonon, the adjudicator. Archon of Justice, eldest of Kyros' minions. Toonon brings Kyros' laws to newly conquered lands, aided by the Fatebinders, judges and executioners of the Overlord's laws. You are among the youngest of the court of Fatebinders, when Kyros' armies came to our lands. How could we have known that the fate of thousands would rest in your hands? Well they are my hands. So what did you expect? Oh, I can be a girl! Or a boy. Huh. Strangely unresponsive. Better, better. Let's see. That is something of an issue, isn't it? Let's see what exactly the body types are. We've got skinny, even skinnier and not too tall. I think I'm going to go with the skinny and tall guy, which frankly shows me in a fairly exact manner. Let's see. In the Northern Empire, where you were born, men enjoy equal protections under the laws of the Overlord, Kyros. Oh, Kyros, lovely, lovely, lovely. Oh, I can even write click and details. A name out of legend. The Overlord has consolidated power for centuries, sending vast armies to swallow entire realms. The most powerful mystic the world has ever seen, Kyros can issue edicts, magical proclamations that level cities, spread pocks under the lands, or change the cause of seasons. The Arkans, the masters of magic throughout the known world bow to Kyros, and the Overlord readily destroys any Arkans unwilling to kneel. The sorceresses and madmen lead the Overlord's armies in their endless conquest. I mean, I suspect that at one point or another, the conquest has to end, so it's good that they have that nearly right there. As the realms of the known world fall to the Overlord, these captured territories are devoured up amongst the Arkans to manage, management, I love it, able to deliver suffering and woe to every corner of Terratus, or is it Terratus? Without leaving the capital, few have seen the Overlord in person, though Kyros' name is the single most recognized name in the world, only the Arkans can say what the Overlord looks like. Alright, so in the certain lands of the tiers, only men may own or captain ships, but real estate is restricted to women. Men may lease the durable ownership of the land in the tiers, or it passes to eldest daughters or sisters. Most sons enter their father's profession by their middines, those with other profession or family, lands to work and find purpose by pledging service to one of the Overlord's mighty Arkans. Exciting, exciting, exciting, there's more criminals, derelicts and others, often conscripted into the armies of the Arkans, if a child cannot forge his own scheme, he will certainly find one in battle. Alright, so I think I'm going to go with white, no offense to all the other collars, they're lovely. Oh, I can get a nice portrait, let's see, I think we're going to go with white and oh, so many customization options. No, no, I love how much more animated and much more detailed this is than Path of Exile, sorry, the Pillars of Eternity. I want epic, epic looking, oh that's epic, that's a goatee. And no, yeah, maybe, maybe not. Let's find nice hair, all this fit, yeah, sure, actually I think I'm going to go with the original, the face, let's see how many, not many, not many at all. Does anyone look like me, do you think? Probably this one, yeah. My nose though, my nose is a bit bigger and more awful, this looks like my grandfather. Male noble, let's see the voice, nice, let's see, oh, well I think I'm going to go with the male noble, I'm going to play a sorceress, person of sorts, oh this is on the hand, awesome. The legs, snakes on my legs, no thanks, a tree, not a flower, this is a flower, honestly I'm not very impressed with, maybe if I change the colors around a bit, oh, not bad, this I think is more interesting, let's go maybe with red, yeah, and something a bit darker, yeah I think this is what we'll go with, but just to be sure, oh, shall we make a couture look cool, yes we shall, yes we shall. Just to check on the other hair colors, anything that grabs my attention, maybe black, nah, I'm going to go with either gray or white, what's this, no, nah, white it is, definitely white. Let's just check if I can pick anything that's a bit more interesting, no I don't think so, short, very short, kind of afro almost, if afro was a lot shorter than it actually is, let's choose a little portrait, yeah I think we are going to go with, nah, yeah let's go with this one, shall we, can we take something too much, nothing quite as short as the thing in the portrait I'm afraid, which is kind of sad, do I want to make a grandfather, nah, okay this is the one, this is the thing we are going with, this is cool though, but no, this is what we are going with, next, how do you join Karras's army, oh boy, no soldier, lawbreaker, let's see, accusers of a crime you most certainly didn't commit, you stood before Tunin, dear judicator, arcane of justice, and argued your case with eloquence and conviction, impressed by your logic, reason and confidence he found you guilty here, anyway, I may choose this one just for the humor, let's see, it is rumored that Tunin selects many of his agents from his prisoners, better to catch the wicked than those versed in such ways, so just to warn you, I'm going to be taking a lot of time checking all these options out, so I'm probably going to end up either with a war mage, few have the combination of what's encouraged to be accomplished casters and warriors, and those cursed with such a combination of talents are invariable, invariably pulled from them and then lives in assign to the armies of the Arkans, your earliest memories are a painful slog of training, study lecture, and exhaustion, all the elements of being groomed for battle, you knew better than to ask what became of your family, nor to question the missives all allegedly penned by their hand that were part of your earliest lessons in reading, when you reached though, uh, blah blah, sorry, when you reached adulthood, Tunin the adjudicator came to the parrots and laid claim to your life, seeing you as too valuable for the crucible of battle, the Arkhan of Justice, deemed your life better spent dedicated to the art of punitive legal remedies, punitive legal remedies is this what the game is about, I love it in that case, there had much to learn in matters of civil discourse, none could deny your bright future as Tunin's next great enforcer, hmm, what a noble parents, leadership, spent in letters, history, rhetoric, and other matters of culture and statecraft, good world, creative comforts, and so much more accusation of sedition, my parents sent to the court of Tunin, Arkhan of Justice to defend the family, the parents were found guilty, dissolution of a treasonous estate as a punishment, eloquently pleading your own ignorance and your family's actions, you negotiated your most important deal yet, immunity from the crimes of your family, for the simple cost of swearing field due to the Arkhan himself, despite the unwitting induction, your education, savvy media, valuable addition to the Arkhan's cater of enforcers, good, that's interesting, I'm a go without, it's also kind of backstabbing so let's read up on the diplomat, though they would never tell you why Kara's bestowed great wealth upon your family for you some unmentioned service and your parents used this wealth to have you raised far from home, your childhood was in the magic tour of teletus with hired tutors and fleeting friendships, where others had stability and routine, you had a worldly and varied education, a careless word in a far-flung city landed you in legal trouble and you were taken before Tunin the Educator and made to stand trial, not only did you plead your innocence but you turned the accusations around on the accuser for wasting the course time and the Arkhan of Justice concurred amused by your wit, wisdom and adaptability, Tunin claimed yours his newest enforcer, let's finish in his mercy Tunin offered the choice of two sentences, cool, this is a difficult choice in the first of many but let's go with the noble sound, sounds the most like me honestly backstabbing and evil, interesting let's see, primary expertise is one of Tunin's fatebinders, he received training in the art of war, the intrigue of magic and the inexhaustible depths of Kara's law, across the northern empire the education of a fatebinder is second to none, those bearing the title are expected to read instructions and understand the economies of realms in which they operate, literacy and mathematics skills rarely found on territories are essential skills in the execution of law, certain talents like speechcraft or tactics are honed with diamond experience and the Tunin's guidance, very interesting so I can either pick dual wielding and go absolutely out of my comfort zone or choose something way more interesting for me and go with atrophy, shock or so on and so forth, magic skilled in shock magic can frequently interrupt their enemies preventing them from executing their abilities, interesting frost spells, the frost magic is an offensive skill that focuses on slowing enemies as well as dealing cold damage, atrophy, magic drains the skills and attributes of your enemies, weakening their attacks and making them easier to kill, interesting I think I might just go with atrophy but before that vigor utility branch of magic, no not my kind of thing so I think I may go with frost spells, oh interesting so I cannot choose this huh interesting okay let's go with frost spells maybe the second part is on the second option let's see frozen grasp is that what I want let's see oh but he looks so cool child and explosive surge of electrical energy these this is all very interesting but I think that frost it is honestly dual wielding this is my second playthrough is definitely going to be dual wielding and just so I'm not totally boring for myself I'm going to go with frost with shock spells why because it's fun oh in this combat style let's see believing that all of his agents should be well rounded tune in order that you receive training in a secondary combat style fade binders are often deployed into treacherous circumstances and once abilities to adapt to unexpected changes like certain violence or illegal entanglement can represent the difference between life and death or in my case the difference between uh yeah I'm going with I'm going with slicing and dicing with dual wielding because I'm awesome very cool oh I have to choose an ability now I see did I did I have abilities to choose last time no good so I am going to go with slice yeah definitely carefully place the target that attempts to open the major artery leaving the target bleeding just like I like my targets bleeding and screaming though I must admit I'm kind of wondering why the frost spells is not the better choice now no no no I'm doing something exciting and something I haven't done before character colors awesome should I be purple uh oh no no no no no better oh lovely I can actually pick a banner let's see can we pick something interesting nothing oh maybe this this seems to be a warning of sorts don't you think let's go with red and something darker yes we'll definitely go with that I wish I could change the color of my cape oh well it is what it is and to name um let's go with Magnus because why not let's see oh I've got points lovely finness so we've got might which I imagine isn't very important for me we've got quickness determines how often a character can use their abilities and spells in combat reducing cooldown duration we'll take one two three points in that let's see what width gives us attributes this the width attribute describes a character's mental acuity their ability to observe their environment and pick up on clues which is used to increase spell strength as well as increase the magic defense cool we'll put another three points here and finness it describes a character's physical and mental precision finness is used to determine accuracy of attacks and spells and as well as increasing worn armor's chances to reduce a hit type interesting let's put one point in the second point spell strength magic defense spell ability cooldown I think I'm going to keep it as is let's see magic stuff and dual wielding obviously going to be both on a very high note how many points do I have oh I've got 18 points I think I need to have a lot of low points let's see law skill determines a character's ability to decipher information and put together clues from fragments of information this skill is critical for magic users who wish to learn new runes to power their spells law is also using dialogue to determine what you know about the history of the world or to impress others with your intelligence that's all pretty basic stuff magic skills determines a character's ability to draw and control spells that use the sigil of lightning and skill values increase the chance of hits and crits cool I'm going to oh put a few points in there that's good up to 40 30 boat and let's get 26 in athletics athletics determine a character's ability to traverse difficult terrain as well as their ability to execute complicated moves in combat athletics is also used in dialogue to determine your ability to intimidate or physically power overpower someone so maybe we'll ask one two three four yep let's go onward uh how do you want to continue conquest selecting the conquest option will allow you to play through carousel's conquest of the tears choosing how your character was involved in the invasion this gives you the most control over the starting state of the game and how other factions will react to your character oh we are definitely doing conquest I expect that this entire first and now the overlords eye is on the tears our home the last corner of the world free of carousel's reign two armies the disfavored and the scarlet chorus march south from the northern empire the last realm to fall to kairos a century prior exciting let's see in the early days of 428 kairos's armies arrive at the gates of judgment the mountainous border that we tearsmen so long believed unassailable unable to agree on a unified plan of defense the various leaders of the tears sit and wait for each other to deal with the conquerors until it's too late that sounds like a normal thing for all kinds of politicians let's press space to continue oh that that is charming conquest during the conquest you will decide your characters actions during kairos's invasion of the tears shaping the world through which you will adventure over the course of the game your choice you make affects your character in how major factions of the tears respond to you your decisions matter choose wisely 428 tr year one of kairos's invasion conquest and so on oh I love this the bastard city uh oh we have to read this bastard city named for its position between two realms the northern empire and the certain tears the bastard city and its surrounding lands known as the bastard tear is a melting pot of culture and a place of commerce and intrigue the tears men of the south view the bastard city as a place of world and excess but the people of the northern empire the bastard city is little more than a sprawling slum tunan the adjudicator established his court in the bastard city from this foothold in the tears he and his court of fate binders imposed kairos's laws upon the conquered land well anyway that bastard city stood on the northern border between kairos's empire and the tears built upon a natural harbor harbor at the crossroads between realms the city was a nexus of a commerce of commerce to the tears it was the center of all wealth to a northerner it was little more than a backward trading post its symbolic status as a gateway to the continent made it a naturally it's natural first target in kairos's military conquest circumstances were ideal for you to prove your worth as a soldier in kairos's armies taking the city would send a message to the rest of tears kairos's will is insurmountable oh my gates of judgment in the first major engagement of the war kairos's armies crossed the mountains and established a foothold both armies send their forces to prepare the way oh my god this is awesome i'm choosing the course of history here just as trump is probably doing in the white house anyway let's go with the gates of judgment i think or rather no let's infiltrate the tears history would remember the gates of judgment as the first battle of the conquest but the real combat unfolded with advanced units of both armies and preparing for the coming war the disfavored which we learned about already in the cinematic at the very beginning let's not go back to that and scarlet kairos each had a plan to infiltrate the capital city which army did you join let's see we can either aid the disfavored scouts or we can conscript enemy fighters for the scarlet kairos i'm going to go with the disfavored you lent your skills to the elite disfavored scouts to capture aboard the garrison graven ash which is the last of the great northern generals to stand against the overlord in ages past arcan graven ash now serves kairos as supreme commander of the disfavored legion and is charged with conquering the tears graven ash shares a powerful bond with the soldiers under his command and regards each of them as family the death of a soldier at enemy hands represents a grievous loss to the old general who bears the burden of his love with mournful stoicism anyway he insisted that an early victory in the offensive would boost the morale of his troops and diminish the haughty overconfidence of the certainers ah cool sound effect in the otterbound scouts he identified the modest border defense and collaborated on an organized attack that would leave the enemy uncoordinated and cut off from aid you oversaw the preparations and offered your opinions and the strategy when the clashing of swords and spears felt silence followed by the cheering of disfavored scouts you were the least surprised of all cool inside agent you found an ally within the city to prepare the way for the approaching armies or containing the fire the barcel city's resident fire mages threatened the first leg of the conquest kairos's forces put a stop to their unchecked power i'm very interested to see how we put a stop to the unchecked power of the fire mages let's see containing the fire your fiercest opponents in the bastard city were the mages of the school of wild wrath too barbaric to use their power responsibly the unbridled practitioners needed to be stopped how did you trick the hot tempered mages into their own undoing let's see we can either lure them to a disfavoured ambush or we can have a meeting with the voices of nerath you learned the hot headed mages to an ambush where a legion of disfavoured waited to spring the trap the soldiers were hungry for a chance to subdue the arcane branch of tears resistance or you tricked the guild elders into meeting with the voices of nerath arcane of secrets the arcane was notorious for his cruel and mysterious interrogation techniques the mages were never seen again i like the sound of that you have to be careful with mages and you have to trick them because the only thing you can expect from mages if you don't bring them it's for them to trick you in turn anyway there were few who could describe what horrors the arcane of secrets visited upon his enemies during the conquest whether the elder mages knew little of the arkans reputation or met with him out of curiosity did not matter once the flap of the arcan stand closed none of them were heard from again say for a strangled cry of alarm that ended just as swiftly leader leaderless the school of wild wrath fell into disorder and their remaining members were slain by the disfavoured or conscripted into the scarlet chorus betrayal of the bastard city your tactics of infiltration placed you in the bastard city ahead of the main armies your work softened the city defences for the arrival of karras's forces but you wanted to decide a gesture that would give you your allies a meaningful advantage how did you assist in the fall of the bastard city oh my i have three options this time spread fear through assassination inside the riot dual the city marshal abilities warriors respite cool stand your ground in the face of defeat during this time you will regenerate health rapidly but your damage is significantly reduced this seems like more of a tanky ability whereas insider riot will give me sharing poem gather heat and energy into your hands and release it in unto a foe the target ignites in flames burning over time spreading the world of karras you converted the poem disfacted into a hidden army of the scarlet chorus once the dust settled the army wish it to bolster their two troops with their sleeper cells and last but not pleased concealing shadows which will create a cloud of obscuring shadows and dust cool cool cool cool i think we will go with insider riot mostly this is very interesting but i personally prefer to get the searing poem spell ability rather in getting an army to my lord and master karras is well a nice bonus to getting this cool ability it didn't take much to convince the bastard cities downtrodden that karras was the superior power you armed them with weapons and knowledge of a signal you would raise when the time was right as the armies appeared outside the walls you ignited the spark that found their anger into a full-scale riot the chaos they spreading karras's name weakened the city to such an extent that its inevitable fall was but a formality oh excellent excellent first job and the conquest does not disappoint this is really interesting the bastard city settled into a new state of normalcy with every tower displaying karras's banner which by the way is absolutely epic your names whispered alongside rumors of a decorated career to come the army is divided into two fronts and migrated south tunin sent word that he were to join the next frontier of karras's conquest either as judge and overseer of the settlement of lethians crossing or as a war advisor with the armies advancing into the realm of apex so i can go to apex troops of the mountain realm of epic stood idle in the safety of their valley bidding their time as their neighbors in the bastard tear fell in the second year of war a joint force over the east favored in scarlet chorus crossed over the mountains to take control of the tears central valley or rather i can go to lethians crossing the posits of iron made the settlement of lethians crossing a strategic war asset can ascend the forge bound smith mages of exceptional skill to establish a flow of weaponry tunin the objudicator sent one of his fate binders to ensure the enforcement of karras's law honestly i see why i should go to apex but lethians crossing is kind of the more interesting option let's just go with that shall we year two of karras's conquest so we've done we went through the first year in a fair amount of time i'd say years ago lethians the ball found it a small merchant town in the intersection of ancient old walls a pact between the settlers and the mercenary company meant that caravans were able to travel without fear of bandits or bane and the town thrived in modest insignificance oh modest insignificance don't we all want to strive in that lethians crossing do karras's attention for the iron deposits and the surrounding hills with the region under karras's control the northern smith mages could set up workshop to refine awe and arm this disfavored with the finest weapons in the known world the arcane of secrets dismantled the mercenary support with a generous bribe oh isn't that good old arcane just so nice taking the crossing in a bloodless victory clever that was a very clever tunin dispatched you to travel alongside karras's forces and bring order to the region excellent so we can either make sure that the iron flows or we can i suspect the straw kilt the arcane of song's power ensnared the mind of a disfavored soldier this sounds interesting seren arcane of song used her arcane charm to lure locals into joining karras's army as a patroness of the scarlet chorus her efforts were critical to the conscription of the recruits when an enthralled disfavor soldier joined her cult his company feared that the arcane was growing out of control and needed to be stopped destroy seren's cult sends seren's cult to the vanguard i'm not going to destroy the cult but i also want to see what the iron must flow is like karras's smith mages work their night to create weapons no fault of their dedication yet production was low low the plans that came to light proved divisive to the disfavored in scarlet chorus on one hand any additional manpower was needed for fighters not forges yet the other thing is far more interesting and i think i'm not going to destroy the cult of seren rather i'm going to send her to the vanguard this scarlet chorus tradition you send the latest batch of cultists to the front lines of the apex campaign those who survive were welcomed to remain in karras's military and their performance would stand as testimony to siren's effectiveness siren i love the name siren it shows it's rather hints to her powers especially if you are attentive when it comes to mythology sirens are of course known for their ability to well enthrall men's mayans with their song the scarlet chorus agreed to transfer siren's latest recruits to the front lines of the apex campaign your resolution fit their traditional model of transcription so they considered it a fair alternative in the weeks to come more of them returned to active deity than even siren herself expected likely owing to the obsessive devotion to the arcan and her enchanting music as i said singing music will get you to the day enter the war a red anvil or ancient threats interesting forge-bound mage swore allegiance to the scarlet chorus creating strife between the armies i think i'm going to read ancient threats drawn to the arcane energy around the forges mystical predators from the nearby old walls began to raid leteans crossing at all hours oh my that's unfortunate carous both of carous's armies reserved their strength for the front lines of the war and yet the city required protection you had to delegate the responsibility somewhere choose the scarlet chorus or the disfavorite since disfavorite used most of the aran that came out of leteans crossing it felt then to stand as the city's vigilant protectors the scarlet chorus enjoyed a necessary reprieve as the largest army you tasked the scarlet chorus with the burden of security i'm going to go with the scarlet chorus mainly because i just made sure that they would get the sirens sirens as reinforcements at your command the scarlet chorus flew the streets of leteans crossing inviting and competition among the unruly gangs made for disorganized patch holes and distracted lookouts however when an ominous tide of old walls predators assaulted the city in previously unseen numbers it took the full force of the scarlet chorus to repel the attack see wise who controlled the crossing uh-oh tragedy struck when a mercenary hired by the voices of nerath the voices of nerath known in his official capacity as the archon of secrets the voices of nerath yeah injured the forge bound a tision oh my that's that's bad leaving him unable to practice his craft tunin ordered the mercenaries to leave the city in the hands of garrus more responsive servants only a token garrison could be left behind while the armies returned to the front the disfavored scarlet chorus showed increasing tension and hostility towards each other tunin decreed it best that only one force control the crossing who controlled the crossing he granted control of leteans crossing to the scarlet chorus i'm going to go with the disfavor no i'm going to go hmm this is a tricky one and i'm sure he's going to come and bite me in the ass i've done a lot of things about the scarlet chorus and the disfavored do get their metal from leteans crossing so let's pick them disfavored place the murders garrison in the settlement so the force was larger than might be needed to police the small settlement protecting the forge bound iron smiths became the true agenda of the defense force as these magical craftsmen kept the disfavored invasion force suited in iron i knew this would be wise relieved as the departure of the chorus the citizens felt they got the least of two burdens you received word from graven ash thanking you for your decision the forge bound and their weaponry could not be entrusted to the voices of nerath i feel that the voices of nerath is not going to like this particular choice of mine oh my a lot of choices all of a sudden let's see with the mercenaries expelled and leteans crossing under the new leadership garrison's forces congratulated themselves on bringing order to the settlement and guaranteeing a productive flow of resources over the course of this diversion the army front advanced further into the tears your skills were needed in the realm of azure stalwart or the vellum citadel the vellum citadel sounds pretty interesting carousels conquering gaze fell upon the vellum citadel his treasures his knowledge its secrets okay you had me at knowledge in secrets stalwart on the other hand has an easily defended position rich military tradition the realms yeah the most formidable realm in the tears i'd rather leave it for later if i could thank you very much or azure carousel dispatch the arcane of stone honestly i just can't help myself knowledge secrets vellum citadel it is your tree of carousel's conquest can i just say how much i love this map the way they have done the conquest system is absolutely fantastic let's see the vellum citadel was an archive and library of a massive scale its inhabitants were known as the school of ink and quill a circle of mages that centuries ago carved out their own mountainous refugee refuge on lungs unsettled by the other major realms legends said that the citadel housed a treasure trove of arcane knowledge the overlord spies infiltrated the school and confirmed as much the times the time was ripe to send a detachment the great library fortress enfolds the scholars to yield to carousel sorry i can't help myself let's see song of ensnament siren's song ensnared some stealthy sages a peaceful surrendered and bloody oh i see now if i had wiped siren i bet that i would have gotten a different choice here right right i know it it's i think it's it should be that yeah well chain of command what is it about peaceful surrendered and bloody a detachment of no no no no no no no we are going to go all in with siren she is my favorite arcane already siren arcane of song used her power to enthrall enemy mages who crept beyond the citadel their walls after carousel's forces rounded up the arcane practitioners the disfavored began executing the new captives before they could share dangerous knowledge a crime and the carousel's law with the scarlet chorus oh muzzle the mages punish the disfavored you comb the disfavored with a compromise the sages's mouths would be bound with iron brittles preventing them from speaking their forbidden knowledge you punish the disfavored for executing mages bound to the scarlet chorus ordering that several disfavored soldiers be given to the arcane of song as her personal bodyguards oh yes i'm punishing the disfavored why because they well they committed a crime under our lord carousel's law and i am nothing if not lawful evil the wisdom of the sages and knowledge of the vellum citadel were too important to silence the disfavored bulk that entailing the arcane service but your ruling left them with no recalls i can siren delighted in having new toys to play with oh she sounds absolutely tremendously amazing and promptly enthralled her personal guard you spotted them in come days later following their new mistress with wide-eyed devotion just as one should fantastic the spy master's agents suspicions rose when the sages surrendered or right of command siren composed songs a strength and provoked bloody slaughter let's see this one the arcane of song incited scarlet chorus recruits to fire their leaders bosses were killed and supplanted left and right oh my interesting disfavored demanded an end to the practice for the good of the conquest on the right of challenge you wrote that each arcane had the right to govern their armies according to their nature the right of command bread cares but it does ensure that the strongest rise to lead this is also interesting which one should i do yeah i kind of want to go with this on the right of challenge i think it's important for our arcans to have a degree of autonomy in their decisions yes because it is the only way to ensure that the strongest rise to lead did i sound like a politician or what your keen understanding of their ways pleased and surprised the scarlet chorus detachment who thanked you for the ruling the following evening two gang bosses were murdered in their palates and replaced by stronger variants who fought hard to defend their status did the kangaroo quieter over time the chorus fought with twice the ferocity and the new leadership you see you need to promote bloodletting in situations like this one it's just the only way to make sure that you get capable powerful people in this meritocracy that is kyrus's empire great powerful rule the edict of fire disgusted by your probation of the scarlet chorus the disfavored forces withdrew from the field of battle your small detachment now lacked the band power to take the valum citadel tune and sent word that kyrus's patience had run thin the other lord would cast an edict of fire on the enemy uh-oh the parchment arrived in a slender case of engraved iron written on it the words of a spell powerful enough to destroy the vellum citadel you had the choice of one to read the edict reading it at sunrise would offer your enemies no warning of the devastation to come you could also wait until sunset giving them ample time to flee or make amends claiming that they still had spies within the citadel the scarlet chorus urged you to warn the mages of the overlords edict i feel like i didn't play this smart enough by the way opting to give the enemy no quarter you proclaimed the edict the fire the first moment of dawn granting the enemy no warning of the destruction to come though the chorus soon assisted your actions doomed their despise the disfavored applauded your decision interesting hmm i'm going to give them a chance to run and maybe hopefully they will decide to give me the city without i without the need of using the edict oh well numerous figures were spotted fleeing the citadel as the sun dipped under the horizon you read the words of the edict the earth shook in red orange light glowing in the fountation of the sprawling citadel bubbling up from under the library a torrent of lava headed with explosive force gushing from windows and between loose bricks melting winding trenches in the surrounding land days later the flames still raged on the conflagration and continually fed and renewed by the power of the edict and that one was my bath sorry guys the armies of carers left the devastation of the vellum citadel in silence from that day forward the tears came to know the once noble citadel as the burning library and i feel very guilty for burning all that knowledge which after all i went i went after this was an undisputed loss of rhesus's knowledge culture and life but the message had been sent the overlord will not tolerate defiance you didn't have long to rest before tunin called you into surface once more you were one of the last to depart from mountains and as your journey doth you spotted a few campfires in the mountains there were specks dwarfed by the inferno the last grasps gasps of survivors or perhaps looters from carers's armies bored and dead enough to pick showing to pick through the remains of the far storm conquest complete excellent ah this has been fun right a most interesting first chapter if i should say so myself the law skill can be used to impress characters in conversations with your knowledge or insight the year is 431 and kairos's invasion has shattered all major opposition in the tears the younger realms the bastard tear the free cities all who defied kairos lay broken by battle or bowed in surrender the two armies of the overlord the disfavored and the scarlet chorus now control our lands exciting enough let's continue is not yet extinguished not entirely in the valley of vendrian's well foolishly so unwilling to bow to kairos have banded together in defiance violating an oath of surrender from two years prior we have staged a bloody uprising murdering the disfavored and scarlet chorus garrison in a midnight assault oh that was a mistake with their main forces spread across the tears the disfavored and scarlet chorus redeploy to vendrian's well to crush the resistance but months pass with no definitive battle as disagreement and discord paralyze the archons we bide our time and wait for our message of insurrection to spread across the tears i'm going to make sure that it does not the overlord is not amused and kairos has one message for the archons crush the oath breakers or die uh-oh backs this threat with an edict a magical commandment that can slay all in the valley should the order be ignored whoa you can do that this edict fell to you sent across the mountains to vendrian's well you carry the overlord's edict to read before the archons well this i'm probably not going to get a warm reception as you finally make your way through the winding mountain passes into the valley the ground trembles and kairos's magic seals the way behind you oh my you are trapped in vendrian's well with kairos's armies and the oath breakers the only way to survive is to fulfill the terms of the overlord's edict in any way that you can oh so he sent me with the edict to tell all those archons that i well i'm bringing them the worst news of all and not only that but he also trapped me with them thank you so much boss gods awesome person who can kill everyone in whoa that is awesome and creepy they bind up magnets i presume we've been expecting you oh my such a nice i like the UI i do characters most people you encounter in the world no ashley you know what i think we're going to stop for today or rather for this episode because this has been one long process of character creation and conquest and i'm going to wrap it up here thank you guys for watching i really enjoyed doing this and you will be able to see the second episode of my playthrough of tyranny very very soon and it's time finally to get into the gameplay see you next time bye