 Hi guys and welcome back to another episode of our Pokemon vgc 2019 battle series. I hope you're all well It is Friday. So that means one thing we are ending the week up with this I got sober layer team that we played for the last couple of weeks and it's been so much fun I hope you've enjoyed it We've tweaked it a little bit along the way But we've had a lot of success with that we've been able to overcome a lot of the cause that we've had troubles with We've had some incredible games the last few days as well on the channel. We had Juan We had win more yesterday. So if you've missed any of the games from this week in particular Make sure you do go back up to here I'll put a card in for you to go back and look at those battles because they're definitely worth checking out this team It's been incredible. I've had so much fun playing it. I love Zygarde. I love so go layout as well They're both really good Pokemon But the one Pokemon that we did make a change to at the start of the week was the Raikuu and it is Really stood out as doing and a phenomenal job against all sorts of different threats that you see commonly in this format So something I would definitely suggest you trying out in in the future and the rest of this moon series Remember that we haven't got very long left in the moon series So after our teams that you would like to see played going into the last couple of weeks that we've got left before going to the Ultra series then do leave your comments down in the comment section below with requests And I'll try to cover as many of them as possible over the next couple of weeks But getting into today's episode guys without further ado, let's just hop on the battle spot ladder Let's get some music on Because what's better than music? Nothing. Anyway, and yes, if you enjoy this sort of content Make sure to leave a like do subscribe to the channel So you don't miss any of these daily battle series that we have coming out a guide series a flinch squad circuit Stream uploads and everything else and in between but we've gone straight into it with our first opponent of the day I met a lot So they are running a team of Incinero, Kyogre, Ludicor or Lunala Staka Taka and Tepcoco Right, what have we got? We've got the Kyogre. We've got the Lunala as the restricted pair here for my opponent They've got the partnering Pokemon support options there Ludicor are gonna be with its swift swim fast fake-out potential z move alongside that Lunala That could be the other user there got Incinero with the fake-out support as well intimidate support Staka Taka gonna be the trick room option on this team. We may see a trick room Lunala We can't discount that from my opponent and then the Tepcoco They're gonna have terrain control and really help everything out and function and get around sleep issues and stuff like that I think Raikyu's really nice here again Just because it's got that snarl that can really dent the opposing Lunala We've got the electric that's gonna really help us out especially if that leg trains up against the Kyogre We do need to be a bit careful against that Ludicolor, but we can play around that and manage our board position Well enough to kind of alleviate those issues. So I think what we'll do is we'll lead Raikyu and Hmm What do we do here? I kind of want to lead Finny, but I don't want to really overwrite the electric terrain if it comes out Because I want I'm gonna lead to toxic rock Finny and I think I'm gonna bring Zygarde as well as our last one in today's so Hopefully we didn't run out of time so I will go into it We'll see how we get on in this last episode today as we say have fun farewell To our Zygarde-Sogalaya squad It's done us really well. I mean we were up above the 1700s now. I think well we were but our last match Might have taken us just below that. We're close to it. We're gonna end up over 1700 today Hopefully I'm gonna see the tapu koko and the Lunala come up for my opponent We've got access to that fake out this first term, which is really nice and access to The snarl which is also really good But I think the one thing that I probably want to do is just snarl here and switch out tapu Toxic rock because it is threatened quite heavily from the Lunala side shock here It might mean losing the tapu finny, but we're gonna have to be really really Like precious with our toxic rock here We need to keep it for the Kyoga late game that stack attacker that could potentially be in the back as well The snarl is gonna be really useful for us We're gonna see the tapu koko switch out the stack attacker come on to the field probably feels pretty safe right now with the The toxic rock covered from this Lunala, especially if a side shock does come out from that slot We are gonna just get the misty terrain up with that type of finny though Overwrite that electric train which is pretty nice for us get this snarl off Which is gonna be useful into that Lunala break that shadow shield reduce the special attack there But we'll probably maybe even see a trick room come out from it this turn It wouldn't surprise me too much if we do and there it is There's a trick of room coming out from the Lunala. We have got that snarl off onto it Which is pretty useful and I Think now we really want to try and get their reflect up and hope we don't get Fear rock slid by this stack attacker And I'm just gonna throw out a heel pulse into Raikou as well just to try and get this this This reflect up We're just gonna see the Lunala switch out the tapu koko going to come back onto the field now get its electric train back up What we're gonna see the stack attacker do though. Is it just gonna rock slide? Yeah, it makes a lot of sense to tap a finny avoids which is which is good for us Hopefully like I say Raikou doesn't flinch We do without that. We'll get the heel pulse into Raikou. They'll kind of undo any of that damages already been done and We'll get the reflect up which is really really helpful It does pave the way now for us to get the zygote onto the field and I think I Kind of want to get Yeah, what I'm gonna do pull a double switch. I don't expect the koko to go into Raikou with an electric type attack. It's gonna go into the finny if anything and With the reflect up as well It does kind of alleviate some of the the dangers that we probably have otherwise switching in On a stack attack a rock slide that can be a bit threatening at times So we'll switch out with the Raikou get the toxic cocaine get zygote in for the type of finny Then the next turn we can get our tap of finny onto the field This stack attack is a little bit blind today dodging these rock slides all over just into the zygote Hopefully we see an electric type attack into this type of finny. We're gonna see the gig of old havoc Where's it gonna be? It's got to be into the finny. It has to be into the finny slot. It really does Let's see Yeah, it's into the zygote, which is a bit unfortunate. We get that call right But now what we'll do is get finny back onto the field get this misty terrain activated and I think Did we just throw a thousand hours out? We could see a potential why God here? And we could potentially just keep toxic cocaine and just and drain punch That's the other option because I don't feel like we're gonna go down to anything the coke We can throw out at us at z moves gone now drain punch You'll get the stack attacker and a thousand arrows will get the cocoa and it dents anything coming in on that slot cocoa Gonna switch out Gonna see Lunala come back in it's not gonna appreciate taking a thousand arrows unless the wide God comes out No, just a rock slide got to worry about flinches But we can potentially take down this stack attacker here, which would be ideal toxic hook flinched Of course Okay, what we need to do now is get the finny in now and get this misty seed boosted And then we can go for the thousand hours We've still got to be a bit careful around potential why God come out But like I say we want to keep the toxic rock for the late game when that coyote does make its appearance because no Undoubtedly will late game And if we can just remove these sort of things now, it's gonna help us to know and so the trick room is not gonna last forever We're gonna see the double trick room now really nice play for my opponent just to extend that I'm gonna be able to take that with the stack attacker Get the trick room and we're gonna see another trick room from the Lunala just to extend that even longer Yeah, I love this play That's fine. I mean we still got the reflect up which is good It really does help us out massively and what we'll do is Think we'll heal pulse zygod Well, we could swagger we could swagger Yeah, I think we'll swagger we'll get a bit greedy. We'll get greedy and go for a thousand hours There's a gyro ball. Where's it gonna be into zygod behind this reflect? Wow? Wow does way more damage than what I thought was gonna do we should have healed post Because moon guys beam it doesn't take us down and we will get our power construct form this next turn But and we'll probably take another moon guys beam to be honest. We get the stack attacker. We don't flinch there But in hindsight Maybe the heal pulse would have been a little bit more Would have been a little bit better We'll see the reflectors wear off now, but I mean it's fine now because The stuff that was like threatening us physically is gone And we are gonna get a super power Megazord form Zygod complete form coming out here. I Really want a shiny zygod as well. I really do I think shiny zygod looks great and it is Incineroar as the last lot So I mean we don't really have too much to worry about do we here and I Think what we'll do is we'll switch finny out Or do we I mean we could just stay in and go nature's madness and see Into the Incineroar and just protect here with zygod just to get around any potential fake out moon guys beam double up into the zygod slot There's a fake out. It's into the finny that makes a lot of sense. You know that the air and the size shock Okay into the zygod here But yeah now I mean we just we we can just heal pulse Zygod and go for that thousand arrows 1,000 arrows You turn coming out. I feel like Kyogre is gonna hit the field now Think from the damage that we took earlier from the moon guys beam. I don't feel Massively Massively at risk to go down to this so there's a side shock. I mean Yeah, we should take this pretty well Yeah, and thousand hours will get cocoa and the Lunali just hanging on But we'll get the seal pulse with our type of finny and zygod back in the game back in the game The trick room's not got too much longer I think one more turn so we just need to get around this fake out support And we'll be able to take both of these targets down and pick up a nice victory to kick us off today so there's the intimidate from the Incineroar and And Let's just go It's just got icy wind now with the tailwind ending and we'll protect even though that the fake out probably comes into the Top of finny here, but my opponent just forfeit So we take the first game very good game to my opponent and lovely way for us to kick off in today's episode. So we'll go into our next one and Hopefully we can finish with a win because that would be ideal for us to finish up this episode and this run with This squad because like I keep saying I've had such a good time playing it and it's been amazing Just being able to play this call that I've had so much fondness for since it was introduced in the Sun series So we will hop straight back on and look for an extra opponent So hopefully doesn't take too long to find the next opponent and we can like I say give this team The send off that it deserves. We'll just continue battling. I think we need to cross my vision, too don't we it's overkill a little bit, but We love doing it. Okay, and this this is perfect. We're on 1698 rating at the moment So if we win this one against max who's our next opponent, it will push us into the 7 here in hundreds Then we get that goal that we've wanted to do for the whole entire time. So let's get into team pre So we've got max and oh, it's really unfortunate because he's got no restricted pokemon But he's got a really nice bunch of pokemon to play here. We've got incinero star after we've got superior Mimic you go for alligator and tyranitar. So some really nice picks here It's a really favorite pokemon of mine as well. Obviously the for alligator is very cool Got all the starters there the firewater grass call We've got the mimic you there that can set up the trick room support that tyranitar got the star after that You have to be a little bit careful about it has got access to final gambit So we can't just take that lightly and I think what we'll do we need do we bring intimidate here? I want to bring so go there because so go there does so well. You can get the mimic you tyranitar The incinero even it's just what we want to do against the star after we have to be a bit careful around the final gambit for sure and I'm gonna lead off with toxic rock It's a faster fake out that we've got access to I'm gonna bring incinero as well for the intimidate support and Do we bring raikou tapu finny or zygod you could bring zygod? Yeah, I think I think we'll bring oh we could bring tapu finny for the terrain control. It might be nice But now let's go zygod and let's not worry about a misty seed in this. It's a good luck to you my friend max Do a nice team skull hat on I feel like I need to extend this camera a little bit I keep looking at myself, and I'm like is the top my head cut off But it's not Could be it could be I don't know I need to sort the green screen out a little bit But hopefully you're enjoying it guys hopefully the aesthetically it looks it looks a lot better We've had a disconnect. She's a little bit sad, and our screens just went completely white So hopefully it comes back on in the mall if it doesn't I'll just cut I Think I don't know if it was us. It's weird. I don't know why it was us But it looks like it was us We're not gonna get that seventeen hundred which is just really heartbreaking because the team serves it And I really wanted to play max as well. I don't know how we got disconnected everything else on my computer No, it's not on our Wi-Fi Some reason my home Wi-Fi went completely kaput So that's why we got kicked out of that last game really unfortunate But we are back now with our second game So hopefully it doesn't take too long to get into it find our next opponent and finally say Adios to our team and a little bit unfortunate that we got kicked off though, and but we've got Marco Friero 1741 pirated player the next opponent so we'll go straight and we've got that team that we faced yesterday It's a tough one, but it will be a great challenge for us against that Lunala groud on tapu fini Serena insino and stack attacker. So what are we gonna do? We had we didn't have such a bad time against it yesterday We know it's gonna be a trick room Lunala We know the trick rooms there on the stack attacker the groud on is probably gonna be banded So we need to be very careful against that it's getting that reflect up with that with that Raikyu that we need to make sure that we are doing so I think we'll leave Raikyu. We will lead in Cinerol Hum, do we bring that? Yeah, we have to bring zygarde and tapu fini It was just such a good call yesterday. So I think that's what we're gonna do worked so well So I think we can we can quite happily lock in with those Four I do kind of feel like I want to bring so go Leo, but it has such a hard time against Lunala That maybe it's better just to leave it benched for this game. So we'll lock in and Go straight into it. So good luck to my opponent and hopefully it's a good one to end us off And hopefully we can get that win to kind of give the team the sendoff it deserves, you know We'll just see what happens So here we go What they're gonna lead off with gonna see Lunala for sure lead off With incineroid emerging Yeah, no no incinero. Let's see where the the the intimidate tickers tick over Because I do still feel like the incineroar potentially on my opponent's and could switch out into ground on But it could you turn as well. That's the other thing and I feel like you probably I Yeah, I'm gonna reflect Just to kind of alleviate that and I'm gonna fake out into The incinero mean it could snarl as well and then reflect the next turn Which is probably better. It's just if that plate works out. It makes it so difficult We could snarl here and just fake out into the incinero. I think yeah, we'll do that. We'll do that. Oh The opposing incident wins the speed tie. Okay, that's that's still fine because we still we still get the snarl off That's the main thing that is the main thing Okay, there could be it could be worse. It could be worse. Okay, we get the snarl onto the Lunala, which is good We see the trick room set up, which is fine. We know that we expect that So that's all it's all gold. It's all all right at the minute So we're gonna get a reflect up and we are gonna you turn out on to the opposing incinero Probably see the the Lunala switch out the ground on coming for the incinero Stack attack could come on to the field type of finny gonna hit the field It does mean again that we can get a zygote out. It's kind of playing out very similar to how it played out yesterday Gotta remember that the finny probably has his if it's kind of like the standard kind of build And we'll get zygote in so that's what we like to do But I think we need to go for a coil as early as possible and it's Now went in this ground on coming in And it makes it easier not having the stack attacker in the finny out instead Don't know gotta be careful about the ice and wind as well potentially ground. I'm gonna hit the field. She's fine I'm gonna start doing some work under this trick room But we need to preserve this right who right who's doing the work now It's getting out the reflect up that we need And we'll switch right who straight back out into incinero and we'll start We'll get the coil up because we need to we need to start throwing some damage out We haven't got the access to the swagger just yet So if you can get powered up a little bit and start chucking out thousand hours, it's gonna really help us Quite a lot in this game because we know how bulky ground on is generally so yeah Just stacking this reflect with this intimidate really nuturing this ground on Stopping its ability from able to do it as much damage. We do see a haze Which is not ideal Do have the reflector, but doesn't get rid of the reflector and There's no gravity here, so we do lose incinero, which is just not ideal at all We do get a coil We're just gonna see Here's this next turn if we can stall out these trick room terms it would be ideal for us Nitch is madness. What could we swagger? Could we swagger with Saigot? It just it feels like the Finney has to has to haze now So they're just getting damage onto the ground on which is the one thing that's really causing us lots of issues in just thousand hours Yeah, there's the haze once again So important that haze combination with the bounded the precipice blades So potent Okay, but like the reflect is the one thing that's like keeping us in this game really is We do like no damage back Which is ridiculous? The problem is now how many terms of trick room we got left one, okay? That's icy wind No, no, no, no, no. What is this Finney on? Okay, let's nature's madness This tap of Finney and let's protect I'm worried about a nature's madness coming into Saigot and then impressive as blades That's what I'm worried about more than anything So you can nature's madness to Finney then the next turn we can swagger Thousand arrows Then we don't care about you don't care about the the old haze then because we'll be able to get rid of the Finney Heal pulse, that's not what we want to see and it's not what we want to see Hopefully Finney can take this precipice blades. It might miss doesn't miss. Hopefully Finney takes this if not, we're done Okay, we take it a very warp Nature's madness. We're gonna lose our reflect soon as well. That's the other problem We're never gonna get the ground on. We're never gonna get the ground on I mean Finney takes another precipice blades. That's the the thing that we've got going for us So we could swagger and thousand arrows Well, I'm gonna switch out. So this is way better for us, especially when Lunala comes in and we can actually nab this with with a swagger No Are you kidding? Are you actually kidding the one time we needed to hit? And it misses now. We can't prevent the trick room going back up again. We just we can't This is really really sad. I mean really sad and they reflect wears off. So we're pretty screwed now And we can't swagger ourself anymore There's not really much we can do we can't deny the trick room and we can't stop the ground on coming back in now And this like there is nothing we can do We can get rid of the Finney But then it doesn't alleviate the problem of ground on coming back in and the trick room getting set up now with Lunala There's literally nothing we can do there is nothing we can do we can coil I guess but then we're not getting the Finney this turn and it's under trick room And it just keeps on heel pulsing. Okay Actually, just gonna see the ground on switching which is I mean a nature's madness and a thousand arrows It's probably not gonna be enough to put it in extreme speed range Just not enough it really isn't enough And there's a trick room and that's that's game with Raikou in the back I mean we needed that swagger to hit we get the swagger we get the kale on Lunala We get the kale on two types of Finney as well. Well, not the Lunala, but we get the kale We may get the kale onto it. I don't know. I don't know but without without doing that the heel pulse happened and Yes, it's not so good. It's not so good Could we could is it any potential chance? I mean Percippus blades can still miss for sure Let's try and get an HS minus onto this Lunala and just protect as I God. Let's not give up. I Do feel a little bit bad Just about let's swagger this It's self-restrainting stomping tantrum into the zygarde And here's the Z move. It's gonna be into Finney Yeah, so there's the Finney going down there and it leaves Raikou, poor Raikou to come in against the ground on with Percippus blades Takes away our option of your pulsing this stomping tantrum is gonna be Double power this next turn since it hit into that protect I mean the only thing we can oh well We can't even really I'd like an extreme speed. It's just not gonna be and not gonna cut it at all We can try a double protect we can try a double protect and might save our bacon. We're not gonna switch out Let's see type of Finney come back in But if the ground on sticks to that well, it is locked into stomping tantrum now Yeah, we don't get it. There's a stomping Oh, it's into it's into Raikou And I mean now it's just he'll pull city with the Finney just here pulsing for my opponent And I mean we can coil we can coil we can so do that like we'll take a stomping tantrum Yeah, but there's that I There's no there's no coming back from this now Banner Groudon it's just too nasty to deal with in this trick room environment when you haven't really got a trick room check I mean we get the coil But it's not really helping us now because the the haze just comes out this next turn anyway We do get the the power construct ability We had that one opportunity where we could have swaggered taking both things down and then the game would have been a Lot easier to close up for sure, but never mind. It doesn't always work like that Does it and We can thousand arrows and we could protect as well. That's the other thing. How many turns of trick room we got? We don't want to just give up There's only one turn of trick room, and I mean you do haze here if you're finny But 2000 hours, I mean we get a crit into the ground on it could change things completely couldn't it? You never know so stomping coming out There's so much damage does so much damage, which is not doing we're not doing enough damage I mean that's that the one problem you rely so heavily with zygote when you're playing It's a bulky rely on having swagger support with it And the trick room doesn't but we've got no way to take down this crowd and we can throw out one last ditch attempt to get this pesky finny but our finny was blind too blind to help us out today and The stomping times are gonna take us down. It's a little bit sad where to end the the match up But I mean it happens sometimes and you can't always compensate for that sort of stuff So a very good game to my opponent and again showing how strong that team is The the weird thing is though in both times. We've played this team like I don't feel like it's It's a terrible matchup. I feel like We can we can beat this team And it's just like how how sometimes the RNG roles we had the crit in The the first time round when we played it on as I go which really kind of crushed us and this time the swagger miss It does really punish us there. So it's just little things little things and we will be winning those matches I definitely do not think it's a bad matchup at all It's totally playable and it's because of the reflect on the right key when you're getting a set up You've got that snarl It's denying the the finny though and being able to kind of get through that first round of trick room And then you can attack things like we tried to do there, but Just goes a little bit wrong sometimes, but never mind But thank you so much for tuning in guys I hope you've enjoyed today's episode regardless of my whinging and but yeah, it's been a lot of fun and I hope you've Enjoyed seeing the so Galeos I got brought under the channel and featured It's been a lot of fun playing it and thank you so much for all the comments that we've had all the support We've had over the last two weeks and I really do hope you have had a good time seeing this team in action But we'll be back on Monday with a brand new surprise Featuring something brand new before we we go into the ultra series very soon So that is upon us and just have a great weekend guys Whatever you're up to make sure you're taking care of yourselves and I will see you for our next episode very soon So until then take care of yourselves and bye bye